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XB1 Heart of Deimos: Interim Update 29.0.6


[DE]Megan

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Missed note!

Deimos Swarm Support Pack Addition:
An additional Syandana, called Palla Syandana, has been added to the Deimos Swarm Supporter Pack! Originally the Palla Syandana was going to be put elsewhere, but it’s design was intended to match the Supporter Pack aesthetic, so we’ve shifted plans and put it in the Deimos Swarm Pack.

We’ll be running a script to retroactively give the Palla Syandana to players who have purchased the Deimos Swarm Pack - stay tuned!

All purchases of the Deimos Swarm Pack moving forward will include the Palla Syandana.

Warframe3183.thumb.jpg.9335dcb24c5b25629

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So the enemies on the drift haven't had their ridiculous, literally 150m aggro range changed?  Enemies spawn and then immediately start attacking or heading your direction fully alerted.  You can be literally hundreds of meters in the air and those goddamn face huggers will spawn and attack constantly, doesn't matter how many of them you kill.  They spawn, automatically know where you are, and then attack.  You literally can't stop to check the map or swap your tranq rifle in without getting swarmed because of the ridiculous aggro range.

Conservation looks like it's still mandatory.

Helminth still looks like the costs are either "drain all your stockpiles" or "time-gated for months waiting for appetite to change."

I don't see any changes to the laughably unbalanced Invulnerable-Insta-Death-Spam shield the Necramechs never stop using.

Yeah, no reason for me to care about this hotfix in the slightest.

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14 hours ago, (XB1)Mister Smiley01 said:

Great, time to relevel the predacites for mastery since I got rid of them before this update. DE, can you please fix this or is this just a glitch?

If anyone says they need to be maxed after guilding them, I know. They were and the index says they weren't. Profile does though.

I see what you mean. You are right. This is not clear accross the information entries. I recommed to change Gilding to match the same standards with Kuva Weapons. So, to give Mastery Rank Points normaly, but up to five times 200 Mastery Rank Points more, after Guilding and further Polarizations (4x).

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6 hours ago, (XB1)CyberneticHFX said:

I see what you mean. You are right. This is not clear accross the information entries. I recommed to change Gilding to match the same standards with Kuva Weapons. So, to give Mastery Rank Points normaly, but up to five times 200 Mastery Rank Points more, after Guilding and further Polarizations (4x).

I like this idea! I think all LIVING pets should work this way honestly. It would highly increase survivability and help keep the buffs they give or share coming in less survivable situations.

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On 2020-09-03 at 5:21 PM, [DE]Danielle said:

Missed note!

Deimos Swarm Support Pack Addition:
An additional Syandana, called Palla Syandana, has been added to the Deimos Swarm Supporter Pack! Originally the Palla Syandana was going to be put elsewhere, but it’s design was intended to match the Supporter Pack aesthetic, so we’ve shifted plans and put it in the Deimos Swarm Pack.

We’ll be running a script to retroactively give the Palla Syandana to players who have purchased the Deimos Swarm Pack - stay tuned!

All purchases of the Deimos Swarm Pack moving forward will include the Palla Syandana.

Warframe3183.thumb.jpg.9335dcb24c5b25629

Update on the above 👆

We have run a script to retroactively give the Palla Syandana to players who have purchased the Deimos Swarm Pack. If you purchased the Deimos Swarm Support Pack before September 3rd the Syandana is now available in your Arsenal to equip. Enjoy!

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Necramech is ranking up during mission then when leaving mission looses all rank, and the gun keeps glitching on hydron while trying to level up stopping my xp from being correct during leveling up. Will say necramech weapon is at max rank from hydron run, stop my regular Warframes weapons from leveling up correctly, then you go to necramech weapon and they aren't maxed ranked or gaining any rank at all. Also need to fix when the host decides to leave to keep necramechs xp when that happens. Host will leave game and screw you over by glitching you to reload back into Deimos with no accreditation for what you did with your necramech before hand.

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So, the portals from invasion mission (the blue wormoles, i guess?), just don´t work. They basically push you in and out of bounce and yuo become unable abort the mission.

There is also a description error form the "Deimos lunch celebration" glyph that says that it is a chassis, for some reason...

and i just wanted to ask if the velocipods are flyped. The "white" one is called green and the "green" one is closer to white than green. I thought that it wasn´t a bug, but whenever i check the capture "coins", i have a lot of the "rarest" while having almost 0 of the uncommon.

Also using the Necramech makes you unable to use archwing... 

:v

And sorry if i am in the wrong page to report this. If there is a specific one, can someone tell me? Thanks. :3

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