(PSN)Dallas777 9 Posted September 27, 2020 Share Posted September 27, 2020 I dunno if anyone else would like to see this but I think it would be funny if you subsume Excalibur twice you can give Super Jump to any Warframe for a small amount of resources or even give it back to another Excalibur for nostalgia purposes. I wish I could let DE know because I would love to see that come back since it wouldn’t really be hurting anyone and I would love to see how it would perform with Overextended and Power Donation equipped lol 7 Link to post Share on other sites
Tsoe 4,561 Posted September 27, 2020 Share Posted September 27, 2020 omg would love to see every single abilities that ever came in game in hellminth belly nice idea Link to post Share on other sites
DrivaMain 5,849 Posted September 27, 2020 Share Posted September 27, 2020 (edited) Legacy abilities coming back to helminth? I can get behind that. I want rift walk to return so I can don’t have to be on the mercy of a limbo. Edited September 27, 2020 by DrivaMain Link to post Share on other sites
Goodwill 1,497 Posted September 27, 2020 Share Posted September 27, 2020 Definitely would like to see Vauban's old Tesla Grenades back. Especially with the augment that linked them up. Link to post Share on other sites
Jim22 908 Posted September 27, 2020 Share Posted September 27, 2020 Does anyone know how many abilitys have been removed from warframe? Link to post Share on other sites
so_many_watermelons 681 Posted September 27, 2020 Share Posted September 27, 2020 I personally loved Super Jump just because back then, with parkour 1.0 and how you could begin a horizontal wall run and let it go immediately to be flung forward with great momentum, pairing that with Super Jump sent you absolutely flying. Enough to reach each end of the Corpus Dam map, even hitting the ceiling with enough power strength. I think it's a great idea, though they might need to polish up and slightly rework some old abilities just for the sake of not copy-pasting, and to make sense as a Helminth ability. It also begs the question, if they add more to Helminth, are they going to lock it behind new ranks, or add it to the existing ones? I hope it's the latter, or at least hope that they track every subsume, infuse, and all the resources we've fed into Helminth. Otherwise, those of us who have already done a ton will get screwed out of the potential progress of it all. 1 Link to post Share on other sites
Voltage 57,647 Posted September 27, 2020 Share Posted September 27, 2020 Give me Accelerant back. :( 3 Link to post Share on other sites
Kaotyke 33,058 Posted September 27, 2020 Share Posted September 27, 2020 11 hours ago, DrivaMain said: Legacy abilities coming back to helminth? I can get behind that. I want rift walk to return so I can don’t have to be on the mercy of a limbo. Just roll... Link to post Share on other sites
AandOE 1,203 Posted September 27, 2020 Share Posted September 27, 2020 Not including legacy abilities, stuff like these would be cool: Wall Hacks-See Through for Xx seconds Weapon Punch Through +Yy meters for Xx seconds Upgrade Xx enemies in Yy range into Eximus units (or its opposite power equivalent, Downgrade) Super Power - Give 1 enemy all of the surrounding enemies' armor. (armor stripping, effectively) Saddling - Make the targeted enemy your skateboard. Invade - Become the targeted enemy for Xx duration. Link to post Share on other sites
DrivaMain 5,849 Posted September 27, 2020 Share Posted September 27, 2020 5 hours ago, Kaotyke said: Just roll... What I mean are Limbos that trap all enemies in the rift and rarely cast cataclysm. How am I supposed to deal with that? Rolling wouldn’t fix that problem. 1 Link to post Share on other sites
Aldain 12,305 Posted September 27, 2020 Share Posted September 27, 2020 Unironically still a better ability than Switch Teleport. Link to post Share on other sites
so_many_watermelons 681 Posted September 28, 2020 Share Posted September 28, 2020 16 hours ago, DrivaMain said: What I mean are Limbos that trap all enemies in the rift and rarely cast cataclysm. How am I supposed to deal with that? Rolling wouldn’t fix that problem. If you have an offensive ability, use that. Abilities go through the rift. If you don't, tough luck I suppose. Link to post Share on other sites
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now