Motta Posted September 3, 2020 Share Posted September 3, 2020 Fix the problem with UI in open worlds, when you are inside or leaving the "safe zone" you are not able to press esc to leave the squad, or exit to your orbiter. Link to comment Share on other sites More sharing options...
Acug Posted September 3, 2020 Share Posted September 3, 2020 fix Perspicacity ability not working in sorties , its useless I can use cipher if I can use it only in normal missions instead, why bother Link to comment Share on other sites More sharing options...
MohaPro Posted September 3, 2020 Share Posted September 3, 2020 still no fix for the helimenth system resourses consumption cause u made it accesable for newer players and u expect them to use it like this ?? Link to comment Share on other sites More sharing options...
Elocai Posted September 3, 2020 Share Posted September 3, 2020 fix auto-exposure for brightness it´s very often blindingly bright and sometimes it makes scenes to dark - it also see to allways remove bright and/or dark details. A simple turn on/switch would be good a lot of people have difficulties with the new extreme brightness that results from this rather bad brightness flactuations Link to comment Share on other sites More sharing options...
DogsConkers Posted September 3, 2020 Share Posted September 3, 2020 Fixed Client Necramech’s not retaining their gained XP if you left the Necramech before you entered the gate/area to return to Town tested and got back into the warframe on purpose at the end of a mission and saw a tick up of the frame and weapon affinity indicating that it's working however, during the mission itself if you access the 'mission progress' screen it does not show any progress and if you select 'last mission results' after the mission you just get a blank screen. So I'm optimistic that actual progression has been fixed and hoping there are just UI issues to fix. Link to comment Share on other sites More sharing options...
King-Bazinga Posted September 3, 2020 Share Posted September 3, 2020 Can we get an ability to buy the blueprint you need to rank up in necraloid 3 when below mastery rank 14? Its kinda odd that it cuts people off from getting a necramech. Link to comment Share on other sites More sharing options...
Tiny_Desk_Engineer Posted September 3, 2020 Share Posted September 3, 2020 Thx for the hotfix but I was wondering if the necramech could be changed so it could be summoned in normal mission. Link to comment Share on other sites More sharing options...
Opyt Posted September 3, 2020 Share Posted September 3, 2020 But when will we get tolerable objective healing? 😇 Link to comment Share on other sites More sharing options...
BionicFreak Posted September 3, 2020 Share Posted September 3, 2020 Cool! Now when can we bring our Necramechs into missions? Link to comment Share on other sites More sharing options...
Aisu9 Posted September 3, 2020 Share Posted September 3, 2020 thanks for the fix, but please for the love of god do something for the Helminth's bill category (or all of them), many ressources cost WAY TOO HIGH. I don't know what you smoked but NO ONE PLAY RAILJACK FOR RESSOURCES, Railjack is not fun at all. Why we CAN'T use a #*!%ton of useless ressources ? why we can't use Kuva ? I thought it was stated in the post we could use all our ressources, why we CAN'T ? Link to comment Share on other sites More sharing options...
Nasair Posted September 3, 2020 Share Posted September 3, 2020 ``Fixed the Isolation Bounty objective not properly updating upon the second Vault's completion. `` Can you also fix having to jump/move into the vault several times for most players. When trying to enter the opened vault it is keeps acting like you're jumping off the map. Link to comment Share on other sites More sharing options...
TamedPh0enix Posted September 3, 2020 Share Posted September 3, 2020 And not one fix for some of Zephyr's game breaking bugs. NGL, there's no subsumable ability that can get you out of an infinite divebomb, or no abilities and guns from picking up something with X while rolling. Just abort and play something else. Link to comment Share on other sites More sharing options...
Darth_BOR Posted September 3, 2020 Share Posted September 3, 2020 30 minutes ago, -avi said: fishing fishing is okay, hunting is kind of trash Link to comment Share on other sites More sharing options...
WarmongerExtraordinare Posted September 3, 2020 Share Posted September 3, 2020 so helminth resource costs are still out-of-your-mind-crazy so that one resource still costs 20 grandmother tokens so you still cant give your pets to son for tokens if your daily standing is maxed cool Link to comment Share on other sites More sharing options...
Alloette Posted September 3, 2020 Share Posted September 3, 2020 34 minutes ago, [DE]Megan said: Fixed the Isolation Bounty objective not properly updating upon the second Vault's completion. Fixed Isolation Vault Esophage waypoint lingering after having left the Vault. Oh thank you so much! Link to comment Share on other sites More sharing options...
Kaiune Posted September 3, 2020 Share Posted September 3, 2020 23 minutes ago, kxZyle said: This needs to work on the conservation animals themselves at the very least. Other suggestions from this reddit post would be worth looking at, as well: Please make a tranq that works at least a little like the mining one. At minimum make the way the beeping works mirror the mining laser. Could even be an upgraded one that you have to buy from Son or something. Link to comment Share on other sites More sharing options...
Darth_BOR Posted September 3, 2020 Share Posted September 3, 2020 35 minutes ago, [DE]Megan said: Fixed the Isolation Bounty objective not properly updating upon the second Vault's completion. Does it mark an objective instead of the exit after killing the mech? Link to comment Share on other sites More sharing options...
Zeiram87 Posted September 3, 2020 Share Posted September 3, 2020 Is pillages augment meant to not work on other frames. Link to comment Share on other sites More sharing options...
matiko13 Posted September 3, 2020 Share Posted September 3, 2020 still respawning new mech have less shields and health and taking health orb showing about taking this health orbs and not healing mech. Link to comment Share on other sites More sharing options...
repairmant87 Posted September 3, 2020 Share Posted September 3, 2020 32 minutes ago, kuryux said: DE, plz consider working on the following issues: - Subsequent vault bounties often not being t2 and t3 as expected - Missleading waypoints/loc-pins - Amps self knockdown - No mod upgrade screen for mechs - Mechs not appearing on mission result nor profile - If we have fetch/vacuum equipped, it should apply to mechs too - A way to check cycles BEFORE entering HoD- Scintillants spawns (or lack there of) fixed! noice, gj Vault Bounty T2 and T3 often don't show up after completing T1 it instead shows the already open T1 vault please fix Link to comment Share on other sites More sharing options...
Realiza Posted September 3, 2020 Share Posted September 3, 2020 36 minutes ago, [DE]Megan said: Deimos Swarm Support Pack Addition: Hi, DE ... Since the day of Tennocon, I've been making PLs just to buy these cosmetics and the Hydroid deluxe skin ... But there were two setbacks ... 1 ° - Cosmetics were placed in this SuportPack 2 ° - The Hydroid Skin Deluxe arrived incomplete, without its Ephemeral Fish. I'm a little bit sad I wish we had Ephemera, at least ... Link to comment Share on other sites More sharing options...
N7Cadaverous Posted September 3, 2020 Share Posted September 3, 2020 Still waiting for the Limbo fix. rift is outright broken in Deimos, plus his passive of getting 10 energy per enemy killed inside the rift is completely broken, even outside Deimos. Glad we are getting some other fixes, tho. Link to comment Share on other sites More sharing options...
IamLoco Posted September 3, 2020 Share Posted September 3, 2020 44 minutes ago, [DE]Megan said: Fixed the Isolation Bounty objective not properly updating upon the second Vault's completion. THANK you. Link to comment Share on other sites More sharing options...
CortiWins Posted September 3, 2020 Share Posted September 3, 2020 vor 20 Minuten schrieb Yronwizard: Warframe is more Processor heavy than GPU, this could change when DirectX 12 arrive It may well use more than the 10% it does currently. An RTX2060 on an 8-core cpu should be able to do more than 20 fps. Like the 100+ it did a few days ago. Link to comment Share on other sites More sharing options...
Monolake Posted September 3, 2020 Share Posted September 3, 2020 Avichaea spawns fix? last patch the spawns were still broken half the time. Every day I still see people complaining about it. You made tags puchasable with plat, but thats not a solution to bugs preventing progress. Conservation is still a showstopper and it shouldn't be mandatory. Link to comment Share on other sites More sharing options...
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