Gashryo 130 Posted October 1, 2020 Share Posted October 1, 2020 Totally. Not. Gonna. Stop. @[DE]Megan 7 Link to post Share on other sites
AJAL8000 13 Posted October 1, 2020 Share Posted October 1, 2020 (edited) When will Limbo be fixed in Deimoss? These bugs has a LONG time of not being fixed. En 26/9/2020 a las 10:55, AJAL8000 dijo: All these bugs keep happening with Limbo in Deimoss : Edited October 1, 2020 by AJAL8000 Link to post Share on other sites
craftfaster2 217 Posted October 1, 2020 Share Posted October 1, 2020 Removed the Gas Status Effect from the Deimos Jugulus shooting bone glaives. The Gas Status Effect was unintended - should only be administering Slash. I highly doubt that was "unintended" 3 Link to post Share on other sites
DoveCannon 472 Posted October 1, 2020 Share Posted October 1, 2020 @[DE]Meganplease can we get some information on this 18 week old bug? Many of us have been begging for at least an acknowledgement and have received nothing. 6 Link to post Share on other sites
Drachnyn 7,328 Posted October 1, 2020 Share Posted October 1, 2020 Revert the nerfs on Marked for Death. It should transfer damage dealt and not health removed. The ability is needlessly S#&$ currently. 1 Link to post Share on other sites
IadeSSnakE 10 Posted October 1, 2020 Share Posted October 1, 2020 Please give us back the look link that showed companions colors! 1 Link to post Share on other sites
krazox 89 Posted October 1, 2020 Share Posted October 1, 2020 Rip best farming spot in the game. I expect an increase of 200% of Steel Essence drop chance after this or I'll outrage. Link to post Share on other sites
bulletsearl 69 Posted October 1, 2020 Share Posted October 1, 2020 Hmpf. I wish more cosmetics could be gained with ingame mechanics, without plat or money. 4 Link to post Share on other sites
AtraUnam 32 Posted October 1, 2020 Share Posted October 1, 2020 (edited) Marked for Death is still nullifying crit on applied status effects, this means your 200% CC, 5x CD pennant will transfer slash procs 10x weaker at base than the ones effecting the main target. Edited October 1, 2020 by AtraUnam typo 2 Link to post Share on other sites
Nasair 238 Posted October 1, 2020 Share Posted October 1, 2020 1 minute ago, krazox said: Rip best farming spot in the game. I expect an increase of 200% of Steel Essence drop chance after this or I'll outrage. It was a great spot but DE doesn't like that kind of game play. They'll increase the drop rate or make a better way to get it but it won't be for a long time. Link to post Share on other sites
neudood 16 Posted October 1, 2020 Share Posted October 1, 2020 Tusk Heavy gunners will continue obliterating everything instantly, and Eidolon shards will continue being worthless inventory cruft, and Fortuna amps will continue to look shoddy when crafted. Hooray! 1 Link to post Share on other sites
JorgeJoestar 58 Posted October 1, 2020 Share Posted October 1, 2020 Amp models are still broken. Every brace except for Clapkra is tilted clockwise noticeably, all the scaffolds are tilted by varying degrees, and all the prisms seem to be a bit too far forward. Over a year ago, you said you would work on fixing rotation on a piece by piece basis. Shortly after, a hotfix rotated the Fortuna amps to make them face forwards, and Fortuna scaffolds were no longer sideways, but this also broke the Cetus scaffolds as well. Since then, there have been no changes. Are there any plans to fix those? 3 Link to post Share on other sites
-FrutyX- 880 Posted October 1, 2020 Share Posted October 1, 2020 (edited) 2 minutes ago, Nasair said: It was a great spot but DE doesn't like that kind of game play. They'll increase the drop rate or make a better way to get it but it won't be for a long time. The spot is still there, it's just a bit edited. Edited October 1, 2020 by -FrutyX- Link to post Share on other sites
krazox 89 Posted October 1, 2020 Share Posted October 1, 2020 Enemies don't come to the spot, AI is #*!%ed there. hace 1 minuto, -FrutyX- dijo: The spot is still there, it's just a bit edited. Link to post Share on other sites
SprinKah 877 Posted October 1, 2020 Share Posted October 1, 2020 27 minutes ago, QueenHathena said: *sigh* placing all the good stuff in the second part. such a DE thing to do. some would say they feel the opposite. I know I do. Link to post Share on other sites
FaridRLz 101 Posted October 1, 2020 Share Posted October 1, 2020 Ty for the changes on helminth values for railjack resources Friendly reminder: Look link is broken, quite broken i must say, for k-drives, necramech and companion it does not work properly. The necramech looks like a pile of twisted metal, k-drives look like a box with 2 tiny boxed glued to its sides, and companions like kubrows, it only shows the colors, in a "basic" model of the kubrow, not being accurate with the physic of it. Zymos swarm of bees from time to time keeps doing grey damage equal to 0 damage, only proccing status with no actual damage (kind of redundant, sorry) i have not found how to replicate it reliable, but keeps happening from time to time Also, can someone in DE pls have a look on this? New infested companions are a WONDERFUL step into making companions worth its actual utility, also Moas were a great step, but i have not tested all of them for now. ----------------------------------------------- All in all, thank you for keeping an eye on community feedback, please keep hearing what we have to say. Link to post Share on other sites
-FrutyX- 880 Posted October 1, 2020 Share Posted October 1, 2020 @krazoxYou've tested it? I mean, it would make sense that the spot got nerfed completely to hell , but in this care, why the spot wasn't removed completely? Now when it's useless. Link to post Share on other sites
-Francesco.pe 336 Posted October 1, 2020 Share Posted October 1, 2020 (edited) 6 hours ago, [DE]Megan said: Removed the Gas Status Effect from the Deimos Jugulus shooting bone glaives. It's so funny how if a deimos enemy procs gas damage you practically die instantly, but if your own weapon procs gas it's so lame and weak. 6 hours ago, [DE]Megan said: The Gas Status Effect was unintended - should only be administering Slash. "unintended" suuuuuuure Edited October 1, 2020 by -Francesco.pe 10 Link to post Share on other sites
Mephane 1,420 Posted October 1, 2020 Share Posted October 1, 2020 Finally my Hildryn's stomach doesn't look like a Klingon's forehead any more. :) 1 Link to post Share on other sites
krazox 89 Posted October 1, 2020 Share Posted October 1, 2020 It is, at the very least, much less efficient. They're terribly slow fixing bad things but the good ones last for nothing. 2 Link to post Share on other sites
Cammy 23 Posted October 1, 2020 Share Posted October 1, 2020 42 minutes ago, --TL--Sui said: hi hi Link to post Share on other sites
Bloddrake 5 Posted October 1, 2020 Share Posted October 1, 2020 Quote Posted Tuesday at 08:24 PM Soo, I guess this will never be fixed, even though I have seen so many posts about it... https://i.imgur.com/99NrCgH.jpg . This happens when repeat mission is pressed when some one still is loading into Ordis. I will keep pressing this issue until it's fixed Link to post Share on other sites
Audiomaniak 7 Posted October 1, 2020 Share Posted October 1, 2020 (edited) SWAP POLARITY doesn't work anylonger. - I like this feature. ;) Edited October 14, 2020 by Audiomaniak bug fixed Link to post Share on other sites
PookieNumnums 5,587 Posted October 1, 2020 Share Posted October 1, 2020 Clan and alliance glyphs when? Ill pay bout tree fiddy. 1 Link to post Share on other sites
kyori 4,921 Posted October 1, 2020 Share Posted October 1, 2020 50 minutes ago, [DE]Megan said: Removed the Gas Status Effect from the Deimos Jugulus shooting bone glaives. The Gas Status Effect was unintended - should only be administering Slash. It has been unintended for over a month and thought it was intended... or this was changed because players complained they were killed often by it? lol 2 Link to post Share on other sites
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