(PSN)MegaZatruz Posted September 23, 2020 Share Posted September 23, 2020 I don't know if this is where I should post this (sorry). It is a simple change, but it brings a different perspective (imo). What if the Hydroid could swim? Synergies with the scenario like Gauss for example (running on water). It is very strange to have a warframe with these skills / characteristics and to "fall" when it comes in contact with water. At least if he swam close to the surface, without having to swim to the bottom. And you could do that with other warframes too, as a kind of passive (gauss walking on water, zephyr being light and gliding etc.) p.e: ember "warming up" the environment by breaking chests, frost freezing and breaking. Perhaps resistance to these elements as well? The idea is not to do more damage, but to give more meaning and QoL to Warframes. I don't know if "I'm traveling" but I think it's cool if it existed. Link to comment Share on other sites More sharing options...
Miser_able Posted September 23, 2020 Share Posted September 23, 2020 4 minutes ago, (PS4)MegaZatruz said: Perhaps resistance to these elements as well? they already said no to this Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted September 23, 2020 Share Posted September 23, 2020 19 minutes ago, Miser_able said: they already said no to this Jokes on them, got all the element resistance Arcanes maxed. ain't nobody poisoning my Saryn! well, most of the time. you know what I think would be neat though? having each frame do a unique animation on mission start, instead of always coming in through the same ceiling grate we've used for years. imagine, a puddle appears, then forms into the shape of a human: it's your hydroid! Garuda could have a blood splatter appear from nowhere then the camera moves to her, Mesa's intro could have bullet casings drop on the floor; stuff like that. I know it's only a little thing that would also require a lot of work for each frame, but it's fun to think about IMO. Link to comment Share on other sites More sharing options...
(PSN)MegaZatruz Posted September 23, 2020 Author Share Posted September 23, 2020 6 minutes ago, (PS4)robotwars7 said: Jokes on them, got all the element resistance Arcanes maxed. ain't nobody poisoning my Saryn! well, most of the time. you know what I think would be neat though? having each frame do a unique animation on mission start, instead of always coming in through the same ceiling grate we've used for years. imagine, a puddle appears, then forms into the shape of a human: it's your hydroid! Garuda could have a blood splatter appear from nowhere then the camera moves to her, Mesa's intro could have bullet casings drop on the floor; stuff like that. I know it's only a little thing that would also require a lot of work for each frame, but it's fun to think about IMO. I like it too Link to comment Share on other sites More sharing options...
Miser_able Posted September 24, 2020 Share Posted September 24, 2020 4 hours ago, (PS4)robotwars7 said: Jokes on them, got all the element resistance Arcanes maxed. ain't nobody poisoning my Saryn! well, most of the time. you know what I think would be neat though? having each frame do a unique animation on mission start, instead of always coming in through the same ceiling grate we've used for years. imagine, a puddle appears, then forms into the shape of a human: it's your hydroid! Garuda could have a blood splatter appear from nowhere then the camera moves to her, Mesa's intro could have bullet casings drop on the floor; stuff like that. I know it's only a little thing that would also require a lot of work for each frame, but it's fun to think about IMO. oberon rides in on a giant kubrow Link to comment Share on other sites More sharing options...
0_The_F00l Posted September 24, 2020 Share Posted September 24, 2020 5 hours ago, (PS4)robotwars7 said: Jokes on them, got all the element resistance Arcanes maxed. ain't nobody poisoning my Saryn! well, most of the time. you know what I think would be neat though? having each frame do a unique animation on mission start, instead of always coming in through the same ceiling grate we've used for years. imagine, a puddle appears, then forms into the shape of a human: it's your hydroid! Garuda could have a blood splatter appear from nowhere then the camera moves to her, Mesa's intro could have bullet casings drop on the floor; stuff like that. I know it's only a little thing that would also require a lot of work for each frame, but it's fun to think about IMO. Octavia comes in with disco lights. Revenant crawls out of the ground like a zombie, Ash teleports in behind an enemy and kills em. Rhino just Rhino charges through walls. This would be cool indeed. Link to comment Share on other sites More sharing options...
(PSN)MegaZatruz Posted September 30, 2020 Author Share Posted September 30, 2020 All of these ideas are good! Link to comment Share on other sites More sharing options...
Surbusken Posted September 30, 2020 Share Posted September 30, 2020 And it needs to extend to the design look of the warframes. I don't know if Frost h a s to be satan clause or something, black christmas, but at least stay within the symbolism and connotations of a subject matter. But in warframe everything is just clay spikes on everything, assymetrical clay spikes. Every warframe looks the same to me, "you are so ugly you could be modern art master piece", just garbled shapes clipping into eachother. I'd give hydroid a water blob skin, where he is translucent and in general elements are pleasing to look at. People literally take walks or even vacations to go look at water or rock or sit around all night looking into a fire. But by all means, let warframe be clay textures with spikes... on everything. Don't forget to add 3 different lines of decals on the side of either. Link to comment Share on other sites More sharing options...
(PSN)Yggranya Posted September 30, 2020 Share Posted September 30, 2020 On 2020-09-24 at 1:16 AM, (PS4)robotwars7 said: Jokes on them, got all the element resistance Arcanes maxed. ain't nobody poisoning my Saryn! well, most of the time. you know what I think would be neat though? having each frame do a unique animation on mission start, instead of always coming in through the same ceiling grate we've used for years. imagine, a puddle appears, then forms into the shape of a human: it's your hydroid! Garuda could have a blood splatter appear from nowhere then the camera moves to her, Mesa's intro could have bullet casings drop on the floor; stuff like that. I know it's only a little thing that would also require a lot of work for each frame, but it's fun to think about IMO. Hah! Inaros' sarcophagus fall from the ceiling and inaros gets up all wobbly, as is his wont. Link to comment Share on other sites More sharing options...
Kaggelos Posted September 30, 2020 Share Posted September 30, 2020 On 2020-09-24 at 6:33 AM, 0_The_F00l said: Ash teleports in behind an enemy and kills em. Link to comment Share on other sites More sharing options...
Proscriptor Posted October 1, 2020 Share Posted October 1, 2020 14 hours ago, Surbusken said: And it needs to extend to the design look of the warframes. I don't know if Frost h a s to be satan clause or something, black christmas, but at least stay within the symbolism and connotations of a subject matter. But in warframe everything is just clay spikes on everything, assymetrical clay spikes. Every warframe looks the same to me, "you are so ugly you could be modern art master piece", just garbled shapes clipping into eachother. I'd give hydroid a water blob skin, where he is translucent and in general elements are pleasing to look at. People literally take walks or even vacations to go look at water or rock or sit around all night looking into a fire. But by all means, let warframe be clay textures with spikes... on everything. Don't forget to add 3 different lines of decals on the side of either. clay spikes huh? Link to comment Share on other sites More sharing options...
(XBOX)Furious Kaiser Posted October 2, 2020 Share Posted October 2, 2020 Chroma swoops in on energy wings. Zephyr appears out of a tornado, Tazmanian Devil style (Loony Toons). Giant flower opens up and out steps Saryn. ...... So many ways to go about this.... Also could have any number of them you can acquire (with plat ofc) for any frame, so people can pick and choose and not be TOO samey with it. Link to comment Share on other sites More sharing options...
WindigoTG Posted October 2, 2020 Share Posted October 2, 2020 It would actually make sense if Hydroid automatically entered puddle state and stayed on top of water surface, instead of plunging down like the rest of them. Link to comment Share on other sites More sharing options...
(PSN)MegaZatruz Posted October 3, 2020 Author Share Posted October 3, 2020 On 2020-10-02 at 12:53 AM, (XB1)Furious Kaiser said: So many ways to go about this.... Also could have any number of them you can acquire (with plat ofc) for any frame, so people can pick and choose and not be TOO samey with it. This! Link to comment Share on other sites More sharing options...
(PSN)Shieldmaiden83 Posted October 4, 2020 Share Posted October 4, 2020 I like this idea Mag decends from the ceiling. I don't get why Mag can't float like Titania and Wisp do. It makes more sense for me I use Titania or Wisp stance on my Mag Link to comment Share on other sites More sharing options...
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