(XBOX)SirMilkfiend Posted September 1, 2020 Share Posted September 1, 2020 I take the new Entrati mod for Some Prime to learn it caps at 500% crit chance which wouldn't be bad at all except that a 500% tickle is still a tickle. Its a shame because mechanically this weapon feels so satisfying to use it would be a favorite if it didnt fire peas. Can Some Prime receive some substantial buffs? Link to comment Share on other sites More sharing options...
Proscriptor Posted September 1, 2020 Share Posted September 1, 2020 it doesn't need buffs anymore, the weapon is pretty strong now. Link to comment Share on other sites More sharing options...
trunks013 Posted September 1, 2020 Share Posted September 1, 2020 I just now feel an urge to get it and try it with some hunter munition stuff ^.^ Link to comment Share on other sites More sharing options...
GenryusaiYamamoto13 Posted September 2, 2020 Share Posted September 2, 2020 Nah, weapon is fine as it is. You just need to use the meta-slave mindset of that viral+crit+hunter munitions and that's it. I still see people run with the weapon. Link to comment Share on other sites More sharing options...
MoaRider Posted September 2, 2020 Share Posted September 2, 2020 The bonuses it gets over the base version are kinda lame Link to comment Share on other sites More sharing options...
Miyabi-sama Posted September 3, 2020 Share Posted September 3, 2020 Soma has low damage, demands crit mods to work, which leaves little to no modspace for status, neither it makes for reliable flexible gun. The only thing it excells at is sharpshooting. Yeah, sharpshooter LMG. Any decent hybrid gun works better. Prisma Grakata for example. Link to comment Share on other sites More sharing options...
taiiat Posted September 3, 2020 Share Posted September 3, 2020 it's a fairly low MR Weapon, so it's supposed to be so-so. not really much for mechanics though, you kinda just W+M1 things. Link to comment Share on other sites More sharing options...
Miyabi-sama Posted September 3, 2020 Share Posted September 3, 2020 4 часа назад, taiiat сказал: it's a fairly low MR Weapon, so it's supposed to be so-so. not really much for mechanics though, you kinda just W+M1 things. With all respect. Kitguns are vastly better and available at lower mastery rank. Resources and rep grind are negligible for comparison with Soma Prime acquisition. Kinda proves pointlessness of Mastery Rank mechanics aside of gating damn content. And no, you can't w+m1 with soma. Spray and pray does not work on any tileset aside of generic corridors. Edit: to think of it, everything boils down to playstyle. I feel most automatic weapons are lacking in different ways. Link to comment Share on other sites More sharing options...
Proscriptor Posted September 3, 2020 Share Posted September 3, 2020 I tried the augment with empowered munitions and it's excellent. the augment and this ability make the weapon kill about twice as fast. soma prima was already close to baza prime in performance, so now it's arguably better than baza prime, or at least as good, all things considered (some advantages, some disadvantages) now, you don't really see people complaining baza prime is underpowered do you? Link to comment Share on other sites More sharing options...
taiiat Posted September 3, 2020 Share Posted September 3, 2020 7 hours ago, Miyabi-sama said: With all respect. Kitguns are vastly better and available at lower mastery rank. Edit: to think of it, everything boils down to playstyle. I feel most automatic weapons are lacking in different ways. that's Warframe for you, the only thing that is consistent is the inconsistency. sure, most 'just a Gun' bullet hoses are essentially all the same and without any sort of personality or distinctive features that make them feel different from each other. Link to comment Share on other sites More sharing options...
Famecans Posted September 5, 2020 Share Posted September 5, 2020 this mod is not worth slot in prime prime needs to be something like: *add 1.2% critical chance bonus or damage bonus Link to comment Share on other sites More sharing options...
Nailclipper Posted September 5, 2020 Share Posted September 5, 2020 So finally I got Hata-Satya and put it into my Soma Prime (replacing Point Strike). I guess Soma Prime now can match Baza Prime in TTK, and boy those red crits are pretty to look at! Then I put it back into the closet and took my Acceltra out.... Link to comment Share on other sites More sharing options...
Famecans Posted September 5, 2020 Share Posted September 5, 2020 4 hours ago, Nailclipper said: So finally I got Hata-Satya and put it into my Soma Prime (replacing Point Strike). I guess Soma Prime now can match Baza Prime in TTK, and boy those red crits are pretty to look at! Then I put it back into the closet and took my Acceltra out.... hey nailclipper: baza prime > soma prime > acceltra acceltra with impact and blast damage is so bad for me Link to comment Share on other sites More sharing options...
Nailclipper Posted September 5, 2020 Share Posted September 5, 2020 10 minutes ago, Famecans said: hey nailclipper: baza prime > soma prime > acceltra acceltra with impact and blast damage is so bad for me How did you assess that? I compared them by doing one round of ESO and see how many kills I got and the results showed that Acceltra is far above the two on for this purpose. Against single targets like a boss I haven't made a comparison. Acceltra is a quasi AoE weapon while Baza and Soma are bullet hoses. For clearing trash mobs there's no comparison in my experience. BTW I put Hunter Munitions on my Acceltra. Link to comment Share on other sites More sharing options...
Famecans Posted September 5, 2020 Share Posted September 5, 2020 3 minutes ago, Nailclipper said: How did you assess that? I compared them by doing one round of ESO and see how many kills I got and the results showed that Acceltra is far above the two on for this purpose. Against single targets like a boss I haven't made a comparison. Acceltra is a quasi AoE weapon while Baza and Soma are bullet hoses. For clearing trash mobs there's no comparison in my experience. BTW I put Hunter Munitions on my Acceltra. ok this is a great test 😅 I am not able to correct your experience Link to comment Share on other sites More sharing options...
(PSN)m3wheeling Posted September 5, 2020 Share Posted September 5, 2020 My question is where do you find a slot for Hata-Satya in? I am running Serration, Split Chamber, Point Strike, Vital Sense, Humters Munition, Primed cryo rounds, Infected Clip, Vigilante Armaments. Hard pressed on what to remove? Link to comment Share on other sites More sharing options...
Nailclipper Posted September 5, 2020 Share Posted September 5, 2020 32 minutes ago, (PS4)m3wheeling said: My question is where do you find a slot for Hata-Satya in? I am running Serration, Split Chamber, Point Strike, Vital Sense, Humters Munition, Primed cryo rounds, Infected Clip, Vigilante Armaments. Hard pressed on what to remove? Point Strike. Link to comment Share on other sites More sharing options...
(PSN)m3wheeling Posted September 5, 2020 Share Posted September 5, 2020 3 minutes ago, Nailclipper said: Point Strike. Ok but Point Strike is 150% Crit Chance from jump. Replacing w Hat-Satya your break even doesn't kick in until 150% / 1.2% = 125 hits. I don't have the mod yet but that is a lot of hits to make before you start to feel any improvement? Link to comment Share on other sites More sharing options...
Nailclipper Posted September 5, 2020 Share Posted September 5, 2020 56 minutes ago, (PS4)m3wheeling said: Ok but Point Strike is 150% Crit Chance from jump. Replacing w Hat-Satya your break even doesn't kick in until 150% / 1.2% = 125 hits. I don't have the mod yet but that is a lot of hits to make before you start to feel any improvement? Yeah, but there's nothing else I could replace. A riven would solve this problem. Link to comment Share on other sites More sharing options...
Proscriptor Posted September 5, 2020 Share Posted September 5, 2020 1 hour ago, (PS4)m3wheeling said: Ok but Point Strike is 150% Crit Chance from jump. Replacing w Hat-Satya your break even doesn't kick in until 150% / 1.2% = 125 hits. I don't have the mod yet but that is a lot of hits to make before you start to feel any improvement? 125 without multishot. you should not have 1.0 multishot but 2.6-2.8 multishot from stacking split chamber with multishot on riven (that's the standard HM viral build anyway, with a riven) additionally you can do get more stacks from hitting multiple targets using punch through (standardly present via Shred / Primed Shred). additionally you can rely on the new Energized Munitions ability, and Mirage clones only by combining some of these factors (multishot and punch through should be seen as a given however) does the mod become good, and along with it the weapon 1 hour ago, (PS4)m3wheeling said: My question is where do you find a slot for Hata-Satya in? I am running Serration, Split Chamber, Point Strike, Vital Sense, Humters Munition, Primed cryo rounds, Infected Clip, Vigilante Armaments. Hard pressed on what to remove? in your case, without a riven, it's not a viable option as you don't have enough multishot, and no punch through, to squeeze out real potential from the mod, so you can't really replace anything Link to comment Share on other sites More sharing options...
kwlingo Posted September 5, 2020 Share Posted September 5, 2020 1 hour ago, (PS4)m3wheeling said: Ok but Point Strike is 150% Crit Chance from jump. Replacing w Hat-Satya your break even doesn't kick in until 150% / 1.2% = 125 hits. I don't have the mod yet but that is a lot of hits to make before you start to feel any improvement? Remember punch through and multi shots count as individual hits. Thus Shred with +1.2 punch through and split chamber .9 multishot with 5 enemies in a hallway = about 50-70 hits. 1 shot could do 10 hits if everything aligned. Link to comment Share on other sites More sharing options...
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