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Impossible melee combos with high attack speed


RipKirby

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As title say, there's an issue with performing melee combos if we have high attack speed on them. So far I noticed it on dual swords and staves, as well on wukong's Iron Staff. Having high attack speed with berserker or berserker + arcane strike makes it to perform only first or first two strikes in combo and than pauses and repeats. This issue is there for a very long time actually. Is it even considered to be fixed?

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14 hours ago, RipKirby said:

As title say, there's an issue with performing melee combos if we have high attack speed on them. So far I noticed it on dual swords and staves, as well on wukong's Iron Staff. Having high attack speed with berserker or berserker + arcane strike makes it to perform only first or first two strikes in combo and than pauses and repeats. This issue is there for a very long time actually. Is it even considered to be fixed?

It's been going on for 11 months now. After half a year of bumping that thread and seeing absolutely nothing, I'm pretty sure that DE actively want it to be broken.

EDIT: and yes, I know that this is only going to get worse when everybody and their mother starts tossing out useless abilities, installing Warcry in their place and then spamming it in public matches. I already consider allied Wisps to be the most dangerous area-denial threat in the game.

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