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problem with pet and scavange mod


Trinity4eva

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Okay, so whenever my pet is supposed to open locked lockers, they just stand there and i have to do all sorts of acrobatics to draw the pets attention to the locker, this in general takes a lot of time, and gets really frustrating when enemies are pouring in that i have to kill. Specially since the pet ignores the lockers as soon as he sees an enemy. The AI for opening the lockers is really stupid, not to mention its range is just... pityful. 
An easy fix for this would be to just add a keybind to tell your pet to go for the locker instead of trying to jump on the lockers or god knows what to get the pet close enough for it to notice it has a job to do. (adding extra range to it might also help)
(btw the scavenge mod is already set as the first mod on my pet.)
Some might not think of it as a bug, yet i only see it as such.
Take it as a suggestion or a bug... either way, this needs to be looked into. Im not the only one saying this, just apparently the first one to complain on theese forums instead of reddit.

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