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Quassus unarmed and variations


Franch

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I've observed unexpected behavior when using Quassus.

Sometimes, when using heavy attacks and exclusively equipping Quassus as a weapon, it stops working, warframe gets unarmed and changing weapons causes the heavy attack animation to play on loop, without damage instances. Going into operator mode stops the animation but the weapon still cannot be used. Also hapens when using multiple weapons, but then switching weapons fix the issue.

Seemingly related is another bug I've had happen when using Quassus' heavy attacks. Above it's name on the lower right corner appears the number 0 in the same size ammo numbers would appear. After this, I cannot equip other weapons. Reviving fixes this and the other issue. Maybe Quassus is partly programmed as a gun and the engine doesn't play nice with a meele weapon running out of ammo.

Neither I can reproduce consistently but both are quite common. EDIT: I can reproduce the first bug now. Seems to happen when I click M1(binded to fire weapon) while heavy attacking. Might also cause the second one. Should also mention all my builds used berserk and I use M4/M5 as heavy attack/alt attack.

This has been mentioned before as: https://forums.warframe.com/topic/1219239-quassus-heavy-attack-bug/

https://forums.warframe.com/topic/1218600-heavy-attacking-with-quassus-causes-the-weapon-to-be-sheathed/

and is probably present in other platforms:

https://forums.warframe.com/topic/1227237-quassusunarmed/

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