(PSN)Mrs_Obama123 Posted September 18, 2020 Share Posted September 18, 2020 On 2020-09-16 at 4:09 PM, (NSW)Gamer-Steve said: Similar to how Titania Prime has her own unique walking / sprinting animation, that skating animation for Nezha could be reserved for his prime! I'm thinking of it working like Shadow the Hedgehog, as an example (Especially leaving that Firewalker trail behind him). As for a Dodging / sliding animation, I'm sure there is a way to have those flow with Nezha Prime's hypothetical skating. As for Railjack, I wanted to share this here @[DE]Rebecca, in case it helps! I just thought it might be relevant to those asking about Railjack updates, and this mission type in itself sounds really interesting in my opinion. Of course the Empyrean missions may not be 100% part of this devstream, but when that time comes I hope you'll consider that idea. Wow thats pretty goood Link to comment Share on other sites More sharing options...
S900 Posted September 18, 2020 Share Posted September 18, 2020 Any news of fixing the Exploiter Orb? It gets stuck inside the mountain preventing the 2nd phase of the fight outside Deck 12 from happening. Link to comment Share on other sites More sharing options...
Hammerhead_FireCaste Posted September 18, 2020 Share Posted September 18, 2020 18th Sept? Cool. Timestamp guy will be present! Link to comment Share on other sites More sharing options...
Vlada91 Posted September 18, 2020 Share Posted September 18, 2020 What about next tennogen and paradox news? 🤔😏 Link to comment Share on other sites More sharing options...
Vali Posted September 18, 2020 Share Posted September 18, 2020 1. Necramech Vacuum? It's really hard to pick up loot using the mech, especially since it can't fit in tight places. 2. Moddable Necramech Melee? As it stands, it doesn't do much. 3. Necramech mod drops are still insanely bad. Can we expect an increase in drop rate or more methods to farm them? 4. Necramech Mod Capacity really needs a look at. 5. Modular Archwings when? Link to comment Share on other sites More sharing options...
Zeniistar Posted September 18, 2020 Share Posted September 18, 2020 Please let us use the Necramech in normal missions DE Link to comment Share on other sites More sharing options...
(PSN)tpower455 Posted September 18, 2020 Share Posted September 18, 2020 When is the new war main quest coming? Link to comment Share on other sites More sharing options...
Culaio Posted September 18, 2020 Share Posted September 18, 2020 Velocipod Revivification when ? I want to have a true Velocipod for myself not just fake one. I want to be able to customize it like we can k-drive or Vulpaphyla/Predasite When next necramech ? Link to comment Share on other sites More sharing options...
(NSW)Iolaus_Salmoneous Posted September 18, 2020 Share Posted September 18, 2020 When doing void fissures I have 2 suggestions to avoid grieving and trolling. 1) To open relics is there a way to make a setting that only allows joins of the same refined level. For example, if 1 to 3 people have a Radiant relic only random joins with Radiants themselves, will be able to join. Or if the host calls a radshare, for example, all players need to have a radiant relic loaded before the mission will start. Functionally, like the mission start parameters of shorties. 2) There is a glitch on the NSW where if 3 people mark ready it will sometimes "force-start" the 4th person whether they are ready or not. The fix to this might be internal, however to mitigate the human error aspect, I suggest a two button combination to start missions. Maybe press the right and left shoulder buttons simultaneously. This separates the start button combination from the select button. The human error portion seems to occur because the same button is used to select, start, and force start. Link to comment Share on other sites More sharing options...
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