(PSN)drollive96 Posted August 30, 2020 Share Posted August 30, 2020 1. Instead of making us use a mining tool and a minigame to get ore, how about we just hit the ore with our weapon and it adds it to our inventory immediately. This will improve the flow of combat so we aren't forced out of the action when we need to get resources 2. Have a "refine all" option that builds all the ore at once or just remove the refinement phase altogether 3. Redo conservation activities so that you can just find creatures naturally in the wild without having to find feces and track them 4. Please make the daily syndicate standing cap the same amount for everyone of any mr so that it feels fairer for newer players 5. Remove tokens and let standing be earned directly from activities, (you know like how literally every other syndicate in the game works) Link to comment Share on other sites More sharing options...
Traumtulpe Posted August 30, 2020 Share Posted August 30, 2020 Great idea. Attack to kill enemies, attack to collect animals, attack to mine ore, attack to increase your standing, attack to get plat, attack to delete the game. Link to comment Share on other sites More sharing options...
(PSN)drollive96 Posted August 30, 2020 Author Share Posted August 30, 2020 1 minute ago, Traumtulpe said: Great idea. Attack to kill enemies, attack to collect animals, attack to mine ore, attack to increase your standing, attack to get plat, attack to delete the game. Finally someone agrees with me, although deleteing the game seems unessessary and getting plat that easily would ruin the economy and bankrupt DE Link to comment Share on other sites More sharing options...
NinjaZeku Posted August 30, 2020 Share Posted August 30, 2020 1 hour ago, (PS4)drollive96 said: 1. Instead of making us use a mining tool and a minigame to get ore, how about we just hit the ore with our weapon and it adds it to our inventory immediately. So, just more shooting instead of a little minigame and stuff. I'm not saying the current iteration of mining can't be improved, but your suggestion there just doesn't sound very interesting, TBH. 1 hour ago, (PS4)drollive96 said: 2. Have a "refine all" option that builds all the ore at once or just remove the refinement phase altogether You really don't need to refine all that much. And even if you decide to stockpile some refined goodness, it's a 1 minute craft, go to your Foundry after every mission for like one, maybe two play sessions, and you'll have more than enough. 1 hour ago, (PS4)drollive96 said: 3. Redo conservation activities so that you can just find creatures naturally in the wild without having to find feces and track them While not for all species, that's totally already a thing on the Plains and Drift, you can find plenty Conservation targets without ever using Lures. 1 hour ago, (PS4)drollive96 said: 4. Please make the daily syndicate standing cap the same amount for everyone of any mr so that it feels fairer for newer players DE just increased the daily max Standing curve to make it easier for newer players to get a reasonable amount each day. Also, YMMV but I for one like the plethora of gameplay effects that increasing your MR gives you, a sense of gradual progression can be neat, not least in contrast to the "Hek yes I finally got that drop" instant effect. 1 hour ago, (PS4)drollive96 said: 5. Remove tokens and let standing be earned directly from activities, (you know like how literally every other syndicate in the game works) Being able to stockpile your Standing in a way that means doing Standing-rewarding activities doesn't become a waste in that respect, in what universe is that a bad thing, no, strongly disagree, reaping the full benefit of doing e.g. 20 Bounties in a row, and then on other days when I'm not in the mood at all for anything Free-Roam, to still have a quick way to empty my daily Standing, that's just ... very, very good. Link to comment Share on other sites More sharing options...
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