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Heart of dissapointment


shaemag

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I'd like to start off by saying my hopes and expectations for this update were already pretty low. I think we all knew Deimos would be just another laggy open world map. DE seems to put out a new one every year after Tennocon, and they don't seem to work all the bugs out first. Granted i was excited for the possibilities fast travel would open up, and slightly hopeful it would reduce the time spent loading everything all at once. I had even slightly hoped they would copy that into some form for the barely playable POE, and the mostly unplayable Fortuna if things went smoothly. At release day, the map seemed to run smoothly despite it's many bugs. especially those within the quest. I held my breath knowing most of the issues were in a massive relay system on the first two days of release. I also was surprised when most of the map ran well, but I knew in my heart of hearts this was probably just DE dedicating massive numbers of servers to it  for the first 24/48 hours to get a good initial review. within the first week my suspicions were confirmed as the system clearly became more bogged down in Solo and even laggier still in squads. I do like the DMC-esk jump pads stretched upon the map, and the Hellscape witch hearkens back to other games like Hellgate London, with elements of Onimusha and other games from decades past. I even kinda liked the not so subtle Metal Gear references. Despite the game practically forcing you to die just so you could see it. 

However the fun times end about the time the introductory quest, (at least an hour long tutorial for mechanics most of us already knew) is completed.

Once this is done, it's just more grind for yet more syndicates and affiliations. At least 3 separate days worth assuming you've figgured out the new (needlessly different and complicated points and redemption system) by the end of the first day. otherwise it might take 4 days to a week. Even longer when you account for all the lag. I doubt anyone was surprised when they hid the new customization system behind a massive wall of open world requirements. After all they did the same thing with modular weapons in the previous two open world maps, (i.e. zaws in POE, and kitguns in Fortuna). In addition to which it was confirmed you could only select one pre-chosen ability from each warframe. So it doesn't matter how many parts you purchased or farmed, you can only do it once per any specific warframe type, (i.e. mag's pull). Some of the abilities chosen are absolutely ridiculous two. for instance loki true to the troll frame he is often played as only gets decoy. DE claims this ability was chosen by community poll. What troll poll chose that, when the ability does no damage, draws just enough aggro to ruin stealth, and is only useful with teleport switch. In addition it has 0 customization and deals no damage. Only loki mains would troll the rest of the community this hard by voting for it. Don't even get me started on Chroma or Equinox's donated ability.

However it was the new broken frame (Xaku) who was the biggest disappointment of all. In addition to being required to do bounties after completing his quest to get the remaining bp parts they just don't function they way they were advertised. The "void" dame they do is only void damage in name. Just like operator 1's forced nerf after War Within, it does 0 special dame to sentients and doesn't reset any of their built up resistances. DE further broke the frame in the wrong direction by giving void damage to pretty much all their abilities. So instead of being able to pick up a napalm's gun, or a nox's gun and being able to use those weapons for the first time, you get generic void damage, which isn't even void damage at all. instead of being able to play with massive numbers of guns in one mission like pretty much every game before WF you're stuck with a bunch of completely non customizable trash cut and paste copies of weapons the enemy gets to use. I waited a  long time for void damage outside of operators and life steal guns, but this just feels like a huge slap in the face to me.

I've been playing this game for years, but this game has become more of a grind than my real life, and the daily grind is one of the main things I play video games to escape from. I think I've just about had it with this game. Really no amount of free slots, potatoes or forma can make up for all this. I'm not even angry anymore, Just very disappointed.

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1 hour ago, shaemag said:

I'd like to start off by saying my hopes and expectations for this update were already pretty low. I think we all knew Deimos would be just another laggy open world map.

You lost me at the start, and thus I did not care to read the rest. If it's laggy then either you're playing on an old potato, or your ISP is bad.

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6 minutes ago, Numerikuu said:

You lost me at the start, and thus I did not care to read the rest. If it's laggy then either you're playing on an old potato, or your ISP is bad.

"but I knew in my heart of hearts this was probably just DE dedicating massive numbers of servers to it  for the first 24/48 hours to get a good initial review. within the first week my suspicions were confirmed as the system clearly became more bogged down in Solo and even laggier still in squads"
He clearly also does not understand how the game is hosted.
Gameplay is NOT hosted on DE's servers, either you host it, or your squadmate does.

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hace 1 hora, shaemag dijo:

I'd like to start off by saying my hopes and expectations for this update were already pretty low. I think we all knew Deimos would be just another laggy open world map. DE seems to put out a new one every year after Tennocon, and they don't seem to work all the bugs out first. Granted i was excited for the possibilities fast travel would open up, and slightly hopeful it would reduce the time spent loading everything all at once. I had even slightly hoped they would copy that into some form for the barely playable POE, and the mostly unplayable Fortuna if things went smoothly. At release day, the map seemed to run smoothly despite it's many bugs. especially those within the quest. I held my breath knowing most of the issues were in a massive relay system on the first two days of release. I also was surprised when most of the map ran well, but I knew in my heart of hearts this was probably just DE dedicating massive numbers of servers to it  for the first 24/48 hours to get a good initial review. within the first week my suspicions were confirmed as the system clearly became more bogged down in Solo and even laggier still in squads. I do like the DMC-esk jump pads stretched upon the map, and the Hellscape witch hearkens back to other games like Hellgate London, with elements of Onimusha and other games from decades past. I even kinda liked the not so subtle Metal Gear references. Despite the game practically forcing you to die just so you could see it. 

However the fun times end about the time the introductory quest, (at least an hour long tutorial for mechanics most of us already knew) is completed.

Once this is done, it's just more grind for yet more syndicates and affiliations. At least 3 separate days worth assuming you've figgured out the new (needlessly different and complicated points and redemption system) by the end of the first day. otherwise it might take 4 days to a week. Even longer when you account for all the lag. I doubt anyone was surprised when they hid the new customization system behind a massive wall of open world requirements. After all they did the same thing with modular weapons in the previous two open world maps, (i.e. zaws in POE, and kitguns in Fortuna). In addition to which it was confirmed you could only select one pre-chosen ability from each warframe. So it doesn't matter how many parts you purchased or farmed, you can only do it once per any specific warframe type, (i.e. mag's pull). Some of the abilities chosen are absolutely ridiculous two. for instance loki true to the troll frame he is often played as only gets decoy. DE claims this ability was chosen by community poll. What troll poll chose that, when the ability does no damage, draws just enough aggro to ruin stealth, and is only useful with teleport switch. In addition it has 0 customization and deals no damage. Only loki mains would troll the rest of the community this hard by voting for it. Don't even get me started on Chroma or Equinox's donated ability.

However it was the new broken frame (Xaku) who was the biggest disappointment of all. In addition to being required to do bounties after completing his quest to get the remaining bp parts they just don't function they way they were advertised. The "void" dame they do is only void damage in name. Just like operator 1's forced nerf after War Within, it does 0 special dame to sentients and doesn't reset any of their built up resistances. DE further broke the frame in the wrong direction by giving void damage to pretty much all their abilities. So instead of being able to pick up a napalm's gun, or a nox's gun and being able to use those weapons for the first time, you get generic void damage, which isn't even void damage at all. instead of being able to play with massive numbers of guns in one mission like pretty much every game before WF you're stuck with a bunch of completely non customizable trash cut and paste copies of weapons the enemy gets to use. I waited a  long time for void damage outside of operators and life steal guns, but this just feels like a huge slap in the face to me.

I've been playing this game for years, but this game has become more of a grind than my real life, and the daily grind is one of the main things I play video games to escape from. I think I've just about had it with this game. Really no amount of free slots, potatoes or forma can make up for all this. I'm not even angry anymore, Just very disappointed.

Maybe try buying a computer instead of trying to play warframe in your toaster .... i NEVER had a frame drop below 60 and i have a 3 years old medium tier PC .

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If the map is lagging more for you now it's either due to an update breaking something (unlikely as nobody else is saying anything) or your rig/isp is messing with your connection.

The token system isn't remotely hard to comprehend. Only part of it that might be is the "where is" and "how to get" of all the new resources.

Yes they put a new customization and new mechanic systems behind a rep wall just like they've been doing since syndicates have been added. If this is suddenly bothering you then I suggest you take a big step back and look at the game you're playing.

Why are you surprised Xaku comes from bounties? There are two frames behind them on PoE and another two on Vallis. Again take a step back and look at the game your playing.

 

Also the game is a "grind game". Everything there is to do you do it repeatedly for either repeated drops or to attempt for specific drops. It has always been like this and there isn't any reason to think that would change. The point of playing a game is enjoyment and if you can't find any in the gameplay beyond the grind then I'd suggest you take a break from the game or try something new, especially given your sudden disinterest in all the mechanics that have always been here.

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heheh...  Toaster.

Heck my 10-11 year old PC still runs WF.  A Win7 Dell XPS 8100 (if you want to look up the specs)  I know open worlds are the hardest on it, and part of it is because a combo of memory leaks related to damn old drivers and how WF is coded.  (if I try going out into orb valis twice, it starts to stutter.)  I think I keep a normal fps of about 15-20, so perfectly playable.

The HD is a 5,000 rpm mechanical.  To give you an idea, it takes 10 minutes on average for my pc to be usable, from power on thru ogin state.

So I know Deimos is going to be probably a pain for my system.  Haven't touched it yet.  But I have been reading the complaints here about it and know I'd probably have similar.  And an old machine helps prove the thought even more.  Eventually I'll get a new rig... I mean at some point usb-3 sounds rather nice.  Some day.

But first new house siding, fixing the kitchen sink draingage going into the wall of the house, leaking bathroom, leaking basement when raining hard....  Priorities and house owning can suck.  But at least I have my health, food, shelter...  I can wait.

For the OP... when was the last time you cleaned out the inside of your PC?  Depending on how long you may be disturbed by all the dust, let alone hair if you have pets.  Pet hair causes more lag/overheating/death of PCs than is realized.  And badly acting USB peripherals also cause really odd bad lag as well.

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Warframe uses a peer-to-peer connection for missions and the open world maps. If you're going out solo and it's lagging, that's entirely on you and your computer. If you're joining a squad and there's lag, it's either the host has crappy internet/computer, or your net connection isn't great.

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5 hours ago, OneYenShort said:

heheh...  Toaster.

Heck my 10-11 year old PC still runs WF.  A Win7 Dell XPS 8100 (if you want to look up the specs)  I know open worlds are the hardest on it, and part of it is because a combo of memory leaks related to damn old drivers and how WF is coded.  (if I try going out into orb valis twice, it starts to stutter.)  I think I keep a normal fps of about 15-20, so perfectly playable.

The HD is a 5,000 rpm mechanical.  To give you an idea, it takes 10 minutes on average for my pc to be usable, from power on thru ogin state.

So I know Deimos is going to be probably a pain for my system.  Haven't touched it yet.  But I have been reading the complaints here about it and know I'd probably have similar.  And an old machine helps prove the thought even more.  Eventually I'll get a new rig... I mean at some point usb-3 sounds rather nice.  Some day.

But first new house siding, fixing the kitchen sink draingage going into the wall of the house, leaking bathroom, leaking basement when raining hard....  Priorities and house owning can suck.  But at least I have my health, food, shelter...  I can wait.

For the OP... when was the last time you cleaned out the inside of your PC?  Depending on how long you may be disturbed by all the dust, let alone hair if you have pets.  Pet hair causes more lag/overheating/death of PCs than is realized.  And badly acting USB peripherals also cause really odd bad lag as well.

not long ago. probably 6 months to a year ago. and I keep my ac spitting Ice cubes when I use open world maps in addition to the three built in fans running full speed. I usually keep my graphics settings lower for open world and my overclock turned up high.

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8 hours ago, DragoonStorm1 said:

"but I knew in my heart of hearts this was probably just DE dedicating massive numbers of servers to it  for the first 24/48 hours to get a good initial review. within the first week my suspicions were confirmed as the system clearly became more bogged down in Solo and even laggier still in squads"
He clearly also does not understand how the game is hosted.
Gameplay is NOT hosted on DE's servers, either you host it, or your squadmate does.

I know the tired lines DE always gives and the hardcore supporters constantly use. I also know open world maps run smoother the first few days after release. Those facts don't lie. Unlike people. My connection doesn't suddenly get worse nor does my computer after that. Coincidence. I think not.

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7 hours ago, trst said:

If the map is lagging more for you now it's either due to an update breaking something (unlikely as nobody else is saying anything) or your rig/isp is messing with your connection.

The token system isn't remotely hard to comprehend. Only part of it that might be is the "where is" and "how to get" of all the new resources.

Yes they put a new customization and new mechanic systems behind a rep wall just like they've been doing since syndicates have been added. If this is suddenly bothering you then I suggest you take a big step back and look at the game you're playing.

Why are you surprised Xaku comes from bounties? There are two frames behind them on PoE and another two on Vallis. Again take a step back and look at the game your playing.

 

Also the game is a "grind game". Everything there is to do you do it repeatedly for either repeated drops or to attempt for specific drops. It has always been like this and there isn't any reason to think that would change. The point of playing a game is enjoyment and if you can't find any in the gameplay beyond the grind then I'd suggest you take a break from the game or try something new, especially given your sudden disinterest in all the mechanics that have always been here.

You're missing my point. Eventually the grind should be lessened, not increased as you play the game. You can have replay value without grinding resources and standing until the end of time. Eventually the game should focus on mechanics that are fun rather than just complicated or difficult. However operator mode is pretty mush the prime example of overly complicated mechanics, (which they use in favor of making frames like the new one useful or fun). Also I fully intend to leave this game if it doesn't turn around for the better.

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13 minutes ago, shaemag said:

I know the tired lines DE always gives and the hardcore supporters constantly use. I also know open world maps run smoother the first few days after release. Those facts don't lie. Unlike people. My connection doesn't suddenly get worse nor does my computer after that. Coincidence. I think not.

The only dedicated servers we have in this game are for the relays (and other "hub" areas like cetus) and I think there was something about conclave servers a long time ago.

I don't doubt your anecdote here, but I'd place the blame elsewhere: namely that they always get released in various broken states and that the performance drops are due a metre-thick stack of bandaid fixes which consist of multiple if(absurd failure condition) then(force things back into submission) checks which need to be slapped on and run every game tick to correct something that should have never gone wrong in the first place.

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Omg, soooo many bugs, waaaah !

I'm not seeing any of this, fix your computer/internet. Barely playable POE ? Huge servers just for day 1 ? Lol, what you're saying is absolutly ridiculous.

Omg, grind, waaaaah ! 

Hi, let me introduce you to Warframe, having stuff to grind for is the entire point of the game. Go play a game that's not built around grinding if you're not into it.

Oh no ! A tutorial !

If it took you a full hour to get through it, then you obviously needed it. Also, god forbid DE takes the time to explain stuff when the community has been crying every chance they get that DE doesn't explain things enough.

Oh no, Xaku not busted OP at launch !

When every one cries at every single nerf like it's the end of the world, don't be surprised DE puts out underpowered stuff so they can buff it after (protea) and not the other way around.

This is for threads like these that we need the AhAh emote.

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2 minutes ago, DoomFruit said:

The only dedicated servers we have in this game are for the relays (and other "hub" areas like cetus) and I think there was something about conclave servers a long time ago.

I don't doubt your anecdote here, but I'd place the blame elsewhere: namely that they always get released in various broken states and that the performance drops are due a metre-thick stack of bandaid fixes which consist of multiple if(absurd failure condition) then(force things back into submission) checks which need to be slapped on and run every game tick to correct something that should have never gone wrong in the first place.

Those also seems more likely than a sudden drop in service or connection.

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19 minutes ago, Fallen77 said:

Omg, soooo many bugs, waaaah !

I'm not seeing any of this, fix your computer/internet. Barely playable POE ? Huge servers just for day 1 ? Lol, what you're saying is absolutly ridiculous.

Omg, grind, waaaaah ! 

Hi, let me introduce you to Warframe, having stuff to grind for is the entire point of the game. Go play a game that's not built around grinding if you're not into it.

Oh no ! A tutorial !

If it took you a full hour to get through it, then you obviously needed it. Also, god forbid DE takes the time to explain stuff when the community has been crying every chance they get that DE doesn't explain things enough.

Oh no, Xaku not busted OP at launch !

When every one cries at every single nerf like it's the end of the world, don't be surprised DE puts out underpowered stuff so they can buff it after (protea) and not the other way around.

This is for threads like these that we need the AhAh emote.

If you automatically equate people having standards to their game play experience to being babies and use words like "wah" maybe you're the one with the maturity issues.

It only took that long because of all the bugs and errors

Oh he's definitely broken alright. just in the useless cheap toy with an arm falling off and out of warranty kind of way.

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35 minutes ago, shaemag said:

You're missing my point. Eventually the grind should be lessened, not increased as you play the game. You can have replay value without grinding resources and standing until the end of time. Eventually the game should focus on mechanics that are fun rather than just complicated or difficult. However operator mode is pretty mush the prime example of overly complicated mechanics, (which they use in favor of making frames like the new one useful or fun). Also I fully intend to leave this game if it doesn't turn around for the better.

The grind does get lessened over time as all grinds we've had were made easier through direct nerfs to it, us getting more overpowered thus reducing effort required, new mechanics that in/directly reduce it, and/or more efficient methods are discovered. If however you mean that updates should have less grind period then I wouldn't go holding your breath as that will almost certainly never happen for several reasons.

And fun is entirely subjective. Every aspect of this update can be, and has been, fun for many players solely on a gameplay level. If your exact flavor of fun isn't in this update then wait for it to happen or make feedback on what exactly you do want. But again the things that seem to be bothering you have always been here in the same capacity as we just got with the update, it's all more of the same.

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6 minutes ago, trst said:

The grind does get lessened over time as all grinds we've had were made easier through direct nerfs to it, us getting more overpowered thus reducing effort required, new mechanics that in/directly reduce it, and/or more efficient methods are discovered. If however you mean that updates should have less grind period then I wouldn't go holding your breath as that will almost certainly never happen for several reasons.

And fun is entirely subjective. Every aspect of this update can be, and has been, fun for many players solely on a gameplay level. If your exact flavor of fun isn't in this update then wait for it to happen or make feedback on what exactly you do want. But again the things that seem to be bothering you have always been here in the same capacity as we just got with the update, it's all more of the same.

Ok. I want a frame that does what it's advertised to do and either all the components come from one quest the way they used to, or from a bounty system not both. I also want a simple upgrade system not to be hidden behind layers of multi tiered syndicates and sub syndicates. Especially when I have to turn around and re farm all the same warframe parts I've already built 2 times over again just for a single ability I don't even want, when I can only replace one ability per a frame. If they wanted to make it that way, they should have made it so the new frames had at least one ability that worked right to begin with.

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Il y a 1 heure, shaemag a dit :

If you automatically equate people having standards to their game play experience to being babies and use words like "wah" maybe you're the one with the maturity issues.

It only took that long because of all the bugs and errors

Oh he's definitely broken alright. just in the useless cheap toy with an arm falling off and out of warranty kind of way.

When I see things so ridiculous, I cant help myself. If you had standards, maybe you'd research ways to get there like... By fixing your own hardware ?

How do you even explain that so many people are not having any of the issues you're mentionning ? We have the same version of the game, it's working perfectly fine for others... Guess the bugs are coming from the game and are targeted solely to you then, better complain on the forum instead of dealing with troubles on your end, that'll help.

Xaku, whatever you say. I'm ready to bet my next salary that he's gonna get buffed big time any day now.

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Well at least you were able to create Xaku. I'm still 3 scintillants short :D

 

My qualm with this update is, that the grind required to access some content is is absolutely ridiculous.  Like I said above, I still don't have Xaku because I don't have scintillants. I took me a while to get enough thaumic to craft the mech and the Xaku part but can't get scintillants. 

 

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