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Exodia contagion is considerabley less effective than it was


l0l0l0l_l0l0l0l

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Found out from Gaz TTV's new video today that exodia contagion has stopped working the way it used to. Technically this occurred a month ago but now would be a good time to draw attention to it. The wiki describes this as an "undocumented change" and who knows, it very well could be considering what happened to revenant

If it is a bug, please fix it.

If its a nerf though... well, at least have the gall to tell your community about changes like this instead of sweeping it under the rug because being sneaky about something like this will only irritate players exponentially over time

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It is not a bug and Gaz’s video is just talking about nonsense.

He talks about that contagion is set at flat 20%cc (base) And then procedes to ignore that fact.

The double bonus on Critical chance was stated as a bug ( all projectiles had double crit for no reason ).

If anything its just undocumented change.

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I would call incorrect that it's just an undocumented change removing the doubled crit chance. As with 156% crit chance. My quick melee procs yellow and orange crits. Yet the projectile is only yellow crits. 

With 11-12x melee combo my quick melee is red crits 100% of the time. While projectile is mainly orange crits with a chance of red crits. 

So maybe in the attempt to remove that double crit chance, they have now lowered the critical chance of thrown projectile lower than the base weapons crit. Which would be a bug/ unintentional nerf further than what they wanted to do. (if they even meant to) 

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