Pandabarrel Posted September 17, 2020 Share Posted September 17, 2020 26 minutes ago, [DE]Megan said: Fixed base Damage using the Health/Shield Damage dealt and not capped at the Health+Shield the target had prior (e.g. enemy with 5 Health gets hit by 100 damage, and 100 damage is shared in AOE. It should just be the 5). Radial damage was never meant to exceed the target’s Health and this was our bad. The desired strategy we wanted was players prioritizing tank units like Heavy Gunners to do AOE clears since heavy units have more Health than normal, thus the radial AOE would likely be lethal, not just normal units. This issue combined with numerous bugs of Mods stacking meant this was way over powered. A key part of reviewing these changes will be ensuring that players understand the best case scenario we envision for the power is targeting high-Health enemies to do radial damage to weaker enemies. Removed Critical Chance from Marked for Death radial AOE. Capped Damage multiplier stat to 75% and normalized Damage type mults. Here’s an example of normalized Damage type: if the Damage you deal is 0.5 Impact, 0.4 Slash, 0.3 Heat that sums to 1.2x but after normalizing they become 0.42 Impact, 0.33 Slash, 0.25 Heat. This is a bad take on a gimmick ability that really only worked on underused, finisher focused frames like Ash and will only further hurt usage rates of those frames. Link to comment Share on other sites More sharing options...
quietcanary Posted September 17, 2020 Share Posted September 17, 2020 1 hour ago, [DE]Megan said: Capped Damage multiplier stat to 75% ..... You just made it borderline impossible to kill anything with it. No more caps DE this is bullsh1t. Blaming it on the players is a cowards move as well. Link to comment Share on other sites More sharing options...
Am0r.UA Posted September 17, 2020 Share Posted September 17, 2020 Just now, outseeker said: with respect, I believe avast may be garbage It may be. But still - it is the first Update with virus problem. Link to comment Share on other sites More sharing options...
Circle_of_Psi Posted September 17, 2020 Share Posted September 17, 2020 27 minutes ago, --Q--Neurofrost said: "Reduced the number of Fish parts required per Daughter Exocrine Assignment from 3 down to 2. This brings Daughters economy in line with Son, where the max number of requested parts is 2." A great addition would be either refunds or compensation for early adopters of the system as large amount of resources were already used. This ^ Link to comment Share on other sites More sharing options...
AlphaBankai Posted September 17, 2020 Share Posted September 17, 2020 Great update! Waiting on the balancing of Bile and Railjack components for the Helminth. Link to comment Share on other sites More sharing options...
JustAnotherAnon Posted September 17, 2020 Share Posted September 17, 2020 Uhhh... Guys this update deleted my launcher file And I can't verify file integrity via Steam either I'm afraid to re-download files via regular instalator since it will lock me from tennogen, and I will have to do this whole download-reinstall thing all over again Link to comment Share on other sites More sharing options...
Dark_Sp00n Posted September 17, 2020 Share Posted September 17, 2020 Thx for the update. No reduction of Helminth empyrean resource requirements yet? No category change for the detonite or fieldron extracts although that category is already stuffed with other convenient resources? Bile category has issues. Maybe add the Severed BILE Sac to its pool? Link to comment Share on other sites More sharing options...
outseeker Posted September 17, 2020 Share Posted September 17, 2020 Just now, Am0r.UA said: It may be. But still - it is the first Update with virus problem. false positive* *edit: unless you have a process running that is infecting files as you download them, in which case that is also not warframe's fault XD Link to comment Share on other sites More sharing options...
Els236 Posted September 17, 2020 Share Posted September 17, 2020 After I re-downloaded the whole game on an nVME SSD, I now have another 7GB to download, lol. Good hotfix and content drop, despite the size. Link to comment Share on other sites More sharing options...
200BadlySpentPlatinum Posted September 17, 2020 Share Posted September 17, 2020 Can u return the resources i've spent with market for death now you've marked it for death pls? Also a balance on helminth economy would be nice too Link to comment Share on other sites More sharing options...
Nyazminx Posted September 17, 2020 Share Posted September 17, 2020 7 minutes ago, Ndosbeos said: Not here, because bile is easy to get generally, with somatic fibres being easily obtained on lua, argon being a commonly useless resource people either let decay or spend on things like incubator cores, that you always end up with extra of when you don't need it, cryotic that is useless after you get the sibear, freezing step and anything else that needs it, the sludge stuff you randomly get in fortuna and other stuff i'm forgetting. I still have plenty of bile currently, only feeding the helminth stuff that gives it 30%. There are frames that don't take bile, so subsume those while waiting for your helminth to want bile again. You can't honestly look at all the options that literally every other category has and think Bile is fine. 30 Excavators for enough Cryotic to feed him once isn't worth it at all, especially considering it's the only way you get Cryotic. Somatic Fibres is the same, it's such a niche resource that is only found of 1 kind of enemy in 1 mission on the star chart. Adding things like the Severed BILE Sac or even giving us options for Fish and and Ores/Gems to be fed would vastly improve not only the options for each category, but also make that content not stuck to things you craft from Open World vendors, giving replay-ability to these systems outside of where they are currently isolated. Link to comment Share on other sites More sharing options...
vegetosayajin Posted September 17, 2020 Share Posted September 17, 2020 29 minutes ago, Xsoskeleton said: Bye ash it was good knowing you I got to play with it a bit, it was awesome solo. Welp >>> 1 minute ago, 200BadlySpentPlatinum said: Can u return the resources i've spent with market for death now you've marked it for death pls? it was a bug, didn't you read, it's not a nerf :D :D :D Link to comment Share on other sites More sharing options...
Vyra Posted September 17, 2020 Share Posted September 17, 2020 5 minutes ago, ItBeCooly said: could those skins be more... universal? because they're gorgeous but who uses lato or skana also, universal rifle would be super nice and dual wielding all the pistol skins and- Yeah i wonder, i mean, way more people would buy the Skins if they were universal... If they made the skins UNIVERSAL they would get more $$$ instead of putting that minimal changed skin of necramech behind a platin wall... Link to comment Share on other sites More sharing options...
NightmareT12 Posted September 17, 2020 Share Posted September 17, 2020 Won't judge Marked for Death changes until I test them myself. Also thanks for finally improving the fishing experience on Deimos and the Velocipod skins. Still no fix for: Oberon Prime's back tabard being a) misplaced and b) extra floaty. (It's been going on since the PA released in 2017, come on guys :( ) Sybaris Prime's horns not animating properly (same as above, since release) The Silva Prime being misplaced when holstered Equinox's Noble Animation not playing the proper rifle idles Thanks for your time as always 😄 Link to comment Share on other sites More sharing options...
kuryux Posted September 17, 2020 Share Posted September 17, 2020 3 minutes ago, HunterDigi said: Never had that happen... you sure you played them in the same worm time (vome/fass)? Yeap, happens often...also, sometimes the cycle changes...and it moves on to next tier anyway. Link to comment Share on other sites More sharing options...
Kadikos Posted September 17, 2020 Share Posted September 17, 2020 Wait ?! Why there is no fix to endless bounties on deimos? Excavators don't give criotyk or anything else and there is no bonus reward after doing 1 round perfect (6 excavators survive). After doing it 12-15 round reward aren't granted. And amber star have 50% drop chance nothing else have 50% drop chance every round. There is no reason to have 50% chance on amber star, we have blueprint from arbitrations, requim relics and normal missions as source of amber stars. Unless we get something to create from those amber stars, but right now it just sad :( Link to comment Share on other sites More sharing options...
HeartPurity Posted September 17, 2020 Share Posted September 17, 2020 VELOCIPOD K-DRIVE SKINS cheersssss👍 Link to comment Share on other sites More sharing options...
-ER-Nosferatuu Posted September 17, 2020 Share Posted September 17, 2020 I'm just gonna stop experimenting with Helminth system. Whatever is marginally good will get nerfed and whatever investment players made ignored. Content best played after 1-2 updates when old content get forgotten. Link to comment Share on other sites More sharing options...
MisterKeng Posted September 17, 2020 Share Posted September 17, 2020 27 minutes ago, [DE]Megan said: Marked for Death Changes: - Removed Marked for Death from Helminth Abilities. Link to comment Share on other sites More sharing options...
xJHSxChirris Posted September 17, 2020 Share Posted September 17, 2020 They should lower the prices of the luxury designs when you buy only the skin, to be able to acquire it later without having to pay for the skin again. Link to comment Share on other sites More sharing options...
...huh Posted September 17, 2020 Share Posted September 17, 2020 I farmed A LOT of daughter tokens before this hotfix, and I used way more resources than they cost now. Can we get those fish parts back now? Link to comment Share on other sites More sharing options...
aliguana23 Posted September 17, 2020 Share Posted September 17, 2020 RIP the best warframe power since launch. DE giveth, and DE taketh away Link to comment Share on other sites More sharing options...
Nyazminx Posted September 17, 2020 Share Posted September 17, 2020 1 minute ago, Vyra said: Yeah i wonder, i mean, way more people would buy the Skins if they were universal... If they made the skins UNIVERSAL they would get more $$$ instead of putting that minimal changed skin of necramech behind a platin wall... ONE universal rifle skin would be nice. Link to comment Share on other sites More sharing options...
Grimm Posted September 17, 2020 Share Posted September 17, 2020 28 minutes ago, [DE]Megan said: OSCIRA BO SKIN OSCIRA BRATON SKIN OSCIRA CHEST PLATE OSCIRA KUNAI SKIN OSCIRA LATO SKIN OSCIRA PARIS SKIN OSCIRA LEG PLATES OSCIRA SHOULDER PLATES OSCIRA SKANA SKIN OSCIRA SUGATRA OSCIRA SYANDANA weapon specific. ruins value of them. skana instead of single sword, paris instead of bows, bo instead of staffs (heavy under used melee class anyway), braton instead of rifle skin, kunai instead of throwing knives, lato instead of pistol skin (STILL NO BEAM/uniquelauncher SECONDARY SKINS!) this pack is eh Link to comment Share on other sites More sharing options...
LagerhausJonny Posted September 17, 2020 Share Posted September 17, 2020 vor 25 Minuten schrieb Xaero: Not complaining about the changes, but are you going to eventually nerf the rest of AoE nuking abilities? If not, why do you consider only a few frames worthy of having them? No nuking abilities are subsumable after all. Because thats the frames purpose and not every frame has the same? Link to comment Share on other sites More sharing options...
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