(XBOX)deag36 Posted September 2, 2020 Posted September 2, 2020 The Deimos landscape is too bright and all the objects too colorful. Its difficult to play longer time. I understand that DE wanted to make a colorful and vibrant experience for users. But its causing too much strain in the eyes. Hope you can do something about it?
BahamutKaiser Posted September 2, 2020 Posted September 2, 2020 Nope, that's your problem, not our problem. It would be nice if it changed colors during Vome, I still can't tell the difference, but I like it way better than a vast expanse of plain white.
Yamazuki Posted September 2, 2020 Posted September 2, 2020 9 minutes ago, (XB1)TyeGoo said: since I normally love snow.. The problem with games and snow is they think it means everything needs to be white and bright... some games snowy areas may as well be equal to having a bright flash light pointed at my eyes. Is there some parts of the real world where having snow blinds you? I've gone through even blizzards that had sunlight and I never experienced it.
Dhrekr Posted September 2, 2020 Posted September 2, 2020 I find Deimos' vibrant colours to be nice. My eyes have definitely no problem adapting to them. 5 minutes ago, Yamazuki said: Is there some parts of the real world where having snow blinds you? Sure. During sunny alpine days here in Switzerland, snow reflects the light, and the result is shockingly bright. It is very common for people to wear sunglasses in those days.
DancingJoker Posted September 2, 2020 Posted September 2, 2020 I don't get headaches or anything, but I do find it hard to see what is going on when everything is in the same shades and all writhing around.
PsiWarp Posted September 2, 2020 Posted September 2, 2020 It took a few days but I have adapted to it by now. The little subtle movements of the terrain can be dizzying at times, but aside from that only looking directly at Fass and Vome's light dazes me now.
(PSN)robotwars7 Posted September 2, 2020 Posted September 2, 2020 turn your brightness and other visual settings down.
.Fire_Fly. Posted September 2, 2020 Posted September 2, 2020 Yes I can’t stand The red either it hurts my eyes it gives me a headache it could even cause retina damage so I really believe it needs to change it or tweak it I don’t understand why red yellow and orange everywhere because just look at nidus he isn’t completely red they should do a more mix of colors
AltheusVI Posted September 2, 2020 Posted September 2, 2020 Agreed, big fights get very visually busy on Deimos and I start following the fight on the mini map. I have bloom, glare, film grain, reflections, motion blur and every other option I can find off, particle effects minimal and I still have to look away. What also bothers me is that the landscape moves (neatly done but annoying because I use movement to pick things out). The option to stop this would be welcome.
(XBOX)CaligulaTwily Posted September 2, 2020 Posted September 2, 2020 I like the bright colors, atleast the bright glowing enemies. My eyes ain't the best, and the bright glowing enemies helps me aquire targets. Half the time I'm still shooting friendly Tenno tho, because they usually also glow bright colors. PoE is a PITA because it's like, "who shot me, where they at?"
warmastercain Posted September 2, 2020 Posted September 2, 2020 Fun fact in open world the longer your in the higher their levels scale after being in cambion drift on xbox one for 2 hours they were level 250
DeccanTraps Posted September 2, 2020 Posted September 2, 2020 I like it, alien, ugly and beautiful, the unnatural made manifest in novel wildness. I do however wish in such a visually busy game there was a bit more contrast in form and hue between landscape and enemies. Because when everything is adorned in seep and spore and slouching half melted asymmetry that glows with the same kinds of bioluminescence it gets hard to read it all.
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