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Two separate son tokens, one requires more than the other.


war_framer_2017

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*spoilers for people under rank 1 Entrati*

https://imgur.com/a/I2Uceyj

I only noticed because conservation takes much more time than the other activities. i pay attention to all tokens when choosing which ones i get because the required resources are weirdly distributed, especially with the rare resources and I'm way more careful with Son .

Granted this is only a minor case, but i'm sure nobody likes it or approves of it. I can't predict when i should buy and when i shouldn't because not only it's horrible RNG, it is also time gated. 

in my opinion, this is really horrible and anti player. I know the token system stops players from speed running Deimos as fast as the other established areas but this is simply a system against all players.

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it is a bit dumb that you have 2 exact same type of tags and one costs more while giving the same tokens.

They need to scale down of some of the RNG parameters and get a more consistent algorithm in place for catching such situations.

 

That being said , i was happy with this , it let me dump both the predasite and vulpa tags..

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in my opinion, this is really horrible and anti player. I know the token system stops players from speed running Deimos as fast as the other established areas but this is simply a system against all players. 

how is it against all players? 

means you can farm standing even when you've hit the cap. most of the tokens are really easy to get as well apart from son, which I think could just be fixed by some requiring a lot less tags then they already need. 

overall the tag system is good, just needs a little refining. 

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