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Beast Companions doing 0 damage because animation speed. Increase AoE and Animation Speed


XR17

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Currently, Predasites and in some cases Vulpaphylas keep missing attacks because most enemies tend to go to cover, most noticeable with corpus human enemies, and after the companion animation stops the target is not near them.

 

A fix could be increase the animation speed and increase the cooldown between attacks (or maybe keeping it the same since the travel speed limits its usefulness anyway), also adding a small AoE for the beast companions to do damage more reliably when enemies move a little from them.

 

Also certain precepts like Vulpa's Charge, and Predasite Projectiles. Predasite projectiles tend to miss, so it should have a faster projectile travel speed, or autohit skill, like Panzer Quills. Vulpa's Charge could be change to add an animation similar to Venari's Teleportation using her Attack Precept, teleporting near the enemy for the lift charge.

 

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