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The Military Warframe


DragonL0rd132

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The Admiral
Theme: Military, Grineer, Primary, Gun, Explosives, Tank, Tactic, Artillery, Missiles, Rifle, Bazooka, Navy

Passive: Significantly reduced recoil with all Primary weapons.

Ability 1: My Rifle: Summons a slightly better than average assault rifle, 2 bullets cost 1 energy. An Exalted Primary!
Strength increases Damage, Duration increases Fire Rate, Range increases accuracy and range.


Ability 2: Bunker: Summon a quarter circle wall higher than Warframes crouching. Lasts about 30 seconds and is invincible. Hold button for placement. Can only be placed on a floor, Warframes can stand on a Bunker.
Strength does nothing, Duration increases time, Range increases wall width.


Ability 3: Turret: Summon a turret that fires at the nearest enemy with an assault rifle like weapon. Only one turret can be out at a time. Hold button for placement. Not timed based and can only be placed on floors. When Turret is placed on Bunker, they combine to have twice as much Turret health and bonus armor.
Strength increases Damage and Health, Duration increases Health, Range increase Gun Range and turret placement range.


Ability 4: Missile Barrage: Launch a large arcing swarm of missiles for 3 seconds at a circular area. They deal Slash, Puncture and Impact but 50% of base damage is Blast. Hold button before firing to aim the arc. Hold button after firing to channel and keep firing.
Strength increases damage, Duration increases missile count slightly and reduces channeling energy drain, Range increases missile count slightly and the overall area of effect.

Ability X: Gun Drill: Reload speed is significantly decreases and Ammo regenerates 20% of maximum per second for 30 seconds. Affects all allies in affinity range.
Strength increase Reload bonus and Ammo regeneration percent, Duration increase duration, Range adds to affinity range area of affect.

Ability X: Bullet Time: All projectiles are frozen within the area of the Warframe, when the timer ends all projectiles are forced back towards enemies. Limbo's old freeze time ability.
Strength does nothing, Duration increases time to absorb bullets, Range increase bullet grab area and targeted enemies.

Augment: The gun of the Turret is replaced with the currently equipped Primary, it copies all stats but Warframe mods no longer affect Damage nor gun Range.

Signature weapon would be a Tenno Bazooka of course!

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