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How have we had the simulacrum this long and still can't upgrade a mod in the arsenal while messing around with a build?


(XBOX)TehChubbyDugan

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On 2020-10-03 at 5:15 AM, Anisette said:

I want to add and remove the formers freely in the simulacrum.

Why would DE add an option where you can see maximum build potential before investing anything into the item? I like the current Forma system. You put Forma in when you are interested in an item, and you unlock more capacity for more power to unlock potential out of the item.

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3 hours ago, Voltage said:

Why would DE add an option where you can see maximum build potential before investing anything into the item? I like the current Forma system. You put Forma in when you are interested in an item, and you unlock more capacity for more power to unlock potential out of the item.

Because I want to simulate it in a simulator.

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I think its because someone at DE hates the Simulacrum :D

But yeah we could use this, and another thing I wish it had was "disable pets" button cause they keep attacking and pushing the targets off the edge. Yes yes I know I can just turn them off in arsenal but I ALWAYS forget to equip them again and notice it only 5minutes into the mission... The disable AI should also disable pet AI. 

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On 2020-10-04 at 2:09 PM, Voltage said:

Why would DE add an option where you can see maximum build potential before investing anything into the item? I like the current Forma system. You put Forma in when you are interested in an item, and you unlock more capacity for more power to unlock potential out of the item.

To know whether it's even worth putting forma and potatoes into it in the first place. Why would someone with limited resources waste them on something that they don't even know that they would like?

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