SirBlindPerson Posted September 11, 2020 Posted September 11, 2020 I call it an issue because it's less a bug and more of a side-effect, If Garv is nearby when starting any type of collection mission which requires enemy kills the game seems to spawn them exclusively around him and not in the mission area which can lead to spawns literally not spawning in the correct area. (he was about 600m away) Suggestions: Garv de-spawns completely when his quest is finished. Garv is 'killed' when his quest is finished.
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