ECACA Posted October 5, 2020 Share Posted October 5, 2020 I wouild just make you invisible to the AI in the hole. and let he AI go back to the start/spawn locations. And yes, even on the Lower levels, Iv seen enemy run away. MYSELF, would just send Rollers in the direction of the Frames, as the first line, and if they Keep dying, NOT rush the frames. https://www.youtube.com/watch?v=r022IE8FA3s Link to comment Share on other sites More sharing options...
TheyCallMeAlex Posted October 6, 2020 Share Posted October 6, 2020 enemies are running away from me in sanctuary onslaught... how am i supposed to keep the damn efficiency level up, if i need to play hide n seek with the enemy. so much bs, its ridiculous Link to comment Share on other sites More sharing options...
zae333 Posted October 8, 2020 Share Posted October 8, 2020 Whatever they did to nerf Ophelia afk farming, messed up enemy pathing in general. The enemies behave so strangely now. Long survival missions are a dud because I have to chase the enemies down. Even the infested will run towards you, stop about 10 meters away and just stand there. Tried an infested Steel Path Dark Sector Survival on Sedna and the enemies' behavior is just weird. They won't attack sometimes and they frequently run from you. I never noticed this before. Its making the game totally unplayable. Because now Magus Anamoly is a must have to pull enemies into melee range if you want to camp near the life support capsule. I hope DE fixes this quickly. Seems silly to break the game for everyone who is not AFK farming. And yet the AFK farmers have literally a dozen different spots where they are farming unhindered. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.