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Transferring between Necramech and Excalibur Umbra leads to broken states


(PSN)iuri789

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(Spoilers for The War Within, The Sacrifice, Heart Of Deimos (I think))

 

Okay, so... I recently have a Necramech. It's very very fun, not gonna lie, but I have found a bug that has something to do with Umbra.

So, you can use transference to use the Necramechs. Umbra goes idle when you directly transference to the Necramech, that's fine. But when you go back, nothing happens.

But when you transference, not directly to the Necramech and let Umbra roam, you can do that as well. Now you have a protective friend. But when you do the same to Umbra, nothing happens.

However, HOWEVER, when you transference not directly to the Necramech (Exit out of Umbra, then walk to the mech itself to control it), everything seems fine until you transference directly at Umbra. If you did that, you would be invincible and frozen, you cannot move. You can't. You also can't transference back to the mech or even exit out of the Warframe.

This bug, I believe, is still on the fourth Hotfix for PS4s. I sadly can't post photos cause I don't have it, but.... Yeah.

Edit: I'm sorry if someone already reported this bug.

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There are some compatibility issues with Necramech and Umbra.

As far as I understand:
-     How Umbra should work under normal circumstance:
      Transferring Umbra -> Operator would trigger the AI for Umbra, allowing him to use weapons and abilities to a limited extent
-     How transference should work for Necramech with any other frames under normal circumstance:
      Waframe -> Necramech if they are right next to each other and the other way around (Necramech -> Warfame)
      Operator -> Necramech if it is close by, if not then back into Warframe

The issue(s):
-     Transferring directly from Umbra -> Necramech does not give Umbra the AI
       Umbra remains halted without AI while in Necramech or transferring out into Operator
       This issue can be *avoided by transferring Umbra -> Operator -> Necramech, which will allow you to have a Necramech you can control and a functioning Umbra
-     *With the above "avoided" there is an issue of: Transferring Necramech -> Umbra(with AI) directly will get you stuck
       You have no control over movement, but you can move the camera and aim (scope or not), and you can crouch (cant jump or bullet jump either, only crouch, with Umbra sometimes remaining in crouch until you press again)
       You can shoot, with no visual animation from Umbra, as well as change weapons (though Umbra visually doesn't do so, Umbra remains with primary weapon) and shoot, still with no visual animation from Umbra, you can reload with no visual animation, as well as swing your melee (cant see weapon or animation but the sound and visual effects are there)
       You cannot use abilities, (only Umbra abilities as of writing this, have not placed other Warframe Abilities) including transference
       You can use menu options, maps, way points, and items: However cannot deploy archwing, archgun, kdrive (Can summon necramech at aim) 
       Umbra still has AI and will move, shoot, use abilities when there are enemies nearby, otherwise stands still with idle animation (which you can still shoot while he is moving)
       Your health (as glitched Umbra) is grayed out (invincible? Have not tested)
       /Unstuck does not work in this situation
       I have tried to wait for a miracle to see if Umbra would jump off a cliff or something but has not happened yet
       Transferring from Necramech -> Umbra(No AI, with the above issue) will allow you to play normally
       This issue can be avoided by transferring Necramech -> Operator -> Umbra, though he follows you around so it can be tricky
       Once transferred in glitched Umbra, I do not have a solution as of right now other than to quit the mission

Tested on:
9/2/2020
Plains of Eidolon, Orb Vallis, Cambian Drift
Excalibur Umbra (Max Rank)
Voidrig Necramech (Rank 8)

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