VAMPHAVENFIELD Posted September 15, 2020 Posted September 15, 2020 ability 1) infuse all weapons with fire damage for 15 seconds ability 2) energy pickups boost fire damage, 5 energy per second ability 3) enemies on fire in a 10 meter radius heals you for 3 health per second, allies within this radius get healed for 2 health per second ability 4) phoenix form, in this form all enemies who come within a 5 meter radius instantly catch on fire, you only get a MAXIMUM of 3 health per second in this form, but your 3rd ability can still be added, in this form your abilities cost 5 less energy to cast, how ever the longer this ability is active the more energy is drained passive) you get 2 revives when you die you get half health, and a wave of fire activates when you get up igniting everyone in 5 meters from you. you get 2 health per second until the fire wears off or til the enemy dies When in the Phoenix form Bennu will have fire wings on his back and a small bird like tail, Bennu jumps the wings will have a small flapping animation, when he aim glides the wings will open like Bennu is flying maxed stats, 250 armor, 550 health, 250 shield, 350 energy low none ranked stats, 250 armor, 200 health, 150 shield, 250 energy The Greek myth of the phoenix originated with the Egyptian deity Bennu who was said to be a great bird not unlike a Heron. It was also said to control fire and to be immortal and all the other stuff the phoenix can do. Bennu is a Male
IgnisWings Posted September 15, 2020 Posted September 15, 2020 not very specific with the stats... also some concept material woulda been nice
Gashabae Posted September 15, 2020 Posted September 15, 2020 This isn't a bad starting point but I'd focus on building up from here because this isn't really a complete concept either. Just know it will be pretty hard to convince people that a second or even third (if you count Nezha) fire based frame is needed.
(PSN)chris1pat8twins Posted September 16, 2020 Posted September 16, 2020 11 hours ago, VAMPHAVENFIELD said: ability 1) infuse all weapons with fire damage for 15 seconds ability 2) energy pickups boost fire damage, 5 energy per second ability 3) enemies on fire in a 10 meter radius heals you for 3 health per second, allies within this radius get healed for 2 health per second ability 4) phoenix form, in this form all enemies who come within a 5 meter radius instantly catch on fire, you only get a MAXIMUM of 3 health per second in this form, but your 3rd ability can still be added, in this form your abilities cost 5 less energy to cast, how ever the longer this ability is active the more energy is drained passive, every 5 abilities cast a fire spirit will circle Bennu adding either a damage buff for 10 seconds boosting damage by 5% or a energy buff giving you 50 energy, or a health buff giving you 50 health and 2 health per second regen for 5 seconds, or a armor buff giving you 50 more armor for 10 seconds, every 10 abilities cast an ability efficiency buff granting you to cast your abilities for 10 energy less, you can have only 1 of each fire spirit buff at a time, if you have a damige buff active you will get a different buff if you cast 5 more abilities When in the Phoenix form Bennu will have fire wings on his back and a small bird like tail, Bennu jumps the wings will have a small flapping animation, when he aim glides the wings will open like Bennu is flying maxed stats, 250 armor, 550 health, 250 shield, 350 energy low none ranked stats, 250 armor, 200 health, 150 shield, 250 energy The Greek myth of the phoenix originated with the Egyptian deity Bennu who was said to be a great bird not unlike a Heron. It was also said to control fire and to be immortal and all the other stuff the phoenix can do. Bennu is a Male I’ve made a Phoenix concept before. Mine had the passive to have additional revives similar to prime regen. And they’re free revives per non-free one. The Fourth I was picturing the ability to channel health into a fiery explosive. More health means more damage. If destroyed it can deal additional damage. I was picturing an ability to release so much heat that it either throws off enemy aim, tires them out due to dehydration, or melt the bullets and reduce the damage. Kind of picturing a desert-y open world(many have) that this frame could be released in. Maybe this frame and Inaros have a history Baro Kiteer wasn’t aware of. Could sort of see pyramids or underground tombs that have markings and other details about both frames. Maybe even have the void trader as a sort of guest that speaks to you or guides you while expressing his fascination of the ancient relics. But these ancient places are also filled with all sorts of traps. Kind of like how different buttons or pads can trigger lasers in the Void. Maybe the void and this ancient city have more in common. Maybe the people there used to worship the void until they felt abandoned and yet saved by inaros. And this Phoenix could be the source of many myths, from Ra and Horus, to even Bennu. Either way. Fire buffs I’m not so sure about due to Ember. I’m not one to make such comparisons but me personally, I’d like to other things fire related than just burn thing or fire buffs. Which is why I chose the abilities above. Be nice if DE made a few new elemental frames that due different things compared to the default/vanilla frames.
VAMPHAVENFIELD Posted September 16, 2020 Author Posted September 16, 2020 i was thinking that with a pheonix the flames would heal you, and the fire buffs would be so itll level out the heals because if enamies die fast then you wont get as much heal
Recommended Posts
Archived
This topic is now archived and is closed to further replies.