Don_Senpai 2 Posted September 4, 2020 Share Posted September 4, 2020 ty Link to post Share on other sites
tromb218 0 Posted September 4, 2020 Share Posted September 4, 2020 When we may hope for nekramech exp gain to be fully fixed? i mean it still is lost if you summon a new one (always 30%hp for some reason) or when your warframe dies At least i hope that if there is some other content planed for them that will require for us to mod it more than 0 forma i hope that exp will be fixed way before it drops as now i like it but will not even think of forming it before it is fixed as it is a torture Link to post Share on other sites
Onizx 7 Posted September 4, 2020 Share Posted September 4, 2020 vor 7 Stunden schrieb [DE]Megan: Conservation Change: A marker will now appear when spotting Conservation scat through the Trang rifle scope or if a Lure is equipped. It's nice and all ,but it has changed absolutely nothing on how we find the actual conservation targets.Most players can find the calling point even without the trail in a matter of seconds.Entities like the Avichaea are a nightmare to find since everything in the Cambion drift is either bright orange to dark red such as the outline when aiming with the tranq rifle. I suggest either having a higher contrast and longer visibility time on the target or just as some people suggested to just add a marker to the animal itself instead their their "scat". This would make conservations much more enjoyable and less of a chore to get Son tokens or Standing. 2 Link to post Share on other sites
JDxBarracka 199 Posted September 4, 2020 Share Posted September 4, 2020 (edited) While doing missions your Warframe disappears when you transference to your Necromech, this bug takes the XP and all the loot away and the mission will fail when your operator dies Edited September 4, 2020 by JDxBarracka 1 Link to post Share on other sites
Scorn 83 Posted September 4, 2020 Share Posted September 4, 2020 (edited) 8 hours ago, [DE]Megan said: Fixed losing weapon functionality if Octavia had Shooting Gallery (Mesa Subsume) active and casted one of her other abilities. Weapon functionality is still frequently lost if using Resonator on Zephyr while enemies are present. Issue described previously here: Edited September 4, 2020 by Scorn Link to post Share on other sites
Andvarja 506 Posted September 4, 2020 Share Posted September 4, 2020 (edited) One of my missing flowers has now shown up, but I'm not sure whether it's Oberon's or Limbo's, since all my flowers are basically the same color aside from the stems. Rhino, Nova, and Wukong produced flowers without issue. Limbo (who was in progress while the script ran) did not produce one, even after the script finished. Oberon, who was started after the script also did not produce one. One of those 2 (prooobably Oberon?) now has. But not both. And these flowers are all basically the same color, sure Nova's a little lighter than Rhino but they're all ultimately the same pinkish orange. Edited September 4, 2020 by Andvarja Link to post Share on other sites
Xazur 78 Posted September 4, 2020 Share Posted September 4, 2020 (edited) Is it me or is there a problem with gaining affinity towards other sources while in necramech? I used my necramech during bounty and was keeping a close eye at my pets affinity bar on the top right, the bar never filled/blinked while I was in necramech. But the moment I hop out of my mech in my operator/warrame it starts gaining affinity. And I am pretty sure this issue is also a part of the many of why things are buggy while in the necramech. It's almost as if necramech was added as a system outside of Warframe itself. Also what's with the deal of not being able to buy multiple of the same items from vendor wares? Are we back in 2014 or something? Edited September 4, 2020 by Xazur Link to post Share on other sites
Cyanil 58 Posted September 4, 2020 Share Posted September 4, 2020 7 hours ago, Swamarian said: Probably not, since last I heard, they didn't know what caused, or how to reproduce the problem. There is NO way this didn't show up even if they played more than 3 missions with the Necramech. It should've never been released in its current state. But then again, if they hadn't, this update would be even more barebone. Link to post Share on other sites
Geronimo_r 111 Posted September 4, 2020 Share Posted September 4, 2020 8 hours ago, Genoscythe said: Did you come here to talk about Hotfixes? How did you know that's my favorite subject??? In all seriousness though, the token system is totally busted. On Fortuna a common gem nets you 50 standing, on Deimos you need to give 8 + some minerals for 100 standing, this is not acceptable. Same goes for animal captures, It doesn't have to be kubrodon incarnadine levels, but 200 standing per common animal should be in! Basically everything but bounties have become less profitable. Bounties mostly consist of time-waster missions that force players to wait for minutes for something to happen, have terrible spawn rates with terrible drop chances for enemy samples. Heart of Timers could really use some more mission that progress with player speed and more difficulty. Why do steel path bounties net only 30 tokens more than the tier 5 one even though it's 60 levels higher? personally I find the token system to be alright. Yes, some tokens exchange rates are god awful. Examples: Daughter Tokens. Its usually worth getting the bigger packs, because the smaller packs still require a lot of single parts in way too high stack count. Same applies to Son, but even more extreme. (1 token cost me 8 common 5 uncommon/rare tags. yet the 4 tokens sometimes just cost 1 rare, and 2 common tag) With Father its totally worth buying all. but with recent changes to residue spawn-count, it has become less worth/even affordable to buy bigger token packs. The problem is mostly that it feels like the time required to get tokens from each of the members isn't very equal. Link to post Share on other sites
TmoonLegend 0 Posted September 4, 2020 Share Posted September 4, 2020 any word on fixing limbos cataclysm on deimos, Link to post Share on other sites
Gaggle_Baggle 5 Posted September 4, 2020 Share Posted September 4, 2020 i'll be waiting for that syandana, John Warframe. Link to post Share on other sites
Carmelitha 78 Posted September 4, 2020 Share Posted September 4, 2020 il y a 8 minutes, TmoonLegend a dit : any word on fixing limbos cataclysm on deimos, Probably not anytime soon, you know how grumpy they are when they release content that can be trivialized by one frame ( or more ). But with an evergrowing number of warframe i guess every new updates will see a couple of frame having their abilities limited/changed, ( railjack/ivara , scarlet spear/Limbo ) or with a pretty low level of urgency for being fixed. I kinda like the fact that warframe is always evolving and changing ( in good or bad ways is another story ), even nerfs isn't a big concern as long they are planned on behalf of the future and NOT because you haven't thought of things you just released and never played or tested. Link to post Share on other sites
Morthal 750 Posted September 4, 2020 Share Posted September 4, 2020 Worst update since Plains of Eidolon. 1 Link to post Share on other sites
PSvsXBOX 506 Posted September 4, 2020 Share Posted September 4, 2020 And how about a bit of a change with the Necramech mod drops and damaged weapon parts? The drops are just horrible 1 Link to post Share on other sites
outseeker 68 Posted September 4, 2020 Share Posted September 4, 2020 constantly falling through the world when using operator...... no less than half a dozen times in one mission wtf :< 1 Link to post Share on other sites
Khaine.at 1 Posted September 4, 2020 Share Posted September 4, 2020 nice bug i got now. I played in my necramech.. got killed. and after that i couldnt respawn.. respawn option was not active. After 1 minute watching the others playin i got respawned. in operator mode. Couldnt use any ability. couldnt switch into the warframe. the inventory was empty to no k-drive, archwing or necramech. jumping into an roaming necramech wanst possible either could only fight in operator mode. Unstuck didnt fixed it. pushing escape and go back into game didnt fixed it. kill myself several times didnt fixed it. and as cherry on top (i guess as "im sorry player") the enemys stopped attacking me. a partly ingame fix was when i leaved the group.. then i was back in my warframe and could use the weapons and switch between frame and operator. but inventory was still empty so moved bk on foot to the necralisk after the mission Ah. and the "force respawn infront of vault door when u try to enter" is now not a bug for me its a feature. Always happens. Workaround for this issue is just run nonstop in direction of open vault.. after 3-8 Respawns u forced yourself throu this invisible barrier and can loot like the others 1 Link to post Share on other sites
Domaik 1,726 Posted September 4, 2020 Share Posted September 4, 2020 Blazing pillage augment on Volt (subsumed Hildryn) is not working. I already reported this in the other thread. Link to post Share on other sites
SenseiPogi 10 Posted September 4, 2020 Share Posted September 4, 2020 11 hours ago, [DE]Megan said: Reduced drop chance of Pherliac Pods Blueprint for Deimos Juggernaut to 5%. please rework how pherliac pods work. they dont even "attract" more infested. it just feels like a useless bait. 1 Link to post Share on other sites
RingoDesu 21 Posted September 4, 2020 Share Posted September 4, 2020 Please, Fix this, Spending 6 minutes helping curpos reasercher does NOT make sense, it is bleedingly boring. Please fix the drop rate of the samples. 5 Link to post Share on other sites
Ishredpapers 274 Posted September 4, 2020 Share Posted September 4, 2020 Scintillant is not fixed, the drop rate is low and pherliac pods still drops at a high rate. 1 Link to post Share on other sites
Butterfly85 723 Posted September 4, 2020 Share Posted September 4, 2020 17 minutes ago, RingoDesu said: Please, Fix this, Spending 6 minutes helping curpos reasercher does NOT make sense, it is bleedingly boring. Please fix the drop rate of the samples. This. I like the bounty but the time is painful, especially if nothing is spawning around you 2 Link to post Share on other sites
Fjortonde 1 Posted September 4, 2020 Share Posted September 4, 2020 What about the bug in which your warframe disappears after sometime spent in the necramech? You are unable to return to it and when you die as a kid you automatically fail the mission ;/ 1 Link to post Share on other sites
Andvarja 506 Posted September 4, 2020 Share Posted September 4, 2020 (edited) Can't approach Latrox Une if he does not spawn. Forced to leave the area and let the objective fail. Why is this guy such a problem child? At launch large groups could not get the bonus due to timing issues. The patch which fixed that broke spawns and droprate on his quest, the droprate is now abysmal and there can be long periods of time with no spawns - an issue which also cropped up at the same time for the Outkill the Grineer bounty stage, neither had this issue before that patch. And as of today he just...decides not to spawn. He's giving us his introductory speech from the great nowhere. This guy shows up in a lot of bounties, so there's a high probability a bounty chain will be uncompletable right now. I like him, but his bounty stage really needs to function properly for once. Edited September 4, 2020 by Andvarja Link to post Share on other sites
Xaero 9,493 Posted September 4, 2020 Share Posted September 4, 2020 12 hours ago, [DE]Megan said: Fixed missing Phaedra Magazine when used as a Heavy Heaven. Heavy Heaven? Link to post Share on other sites
Old_Fogie 78 Posted September 4, 2020 Share Posted September 4, 2020 7 minutes ago, Xaero said: Heavy Heaven? Yuppers. I'm voting that as a new warfan wep. It's simply to good of a name to pass up 🤣 Link to post Share on other sites
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