IamLoco Posted September 29, 2020 Share Posted September 29, 2020 Why is there still no fix for this? We were just doing a defense arbitration, 30 minutes into the mission. A Host migration occured, which took about 30-40 seconds. After that, the mission failed because the target died during the migration. All rewards gone, only the meager 5-wave drops remained. Are we wasting our time here? Can´t you finally, FINALLY do something and PAUSE the game during a migration? Maybe implement a "continue" button with a 30 second timer or SOMETHING? Link to comment Share on other sites More sharing options...
Roble_Viejo Posted September 29, 2020 Share Posted September 29, 2020 #GiveMeDedicatedServers.OrGiveMeDeath Link to comment Share on other sites More sharing options...
eboomer Posted October 6, 2020 Share Posted October 6, 2020 Or make defense objectives like cryopods invincible, and make the ESO/SO meter not decay, when host is not connected for more than x seconds or something along those lines, so that we don't fail missions? Maybe similar concessions are appropriate for survival missions, and maybe some others that aren't occurring to me at the moment? Also I feel like host migrations that aren't caused by the host straight up losing internet connection or aborting / leaving squad are far too common. Maybe I'm missing something there though. Link to comment Share on other sites More sharing options...
IamLoco Posted October 6, 2020 Author Share Posted October 6, 2020 17 hours ago, eboomer said: Or make defense objectives like cryopods invincible, and make the ESO/SO meter not decay, when host is not connected for more than x seconds or something along those lines, so that we don't fail missions? Maybe similar concessions are appropriate for survival missions, and maybe some others that aren't occurring to me at the moment? Also I feel like host migrations that aren't caused by the host straight up losing internet connection or aborting / leaving squad are far too common. Maybe I'm missing something there though. I personally have a quite stable internet connection, I am often uploading data for work and streaming music and videos regularly. Still, I pretty often get a "Network not responding" Error in Waframe, ALTHOUGH my internet connection is up and running. I know that some streaming services buffer data, but even during "Network errors" in Warframe I can still access fresh websites, google etc. My Router also shows a stable data stream, even during those errors. So I suppose it´s NOT on our side, something is just fishy with the forth- and back communication to the main Warframe server(s). Link to comment Share on other sites More sharing options...
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