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Multi-Selection-Ability & Tap/Hold Invert


Kylo.

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Posted

I would like to have a setting like Invert Tap/Hold but only affecting Multi-Selection-Abilities, as of now it affects Tap/Hold too obviously which I either don't care about (Protea) or don't want (Mag). But I do want it to affect Multi-Selection-Abilities, because frankly the way it works now is stupid. 

Normal Abilities I tap and get a result, Multi-Selection-Ability, I tap get a different ability and no result. I invert it, I tap and get a result. Should be default to be honest.

Posted

Yeah. Setting down Wisp's motes feels like composing Morse code. While I think a consistent hold to cycle, tap to cast across all of these abilities would be better than what we have, there are much better solutions involving more than one key. And no optional setting is going to fix anything when the frames differ among themselves how these cycle menus work (Khora, for instance, holds to cycle and taps to cast right now.)

Posted
1 minute ago, CopperBezel said:

Yeah. Setting down Wisp's motes feels like composing Morse code. While I think a consistent hold to cycle, tap to cast across all of these abilities would be better than what we have, there are much better solutions involving more than one key. And no optional setting is going to fix anything when the frames differ among themselves how these cycle menus work (Khora, for instance, holds to cycle and taps to cast right now.)

Exactly what I'm proposing in my link.

Instead of Hold 1, Tap 1, Hold 1, Tap 1, Hold 1, Tap 1

you could Tap 1, Tap 1, Tap 1, Tap 2, Tap 1, Tap 3. Or in any order really (like Tap 1, Tap 3, Tap 1, Tap 2, Tap 1, Tap 1).

Far quicker, far less pianoplaying and far less headwork.

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