SargionMagara Posted September 27, 2020 Share Posted September 27, 2020 Not exactly "Oh my god, i can't play without my little floating bois when i'm riding my skateboards" thing, but being able to detect enemies, loots and stuff through Animal Instinct while riding K-Drives would be neat. Or detecting fishing hotspots with Oxylus without having to unmount K-Drives all the time. For the moment i don't see what's so bad or potentially game-breaking by letting your Sentinels stay while you ride K-Drives so i would be really excited if this would happen. What do you guys think? Link to comment Share on other sites More sharing options...
Butterfly85 Posted September 27, 2020 Share Posted September 27, 2020 It's probably a coding issue. I mean, we had OG archwing, which had no sentinels, a lot of that code and how it works was probably copy and pasted, or linked to make open world archwing and I bet a lot of that code is used for k-drive, so the same coding is linked to all three. DE would probably have to unlink code or make something stand alone for k-drive skin we could have sentinels there yet not have them in space and that's probably what stops this from being a thing Link to comment Share on other sites More sharing options...
SargionMagara Posted September 27, 2020 Author Share Posted September 27, 2020 5 minutes ago, Butterfly85 said: It's probably a coding issue. I mean, we had OG archwing, which had no sentinels, a lot of that code and how it works was probably copy and pasted, or linked to make open world archwing and I bet a lot of that code is used for k-drive, so the same coding is linked to all three. DE would probably have to unlink code or make something stand alone for k-drive skin we could have sentinels there yet not have them in space and that's probably what stops this from being a thing Oof. If it's really a coding issue then i guess it's not happening any sooner i guess. That's too bad. Link to comment Share on other sites More sharing options...
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