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Feedback about functionality problems with Helminth.


Muxailo

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1) You can't simply remove ability from single config slot, have to either remove from all your configs and then infuse again, or fuse another cheap ability in that specific config and then remove this cheap one.

2) You can't swap Infused abilities as mods between configs, they are always sit in 1st / 2nd / 3rd / etc config. So, again, have to remove that ability from all your configs and then infuse into needed.

3) You can't infuse for example Decoy into 1st abiility slot in one config, and into 2nd ability slot in another. That's bad.

4) When you infuse ability appear window with message about "in which config slot you want to put ability" but they don't inherit the renames. Only standart "Config A / B / C / D / E / F " show up.

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