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Warframe Concept - Asi: The Swordsinger


JhustMyles

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Name:

Asi- Name comes from Hindu myth. Asi was the personification of the first weapon.

Alternate Name:

Tyrfing- Named after the sword from Norse mythology cursed to cause death any time it is unsheathed.

 

Appearance:

NOTE: I am a terrible artist, so there won't be any art on this one.

Body- Knights armor with a tunic (similar to Frosts). Unless the 4 is active, Asi would have two swords floating behind his back.

Hands- Asi has 4 fingers instead of 5. Additionally, Asi has holes in the center of his hands leading out towards the fingers (similar to Sentient body design). Think of a knight who can no longer use his hands, so instead uses magic to wield swords.

 

Base Stats:

Health- 125 (375 at max)

Armor- 150

Shields- 100 (300 at max)

Energy- 150 (450 at max)

Sprint- 1.0

 

Passive:

Picking up sword shards from shattered abilities gives 2% damage resistance per shard, up to 40% (20 shards).

 

Abilities: (S=Stat Scaling)

#1- Reave: Asi slashes with his sword. Charging the sword allows the arc to grow wider and longer, and follows up with a second slash at max charge. When affected by Swordmasters Focus, Reave releases energy waves (i.e. Excal's 4) that can shatter his other abilities. The swords used during Reave shatter.

Energy (S): 10

Range (S): 1m (uncharged), 5m (charged), 20m (projectile)

Charge Time: 3s (+range), 5s (Iai Double)

Damage (S): 250

Shard Drops: 1

 

#2- Swordmasters Focus: Asi channels energy into his exalted blade, increasing attack speed and range. Kills inside the auras range have a chance to heal. The sword can be thrown/placed, but this reduces the range and duration. These swords CANNOT be shattered manually, but will break after the duration ends. All affects bestowed by Swordmasters Focus affect Asi's other abilities as well.

Energy (S): 25

Duration (S): 30s (wielded), 15s (placed)

Range (S): 25m (wielded), 10m (placed)

Speed Buff (S): 10%

Range Buff (S): +2m

Heal Chance: 20%

Shard Drops: 5 (on ability expiration)

 

#3- Sword Spire: Asi pulls a spectral form of his sword from the ground at a targeted location, dealing damage and knocking enemies down in an AoE around it. This blade can be destroyed to cause more damage, and will release sword fragments on destruction. While emplaced, the blades act as terrain, blocking damage and being parkourable. If not destroyed, the blades will fade away.

Energy (S): 50

Duration (S): 15s

Range (S): 30m

Blast Radius (S): 3m

Initial Damage (S): 1000

Shatter Damage (S): 500

Max Swords: 3

Shard Drops: 10 

 

#4- Blade Storm: Asi activates the shards swirling around him, forming ethereal blades. They increase the DR of the passive and deal close range AoE damage around Asi. On command, Asi rises into the air and sends out explosive ethereal blades to the location he's targeting. These swords can detonate blades formed by Sword Spire. If Asi reaches 0 sword shards in Blade Storm, the ability will automatically end.

Energy (S): 100

Duration (S): 40s

Radius (S): 1m (surrounding Asi)

Damage Resist (S): 50% Increase

Tick Damage (S): 250/s

Range (S): 30m

Explosive Range (S): 250/s

Damage (S): 500 on hit, 750 on headshot/crit.

Explosive Damage (S): 250

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