From what I have read, looks like the current meta for modding weapons is to go with "slash + viral + heat".
However, if I'm modding a weapon with low status chance (so status effects don't matter much, only damage type), and I know I'll only use that weapon against a specific enemy faction, would it be better to get elemental mods against that specific faction, or should I just go with "slash + viral + heat" for everything?
For example, if I have a weapon I know I'll only use against the Grineer, should I go for Puncture, Corrosive and/or Radiation damage, in order to deal more damage to ferrite and alloy armor? Or should I just stick with what works against flesh?
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Erasculio
From what I have read, looks like the current meta for modding weapons is to go with "slash + viral + heat".
However, if I'm modding a weapon with low status chance (so status effects don't matter much, only damage type), and I know I'll only use that weapon against a specific enemy faction, would it be better to get elemental mods against that specific faction, or should I just go with "slash + viral + heat" for everything?
For example, if I have a weapon I know I'll only use against the Grineer, should I go for Puncture, Corrosive and/or Radiation damage, in order to deal more damage to ferrite and alloy armor? Or should I just stick with what works against flesh?
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