TheCatequil Posted August 31, 2020 Share Posted August 31, 2020 So far, I have considered the following abilities for octavia to replace her 2: Smite - good extra damage, but costs augment slot Breach surge - seems like a great damage multiplier, but probably radiates the enemies too much to shoot at her 1 War cry - great for gunblade heavy attack builds, as her multishot and melee damage buffs further enhance these gunblades, also double armor buff. No other uses, though Garuda's healing ability (don't know the name lol) - adds healing to her kit. I use vazarin heals, though Marked for death - can increase mallet damage range by targeting an enemy inside the mallet range, difficult to use consistently though Dispenser - more energy, also heals and ammo support Bad abilities: Larva and silence - great CCs, but prevent enemies from shooting her 1 again Roar - replaces amp Any other suggestions? Link to comment Share on other sites More sharing options...
Ogger Posted August 31, 2020 Share Posted August 31, 2020 use helminth empower. That will increase mallet damage and is easy to play. Kinda boring tho. Link to comment Share on other sites More sharing options...
DLOArceus Posted August 31, 2020 Share Posted August 31, 2020 Honestly i don't think Octavia needs either a heal or an attack speed buff. Smite is good and doesn't need any augment to do its job. Just to be out there i would suggest Fire Blast, gives you some sort of panic button in the case you aren't invisible, is a good AoE and even reduces enemy armor. If you put the augment it's a quick healing too Link to comment Share on other sites More sharing options...
MasterBurik Posted August 31, 2020 Share Posted August 31, 2020 Quiver for the Cloak? So you and your team don't always have to crouch spam. If you have the mod space, you could also remove "death by status proc" from the list of potential hazards for long runs via Empowered Quiver. Edit: Honestly, I struggle to see anything worth replacing on my Octavia. Link to comment Share on other sites More sharing options...
kapn655321 Posted August 31, 2020 Share Posted August 31, 2020 Here's an idea... Well of Life. Pop that on an enemy within the area of her 1, and see if it doesn't cause healing pulses.Mind Control an enemy within the pulses of her 1 to see if you don't get a Super powerful ally.Pull to yank people into the area. Ensnare or Larva could also, draw enemies in.Silence might also round out her kit for being either noisy or quiet... could be invis and inaudible if she's a regular all around use frame for you. Mainly your build will most likely have high STR and DUR, so there are some you can rule in, like Elemental Ward. What I'd be really curious to see, is if Shock Trooper, Nourish, or Smite Infusion add any damage to her 1.. Link to comment Share on other sites More sharing options...
TheCatequil Posted August 31, 2020 Author Share Posted August 31, 2020 1 hour ago, OggerAZ said: use helminth empower. That will increase mallet damage and is easy to play. Kinda boring tho. Kinda useless as it doesn't scale with anything and it's only 50% ability strength Link to comment Share on other sites More sharing options...
TheCatequil Posted August 31, 2020 Author Share Posted August 31, 2020 55 minutes ago, DLOArceus said: Honestly i don't think Octavia needs either a heal or an attack speed buff. Smite is good and doesn't need any augment to do its job. Just to be out there i would suggest Fire Blast, gives you some sort of panic button in the case you aren't invisible, is a good AoE and even reduces enemy armor. If you put the augment it's a quick healing too A good octavia is always invisible, keeping up that buff is very easy. Link to comment Share on other sites More sharing options...
Drachnyn Posted August 31, 2020 Share Posted August 31, 2020 You could go infested mobility. Her kit doesnt really need much so just a movement ability would be nice. Link to comment Share on other sites More sharing options...
Ogger Posted August 31, 2020 Share Posted August 31, 2020 15 minutes ago, TheCatPlaysGamez said: Kinda useless as it doesn't scale with anything and it's only 50% ability strength 50% free power strength is very good imo. That's how I will play her. Link to comment Share on other sites More sharing options...
_Euphoria_ Posted August 31, 2020 Share Posted August 31, 2020 Why not Roar?? It should boost her Mallet dmage Link to comment Share on other sites More sharing options...
--K--Sharkfin Posted August 31, 2020 Share Posted August 31, 2020 1 hour ago, OggerAZ said: Kinda boring tho. Personally I couldn't find anything else more boring than it. Link to comment Share on other sites More sharing options...
Daileth Posted August 31, 2020 Share Posted August 31, 2020 You’d lose Mallet synergy and Amp multiplier replacing Resonator. Worth thinking about if you use them all together. Warcry idea is interesting, Breach Surge feedback would be worthwhile if someone decides to try it. Link to comment Share on other sites More sharing options...
AdriXL Posted August 31, 2020 Share Posted August 31, 2020 I have thought in: - Rest and Rage --> want to use Rage so enemies hit the mallet faster and enemies will be vulnerable (50% or more) With augment, the effect is spreaded... I think it's very interesting. - Pillage --> overshields, status cleanse and permanent armor reduction (not 100% but it's accumulative). - Warcry --> great for speed attack buff... other than that it does not offer much (not very convinced about this one). - Shuriken --> great for slash procs and with augment armor is 100% stripped (not permanently I think). Link to comment Share on other sites More sharing options...
kapn655321 Posted August 31, 2020 Share Posted August 31, 2020 Just now, AdriXL said: I have thought in: - Rest and Rage --> want to use Rage so enemies hit the mallet faster and enemies will be vulnerable (50% or more) With augment, the effect is spreaded... I think it's very interesting I didn't even think about the augment! OH man! That's savage. ❤️ Link to comment Share on other sites More sharing options...
Daileth Posted August 31, 2020 Share Posted August 31, 2020 16 minutes ago, AdriXL said: I have thought in: - Rest and Rage --> want to use Rage so enemies hit the mallet faster and enemies will be vulnerable (50% or more) With augment, the effect is spreaded... I think it's very interesting. - Pillage --> overshields, status cleanse and permanent armor reduction (not 100% but it's accumulative). - Warcry --> great for speed attack buff... other than that it does not offer much (not very convinced about this one). - Shuriken --> great for slash procs and with augment armor is 100% stripped (not permanently I think). I like the Rage/Frenzy idea as well, other than budgeting the augment. Too bad Partitioned Mallet is not an Exilus. All three could be a strong combination as well. Link to comment Share on other sites More sharing options...
Avernal Posted August 31, 2020 Share Posted August 31, 2020 3 hours ago, TheCatPlaysGamez said: So far, I have considered the following abilities for octavia to replace her 2: Smite - good extra damage, but costs augment slot Breach surge - seems like a great damage multiplier, but probably radiates the enemies too much to shoot at her 1 War cry - great for gunblade heavy attack builds, as her multishot and melee damage buffs further enhance these gunblades, also double armor buff. No other uses, though Garuda's healing ability (don't know the name lol) - adds healing to her kit. I use vazarin heals, though Marked for death - can increase mallet damage range by targeting an enemy inside the mallet range, difficult to use consistently though Dispenser - more energy, also heals and ammo support Bad abilities: Larva and silence - great CCs, but prevent enemies from shooting her 1 again Roar - replaces amp Any other suggestions? Dispensary (Protea) is what I've put on all of my loadouts replacing Resonator (which I never use as it defeats the point of holding my objective if it's spazzing all over the shop), and it's wonderful. Constantly resupplies energy so I can throttle down Efficiency and focus on my various other builds (Balanced / High Strength + Normal Range / Balanced Strength + Massive Range). It also opens up a lot more interesting possibilities for the Primary slot, hint hint. 🙂 Dispensary also means you can put Energy Conversion on there and replace Empower, still getting the +50% power strength, because you control when you get energy orbs. As per: 1 hour ago, OggerAZ said: 50% free power strength is very good imo. That's how I will play her. Link to comment Share on other sites More sharing options...
Lion Posted August 31, 2020 Share Posted August 31, 2020 2 hours ago, kapn655321 said: What I'd be really curious to see, is if Shock Trooper, Nourish, or Smite Infusion add any damage to her 1.. As far as nourish goes, I've noticed that it can affect abilities like Exalted Blade and Overload. Overload is pretty interesting since it essentially turns Volt into a mini saryn - it becomes corrosive dmg Link to comment Share on other sites More sharing options...
TheCatequil Posted September 1, 2020 Author Share Posted September 1, 2020 14 hours ago, Daileth said: I like the Rage/Frenzy idea as well, other than budgeting the augment. Too bad Partitioned Mallet is not an Exilus. All three could be a strong combination as well. Petitioned mallet overall isn't worth it as while it doubles the potential damage output, the 2 mallets do not share their damage outputs, and it quarters the coverage per mallet, with them having half radius. Generally you want radar on exilus Link to comment Share on other sites More sharing options...
Berzerkules Posted September 1, 2020 Share Posted September 1, 2020 15 hours ago, Lion said: As far as nourish goes, I've noticed that it can affect abilities like Exalted Blade and Overload. Overload is pretty interesting since it essentially turns Volt into a mini saryn - it becomes corrosive dmg This is good news. I was thinking about a corrosive discharge volt and a viral frost. Looks like Grendel just became useful. Link to comment Share on other sites More sharing options...
Daileth Posted September 1, 2020 Share Posted September 1, 2020 2 hours ago, TheCatPlaysGamez said: Petitioned mallet overall isn't worth it as while it doubles the potential damage output, the 2 mallets do not share their damage outputs, and it quarters the coverage per mallet, with them having half radius. Generally you want radar on exilus Would be great if it was though, I’ve found it decent to close off a room or cover two capture points. That said it’s subpar. Personally, I typically run Power Drift in exiles and then Radar via Instinct. I don’t think that’s base polarity though. Thoughts on Rage? Link to comment Share on other sites More sharing options...
Redfeather75 Posted September 1, 2020 Share Posted September 1, 2020 Give octavia shuriken so octavia can stealth with amp and be a musical ninja. Link to comment Share on other sites More sharing options...
TheCatequil Posted September 4, 2020 Author Share Posted September 4, 2020 little update: breach surge on octavia does NOT work, as the radiation procs and what appears to be a blinding effect keep the enemies from shooting at her mallet. Link to comment Share on other sites More sharing options...
IggySnow Posted September 4, 2020 Share Posted September 4, 2020 dispensary is probably your best bet. Shes usually built for duration already with strength and range being minor. And it fits her play style of standing in 1 spot never moving and throwing her abilities down to take care of the enemies. Link to comment Share on other sites More sharing options...
PsiWarp Posted September 4, 2020 Share Posted September 4, 2020 1 hour ago, TheCatPlaysGamez said: little update: breach surge on octavia does NOT work, as the radiation procs and what appears to be a blinding effect keep the enemies from shooting at her mallet. How about if it was Mallet + Resonator? The aggro should be forced over Rad proc. Link to comment Share on other sites More sharing options...
Andvarja Posted September 4, 2020 Share Posted September 4, 2020 6 minutes ago, PsiWarp said: How about if it was Mallet + Resonator? The aggro should be forced over Rad proc. That means replacing something other than Resonator, though. Link to comment Share on other sites More sharing options...
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