Juicy_Genghis Posted September 18, 2020 Share Posted September 18, 2020 Can you maybe fix the whole escape button not working at random points for no reason? Kind of an important issue. Link to comment Share on other sites More sharing options...
The_King_of_Normies Posted September 18, 2020 Share Posted September 18, 2020 Please fix the Horus helm on Inaros prime. Link to comment Share on other sites More sharing options...
__Wendigo__ Posted September 18, 2020 Share Posted September 18, 2020 What about Elemental Ward. Is it intended that it gives you a flat amount of Armor/health/shield when used by anyone else than chroma? Did someone forget a "%" when scripting the skills for other frames? 200% of Inaros basehealth aint 300. Link to comment Share on other sites More sharing options...
Mephane Posted September 18, 2020 Share Posted September 18, 2020 3 minutes ago, Mephane said: Way to give me hope for a second there. I love my primary Gaze but the weapon itself is so ugly, and the new skins look so good. Stop making such arbitrary distinctions between what is a rifle and what isn't. Also - don't stop with kitguns. Many other rifles cannot use these skins, e.g. Trumna, Basmu, Fulmin (and don't say but the mode switch mechanic, I hate holding it like that with the drum in my hand, so I would gladly lose that visual part of the mode switch). Link to comment Share on other sites More sharing options...
MilkyMichael Posted September 18, 2020 Share Posted September 18, 2020 UNVAULT weapons/frames please. The whole relic hunt is pointless when you already have everything twice already. Link to comment Share on other sites More sharing options...
Darth_BOR Posted September 18, 2020 Share Posted September 18, 2020 Hey there, we surely appreciate your hotfixes, but in my opinion the client has some more serious problems. I'm gonna leave the list here. Will probably update this over time. So, if only someone could start fixing these... No votekick or leave squad option (last one could be working everywhere) No independent extraction - using button press on the extraction door No independent extraction from RJ missions Double doors are still with us Wall strikes are still with us Host migration is still with us (the end of 2020 is around the corner) There's no proper way to expose items for trades - PoE way could do, trade chat is trash Enemy spawn algorithms are still trash Camera is way too close to the frame on the hubs - we understand, it was made specially to induce vomit reflex, but please, let us adjust the distance RJ's arti is unable to aim faraway targets because of poor mouse support and lack of magnification Said poor mouse support also helps aiming with sniper rifles A lot of blinding particles around to help aiming better as well Someone is still eager to implement atrocious RNG designs and worst trashpractices to keep people in Loadout-dependent gear wheel and also better gear wheel management - it's a feature request tho Vazarin nerf is trash Pookong is not nerfed enough so far End mission screen is still trash Exodia Contagion critical chance is still bugged Netcode and matchmaking are still bad Bugged navigation Something wrong with exposure Chat links implementation is trash Chats for different reg client are unaccessible (eg. russian chat for english client) Different space and ship scales for RJ is trash Blood rush is bugged for clients again. Fun thing tho, let it be. Link to comment Share on other sites More sharing options...
I.V.A.R.A Posted September 18, 2020 Share Posted September 18, 2020 Spent 800p on that package and can't use the "universal" rifle skin on stuff like Synapse (or any beam), or Torid (or any launcher)... That really sucks. Link to comment Share on other sites More sharing options...
-XEMPA- Posted September 18, 2020 Share Posted September 18, 2020 Thank you ! Link to comment Share on other sites More sharing options...
Koalachan Posted September 18, 2020 Share Posted September 18, 2020 Thanks, I see several fixes to issues I reported in the bugforums. That keeps me motivated to keep testing & taking out the time to report them. Link to comment Share on other sites More sharing options...
Damocles Posted September 18, 2020 Share Posted September 18, 2020 Still a mastery bug in UI where primary kitguns are unmastered despite being mastered, and provide no mastery if you re-master them again. Link to comment Share on other sites More sharing options...
Andvarja Posted September 18, 2020 Share Posted September 18, 2020 Flowers still either missing or buried so deep in the room's geometry that they might as well be? Link to comment Share on other sites More sharing options...
Skaleek Posted September 18, 2020 Share Posted September 18, 2020 No fixes for necramech rare mod drop rates, necramech radar, necramech vacuum. These are the things that I think need addressing sooner rather than later, and I've shelved the content for now because i know that farming for the necramech mods is just insane, and I dont want to do so without basic QoL improvements like radar and vacuum in my mech. Link to comment Share on other sites More sharing options...
Duality52 Posted September 18, 2020 Share Posted September 18, 2020 9 minutes ago, [DE]Megan said: Fishing Fixes: Close, but the bug where you "kill" the fish with your spear in the Cambion Drift still exists. That also means that you won't catch the fish either. Will that be fixed as well? Link to comment Share on other sites More sharing options...
ELMINSTER Posted September 18, 2020 Share Posted September 18, 2020 Cathmoon, Gaze, Rattleguts, Tombfinger showing as not mastered still need a fix 🤍 Link to comment Share on other sites More sharing options...
ThePyroTV Posted September 18, 2020 Share Posted September 18, 2020 9 minutes ago, [DE]Megan said: Fixed Fish Bait falling through the water in the cave during ‘Fish For Clues Phase 1 of the Profit-Taker Heist. Can someone confirm if this quest is now accessible where previously it wouldn't progress past the fishing? Link to comment Share on other sites More sharing options...
Raitlor Posted September 18, 2020 Share Posted September 18, 2020 @[DE]Megan Again, please just tell us if this was an intended change or a bug. Link to comment Share on other sites More sharing options...
ArciaHills Posted September 18, 2020 Share Posted September 18, 2020 reduce the price of series oscira weapons skins Link to comment Share on other sites More sharing options...
Gashryo Posted September 18, 2020 Share Posted September 18, 2020 Another hotfix, another thread where this gets ignored: Link to comment Share on other sites More sharing options...
Tali Posted September 18, 2020 Share Posted September 18, 2020 Please add a mute for nora. And can this get adressed: https://forums.warframe.com/topic/1199751-the-four-year-old-butt-nerf-nova-primes-animation-rig-has-issues/ Link to comment Share on other sites More sharing options...
Hydratrion Posted September 18, 2020 Share Posted September 18, 2020 How about network error? I'm host a stack for farm but network error kick all'em out Link to comment Share on other sites More sharing options...
Juliuszeks Posted September 18, 2020 Share Posted September 18, 2020 changing to operator disables scanner for some reason deimos has not reliable standing farming sources (you need at least 25 minutes to cap standing when for others its 5-10 minutes) Bile is way to resource eating Helminth should have "infinite feed" after some number of frames/levels has been reached since the ammount for some of them is ridiculus Fog on plains of eidolon after recent patch is looking weird and makes you feel like its moving when you move your screen, distracing eyes and tiring eyes, kinda artifact-like Other than that good job, game is great and on its way to the best keep up the good job! PS: Love xaku rework, only thing which makes me feel bad is that hes addicted to range (strength or duration should increase numbers of weapons aswell but not 1per1 enemy, kinda like 2 per 1 enemy till capping the 16 weapons) or make him stack his weapons if reused till the cap of x. That way other builds would be aswell viable, dmg to grineer is still kinda on the low side, void damage should in some way tear armor apart. Link to comment Share on other sites More sharing options...
enemystand Posted September 18, 2020 Share Posted September 18, 2020 thanks for the hotfix for the missing flower problem i send a ticket to support because the previous script did nothing, and they told me to post it in the bug section and they can't solve it i know some of them are clipping on the wall but still can't find all of them Link to comment Share on other sites More sharing options...
adamek561 Posted September 18, 2020 Share Posted September 18, 2020 thanks Link to comment Share on other sites More sharing options...
shardo16 Posted September 18, 2020 Share Posted September 18, 2020 Since Update 29.1 some of my Waypoints (like the green extation or yellow mission marker) randomly are super tiny to the point that i can barely see them. Befor this update that never happened. Link to comment Share on other sites More sharing options...
KVenom Posted September 18, 2020 Share Posted September 18, 2020 Thanks for fixes, but.... No MfD buff, no Equinox Duality fix. Seriously, dissapointing. Link to comment Share on other sites More sharing options...
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