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Protea's 4 should have an effect or damage along its rewind path


Dreyazed

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Basically as it says in the title. Because you are on a strict time limit, and you need to deal damage to charge up your rewind damage, it is very rare to be able to actually affect a group of enemies with the final explosion when you rewind state. If enemies you impacted while rewinding, or those touching the ghost path at the time of rewinding, took damage or some kind of status effect (like a slow or suchlike) then I think the ability would feel more impressive. At the moment it is quite fiddly to use for anything aside from saving energy or conditionally escaping difficult situations.

Potentially I could see this being an augment, if not added to the core ability.

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Protea 4th is already great as an AoE that deals over million damage if you play around it (i.e. pack mobs and then proc' a finisher)

There is no need to buff it now that you can use radial blind + radiant finish (feed helminth with excalibur), a hammer, and magus anomaly on your operator

I haven't tried death mark and a bronco with the augment mod that open to finisher, but you may even proc 2 AoE (but will lack the damage buff from radiant finish)

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