Darkmega18 Posted September 2, 2020 Share Posted September 2, 2020 Two bugs I've noticed for empyrean since deadlock I was hoping would be looked at at one time or another. The Galvarc is meant to tether up to 3 enemies and cook them, it used to work, but now it fires a single little sputter and continues to pretend to fire, but doesn't do any damage or latch any extra enemies. it used to be great at running into groups and burning off numerous fighters with it's auto locking on, but now it's a dud. D: The milati being a shotgun of dumbfire missiles seems to get sucked into the munition vortex power and fly around like rockets in mag bubbles but provides no burst of damage to it's overall explosion. This could maybe be an oversight, or do I have to wait for the bombs to detonate within the vortex first to apply their damage? if it could be considered a "third" bug: the explosion from homing Tycho missiles don't seem to splash properly to adjacent enemies or enemies with multiple parts either. As I remember a when the first shield crewships came out tychos would be able to blast both generators off the top of the crewships in one shot, and could also be fired square between the back engines of a crewship to soften them all up to weapons fire relatively easily to disable crewships quickly, but the splash doesn't seem to carry through anymore in the slightest, unless it was due to balance changes with explosives in general to weapons etc in previous rework updates. If these could be looked at at some time or another would be appreciated. Link to comment Share on other sites More sharing options...
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