LoneDirewolf Posted October 1, 2020 Share Posted October 1, 2020 I swear its a nightmare now. They constatly spam Storm Shroud whenever they lose a limb and instatly retrieve said limb. When you get lucky enough for them to NOT instantly retrive a limb, they just spam Gravemines. Can we please add atleast a 30 second cooldown to re-attatching a limb and casting Storm Shroud/Gravemines. Link to comment Share on other sites More sharing options...
844448 Posted October 1, 2020 Share Posted October 1, 2020 That cooldown should apply to our necramechs as well Link to comment Share on other sites More sharing options...
vegetosayajin Posted October 1, 2020 Share Posted October 1, 2020 The one change I saw is that they don't die from one shot to the arm from my rubico prime anymore, but that change was weeks ago. And they cast that abilities if your damage isn't enough to one or two shot them. Get a heavy attack stropha or redeemer mod with rad to bypass that problem. Link to comment Share on other sites More sharing options...
(XBOX)CI shadow2397 Posted October 1, 2020 Share Posted October 1, 2020 3 hours ago, LoneDirewolf said: I swear its a nightmare now. They constatly spam Storm Shroud whenever they lose a limb and instatly retrieve said limb. When you get lucky enough for them to NOT instantly retrive a limb, they just spam Gravemines. Can we please add atleast a 30 second cooldown to re-attatching a limb and casting Storm Shroud/Gravemines. It because your too slow. You could use a basic Excalibur’s exalted blade and get through that vault. Link to comment Share on other sites More sharing options...
(PSN)guzmantt1977 Posted October 1, 2020 Share Posted October 1, 2020 3 hours ago, LoneDirewolf said: Can we please add atleast a 30 second cooldown to re-attatching a limb and casting Storm Shroud/Gravemines. A 30 second cooldown? How long is the fight against each one taking you, exactly? Link to comment Share on other sites More sharing options...
LoneDirewolf Posted October 1, 2020 Author Share Posted October 1, 2020 12 minutes ago, (PS4)guzmantt1977 said: A 30 second cooldown? How long is the fight against each one taking you, exactly? 30 is too long admittedly. I just threw the first thing i thought of. 1 hour ago, (XB1)CI shadow2397 said: It because your too slow. You could use a basic Excalibur’s exalted blade and get through that vault. I destroy their arm and they instantly cast Storm Shroud and pick up the arm. This isnt an issue of slow. If they made these changes to slow down min-maxing meta farmers, than id rather mechs work like exploiter orbs, instead of making it unfun for players like me who dont aim to one shot everything. Link to comment Share on other sites More sharing options...
(PSN)Lollybomb Posted October 1, 2020 Share Posted October 1, 2020 Personally I love it when they spam gravemines. Makes my mallet do approximately world ending damage to em. Link to comment Share on other sites More sharing options...
Kaotyke Posted October 1, 2020 Share Posted October 1, 2020 8 minutes ago, (PS4)Lollybomb said: Personally I love it when they spam gravemines. Makes my mallet do approximately world ending damage to em. I'm more like... Me: So they throw gravemines and I say "#*!% THAT NOISE!" and Defy the their decision. Link to comment Share on other sites More sharing options...
(PSN)guzmantt1977 Posted October 1, 2020 Share Posted October 1, 2020 15 minutes ago, Kaotyke said: I'm more like... Me: So they throw gravemines and I say "#*!% THAT NOISE!" and Defy the their decision. And then slap em so hard that the fight ends a couple of seconds later? 😆 Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted October 1, 2020 Share Posted October 1, 2020 3 hours ago, Kaotyke said: I'm more like... Me: So they throw gravemines and I say "#*!% THAT NOISE!" and Defy the their decision. Necramech: "eat gravemines" Wukong: *pulls Uno Reverse Card* Necramech "I've made a terrible mistake.." *boom* Link to comment Share on other sites More sharing options...
ThorienKELL Posted October 1, 2020 Share Posted October 1, 2020 Just bring a proper tools and they die in one hit. Strip their defenses (many frames do this, nyx, xaku ....whatever) And smash them with trumna alt fire or heavy attack build stropha /redeemer /quasus. Link to comment Share on other sites More sharing options...
(XBOX)CI shadow2397 Posted October 1, 2020 Share Posted October 1, 2020 4 hours ago, LoneDirewolf said: I destroy their arm and they instantly cast Storm Shroud and pick up the arm. This isnt an issue of slow. Well what I will say may be on the line of heresy however: if you stop shooting the mech for like 2 seconds Then use any operator attack thier shroud disappears. Not to mention you don’t even need to chop off thier arms with Exalted blade. Also if thier are hit with radial blind they can’t cast abilities. Did I mention that they have like a 30 second cool down between abilities Link to comment Share on other sites More sharing options...
(XBOX)CI shadow2397 Posted October 1, 2020 Share Posted October 1, 2020 3 hours ago, Yagamilight123 said: Sooooo .... dont destroy they arms and just oneshot them :S ? ... if you cant , you are in fact too slow . I see we agree Link to comment Share on other sites More sharing options...
(XBOX)CI shadow2397 Posted October 1, 2020 Share Posted October 1, 2020 4 hours ago, LoneDirewolf said: 30 is too long admittedly. I just threw the first thing i thought of. I destroy their arm and they instantly cast Storm Shroud and pick up the arm. This isnt an issue of slow. If they made these changes to slow down min-maxing meta farmers, than id rather mechs work like exploiter orbs, instead of making it unfun for players like me who dont aim to one shot everything. Their supposed to be annoying and tough that’s the whole point. Also you can’t slow down min makers with a non phase based enemy. Second they are supposed to cast storm shroud when you destroy their arms it’s part of thier programming. Third you can shoot other places then the arms. Also this game isn’t about how YOU want the enemies to be, its about how DE and the majority wants it to be. And the majority dosen’t side with you Link to comment Share on other sites More sharing options...
Monolake Posted October 1, 2020 Share Posted October 1, 2020 you still cheese them with certain frames and they die in few seconds as usual in this game either you cheese it or the enemies cheese you, no balance Link to comment Share on other sites More sharing options...
NecroPed Posted October 2, 2020 Share Posted October 2, 2020 2 hours ago, (XB1)CI shadow2397 said: Well what I will say may be on the line of heresy however: if you stop shooting the mech for like 2 seconds Then use any operator attack thier shroud disappears. Not to mention you don’t even need to chop off thier arms with Exalted blade. Also if thier are hit with radial blind they can’t cast abilities. Did I mention that they have like a 30 second cool down between abilities There is no way they have a 30 second cooldown unless they're bugged (or they've been changed since the mod drop changes as haven't done much since). I have seen many mechs spam abilities for well over 30 seconds with no breaks in between. Link to comment Share on other sites More sharing options...
(PSN)guzmantt1977 Posted October 2, 2020 Share Posted October 2, 2020 19 minutes ago, NecroPed said: There is no way they have a 30 second cooldown unless they're bugged (or they've been changed since the mod drop changes as haven't done much since). I have seen many mechs spam abilities for well over 30 seconds with no breaks in between. Don't really know how long the cooldowns for their abilities are, they tend not to last particularly long in the pugs I've been in. Link to comment Share on other sites More sharing options...
NecroPed Posted October 2, 2020 Share Posted October 2, 2020 3 minutes ago, (PS4)guzmantt1977 said: Don't really know how long the cooldowns for their abilities are, they tend not to last particularly long in the pugs I've been in. Yeah most of the time I don't have issue with them. But here and there I've had the entire team waiting out constant barrages because it just wont stop. My assumption is buggy mechs. Link to comment Share on other sites More sharing options...
Veridian Posted October 2, 2020 Share Posted October 2, 2020 "The Necramechs have abilities?" -Gara user Link to comment Share on other sites More sharing options...
TheGrimCorsair Posted October 2, 2020 Share Posted October 2, 2020 They still die in a couple shots from the Trumna as Banshee. No changes noticed. Link to comment Share on other sites More sharing options...
DrivaMain Posted October 2, 2020 Share Posted October 2, 2020 Enemy Nercamechs are terribly designed and demands cheese tactics. Glad I am done with the vaults. I will not come back... until DE adds the second necramech... Link to comment Share on other sites More sharing options...
SpiritTeA Posted October 2, 2020 Share Posted October 2, 2020 I not use cheese tactics, just Hildryn with ignis, fun to tank 3 necromechs at once, but takes a bit of time. Now when I finally got archweapon launcher, time to use their own weapons against them. Link to comment Share on other sites More sharing options...
taiiat Posted October 2, 2020 Share Posted October 2, 2020 Necromechs seems the same to me as they were a week or two or three ago. shrug. Link to comment Share on other sites More sharing options...
(PSN)AyinDygra Posted October 2, 2020 Share Posted October 2, 2020 Before, I used the Operator to take down their storm shield, and as for Warframe weapons: I used to whittle them down with Ignis Wraith (to avoid nasty one-shot reflect garbage), and now Larkspur, and I would agree that they were tweaked some, to be a bit more tanky (because the builds didn't change between then and now, but now, they take longer to kill, so SOMETHING changed... I just can't put my finger on it. (I hate gunblades for the melee side of it, and I love polearm melee, so it's not a slot I'm willing to give up for longer mission types like this, even if they're super powerful weapons... they're NOT FUN, and that's why I play at all... to have fun.) Link to comment Share on other sites More sharing options...
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