Trinity4eva Posted September 2, 2020 Share Posted September 2, 2020 Okay, so whenever my pet is supposed to open locked lockers, they just stand there and i have to do all sorts of acrobatics to draw the pets attention to the locker, this in general takes a lot of time, and gets really frustrating when enemies are pouring in that i have to kill. Specially since the pet ignores the lockers as soon as he sees an enemy. The AI for opening the lockers is really stupid, not to mention its range is just... pityful. An easy fix for this would be to just add a keybind to tell your pet to go for the locker instead of trying to jump on the lockers or god knows what to get the pet close enough for it to notice it has a job to do. (adding extra range to it might also help) (btw the scavenge mod is already set as the first mod on my pet.) Some might not think of it as a bug, yet i only see it as such. Take it as a suggestion or a bug... either way, this needs to be looked into. Im not the only one saying this, just apparently the first one to complain on theese forums instead of reddit. Link to comment Share on other sites More sharing options...
starfall2525 Posted September 6, 2020 Share Posted September 6, 2020 This will most likely be not addressed it seems :( Link to comment Share on other sites More sharing options...
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