NovaStorme Posted September 21, 2020 Posted September 21, 2020 So for those of us who are more inclined to the decorating of dojos and designing the layouts of our clan base, I feel like the system is a little outdated and sorely limits how much can be done to solve problems beginning clans might have with getting their dojo laid out. 1) The way that we have to wait to delete room after room in order makes it very difficult to get any mass building/corrections done. It would make more sense to be able to set one parent room for destruction and every child room thereafter would then also be set to be destroyed at the same time. 2) Rooms being set and stuck at one point, while effective for keeping people from losing track of a certain lab or room, hinders certain building economy and requires smaller clans to map out their dojos beforehand to keep from running into a dead end on accident. If there were a certain design interface that allowed the movement of rooms to other open doors with space for a resource cost perhaps, it could allow clans to keep their dojo organized without destroying needed rooms. 3) All too often while moving an object with restricted movement mode, I personally come into a problem where if my camera is too close (which I need to zoom in close sometimes cause my eyes aren't the best), or if warframe just decides it's not in the mood to work with me, certain decorations just decide that they don't feel like moving in certain directions. Even if there is nothing blocking the path I will have an item that just refuses to move in certain ways. I'm not certain of a fix for this, or if there is one, but it's just something that could do with some looking at if there's time. Not saying that these are of dire importance, just some particular issues I run into while decorating my dojo.
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