KillerXDIZ Posted September 1, 2020 Share Posted September 1, 2020 8 minutes ago, Yvainne1 said: so I did the hotfix, restarted my game and now I am unable to log in. Says Login failed. Check your info. i have it's right, so idk what is happening The same is happening to me. I've changed my password and it's not working yet. 😱 This is hapenning only in-game! I've just tested and i'm able to login in the website! Spoiler Link to comment Share on other sites More sharing options...
xcrimsonlegendx Posted September 1, 2020 Share Posted September 1, 2020 Still nothing for Helminth popping cysts automatically if you talk to it before you get the segment? How about a "re-infect" option? Link to comment Share on other sites More sharing options...
-Krism- Posted September 1, 2020 Share Posted September 1, 2020 Please, increase the drop rate of mods from enemy Necramechs or add them to Loid's inventory 10% for one Mech is way too low Link to comment Share on other sites More sharing options...
--RV--arm4geddon-117 Posted September 1, 2020 Share Posted September 1, 2020 Any plans on tweaking those 4-5 seconds reload on the new guns ? *wink wink* Link to comment Share on other sites More sharing options...
Syntactycal Posted September 1, 2020 Share Posted September 1, 2020 1 minute ago, Yvainne1 said: so I did the hotfix, restarted my game and now I am unable to log in. Says Login failed. Check your info. i have it's right, so idk what is happening Its definitely user error. Link to comment Share on other sites More sharing options...
0asu Posted September 1, 2020 Share Posted September 1, 2020 10 minutes ago, Wolf_and_Fox said: Remove the ability to Rush eating warframes now. That is hands how the worst change you could have damn made. This is not fair to Free to play players and this is made just to sap people of money. LUL you're buggin. there is nothing different with this change and everything else on a time gate. Link to comment Share on other sites More sharing options...
IamLoco Posted September 1, 2020 Share Posted September 1, 2020 2 minutes ago, IamLoco said: I seriously hope this hotfix resolves ALL the issues with necramechs and weapons not gaining EXP. We´ve grinded our asses off to get them early, just to experience a truck load of bugs related to their EXP. I am.... Disappointed. But hopdeful. I cannot edit my own posting any more. Great new forum update :D *Hopefull. Link to comment Share on other sites More sharing options...
Neohazukibr2 Posted September 1, 2020 Share Posted September 1, 2020 tnx God Tennos Link to comment Share on other sites More sharing options...
BiohazardOmega Posted September 1, 2020 Share Posted September 1, 2020 Thanks for the hotfix. Could a revision of the Cambion Drift bounties be done, especially in regards to multiplayer scaling? The Latrox Une bounty in its current state takes much longer to complete compared to other bounties due to the abysmally low sample drop frequency, and its bonus objective is impossible to accomplish in multiplayer since there is no way 20 samples can be uploaded in a minute. Excavator and Garv bounties also scale poorly in multiplayer. Edit: Nevermind, I either didn't understand how the Latrox bounty worked or this was already fixed. Link to comment Share on other sites More sharing options...
Wyrmius_Prime Posted September 1, 2020 Share Posted September 1, 2020 15 minutes ago, [DE]Megan said: You can now Rush Subsume when hovering over the active Subsume ability with the Helminth. Make faster subsuming/multiple subsumes at once part of the level up benefits of the Helminth. I dont need unlimited subsume slots when half the abilities in the game have needed major buffs for upto 7 years, I just want to be able to do the multiple frames at once that actually matter. Link to comment Share on other sites More sharing options...
jopos20 Posted September 1, 2020 Share Posted September 1, 2020 when will be the fix to limbo's cataclysm (4th ability) in deimos. every time when i do isolation vault the bugs after the first isolation vault bounty. the whole thing bugs out and enemies can damage around but players cant damage like they are outside the abiltiy while being inside Link to comment Share on other sites More sharing options...
_-Valk-_ Posted September 1, 2020 Share Posted September 1, 2020 Thanks for the hotfix and zymos buffs, but zymos still unnable to create seeking projectiles on headshots for clients. Link to comment Share on other sites More sharing options...
Nox-Inruptio Posted September 1, 2020 Share Posted September 1, 2020 13 minutes ago, I.V.A.R.A said: No helminth resource cost fixing? Are you guys kidding me? Mainly Bile... but also every single RJ resource is like a bad joke, with two extra 0's on the end. Pushing players away already, come on guys. I agree about the bile - it's used in just about everything Hemmi can do, and the amounts on RailJack resources not so much - there's literally nothing else to do with them after your ships built (of course I'd *like* it to be cheaper - I'm more looking at it as a way of giving a purpose to otherwise useless resources). Link to comment Share on other sites More sharing options...
Spudney Posted September 1, 2020 Share Posted September 1, 2020 Can we please remove lenses? Also gonna drop my sheet of resource viability on helminth, ~2300 hours play time for reference. Link to comment Share on other sites More sharing options...
MeetYourEnd20 Posted September 1, 2020 Share Posted September 1, 2020 I am having the same login issues since the hotfix. Even changed my password and am still unable to login. Link to comment Share on other sites More sharing options...
MatteroftheHatter Posted September 1, 2020 Share Posted September 1, 2020 Still no word about Exodia Contaigon....... Will it ever be fixed? Link to comment Share on other sites More sharing options...
Zoero Posted September 1, 2020 Share Posted September 1, 2020 I don't see any fix towards enemy necramechs activating the shield back to back without ending. Link to comment Share on other sites More sharing options...
WhiteyTighties Posted September 1, 2020 Share Posted September 1, 2020 Grandmother need's to be 10 token's for Seriglass Shard not 20 plz Link to comment Share on other sites More sharing options...
RenzorTheRed Posted September 1, 2020 Share Posted September 1, 2020 17 minutes ago, Voltage said: Thank you for the hotfix! Please: Add an optional Steel Path Isolation Vault bounty that spawns 5 Necramech targets as well as applies the Mod Drop Chance and Resource Drop Chance boosters for farming Necramech Mods, Scintillant, and Necraloid standing. This would be an indirect way to buff Scintillant and Necramech mod drops without handing them to players. Increased levels for increased rewards! Add permanent family token exchange deals (Grandmother too) that are a bit less efficient than the time-gated ones. Slightly adjust Railjack and similar resources for Helminth to be consistent with other costs given their aquisition (Asterite is an outlier). Add more capacity to Necramechs, reduce some mod costs, and/or remove 2 mod slots. It's really annoying to have 12 mod slots that you will never be able to use due to capacity limitations. This was a problem with the launch of Empyrean and how Avionics capacity was more limited than slots. Yes, please! I've been noticing that Railjack resources require a lot of units for feeding Helminth, and it seems really disproportionate. It takes a long time to acquire large amounts of that stuff, and Helminth requires too much. And ... please ... FIx the Railjack Player List on the HUD Ever since Deimos, the list of players (upper right corner) and what Railjack station they're on has disappeaered when you're interacting with a station. When I'm piloting, I can't see who's with me and what they're doing unless I bring up the Tactical Menu. I've since seen that it's the same if you're in a turret or the arty. People in Railjack are currently blind about their team composition and what they're doing when doing anything other than running around on deck. Link to comment Share on other sites More sharing options...
jjdupontdell Posted September 1, 2020 Share Posted September 1, 2020 Thank you very much, these are awesome fixes! Now I can go finish leveling my pets and mech! Link to comment Share on other sites More sharing options...
_Cr4cktr0_ Posted September 1, 2020 Share Posted September 1, 2020 So, I tried updating the game and now my launcher.exe is missing and I can't even verify the integrity of the files through steam. Thanks DE. Link to comment Share on other sites More sharing options...
Matzelito Posted September 1, 2020 Share Posted September 1, 2020 Please for the love of Lotus remove self-stagger effects from tenno amps. Really, it's just annoying and they didn't even damaged yourself... Link to comment Share on other sites More sharing options...
ShogunGunshow Posted September 1, 2020 Share Posted September 1, 2020 2 minutes ago, MatteroftheHatter said: Still no word about Exodia Contaigon....... Will it ever be fixed? What exactly is broken about it? Other than it being incredible. Link to comment Share on other sites More sharing options...
JmDaFuz Posted September 1, 2020 Share Posted September 1, 2020 Thanks for the fixes dear de. Please on the situation of limbo. hes falling appart and is quite litteraly unable to use his abilities without bugs like rift breaking in the cambrion drift. His 10 energy pr kill has also ceased to function. Send help! Link to comment Share on other sites More sharing options...
Pyra_Firestone Posted September 1, 2020 Share Posted September 1, 2020 Yo when you gonna fix limbo's passive? and his cataclysm when in deimos. Link to comment Share on other sites More sharing options...
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