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[suggestion] Theme ideas for possible new open world


SaverokMeilnolt

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First I apologize for my language because I am bad at English so I do my best to be understood. second, for the reason that I did not find a specific topic for these suggestions, I will publish it here and if there is another place, please, some administrator move this topic to destination: D

I've been playing the game for years, since void keys were used to get the prime parts, going through epic revelations such as when it came out that the Warframe war machine was controlled by another being and how to forget the epic revelation of the origin of the Warframes with the adventure of the highly anticipated Excalibur Umbra and the chaotic time of the trolls who used the 1 of limbo to screw games before that ability changed. This game is great and I hope it continues to grow. : D.

but well now the idea is good.
Let's start with the theme first: it would be "A Tale of Two Cities", two independent accents that hate each other to death for reasons that have already been forgotten. Each settlement would have its unique characteristics and distinctive language. Which from time to time enter into disputes where skirmishes of these sides are seen in the open world and the Tenno must choose which one to attend. and that there are 3 routes of mission development which will change the relationship of one among others with finally reaching understanding for reasons of defending against a greater evil (or maybe not).

Now the characteristics of the map: I can think of 2 options Jupiter and Neptune, as you can see, both planets have little land so the way to mobilize would be, for example, the archialas or some other device such as jetpacks or turbines like what tactical divers use. in the case of jupiter with flying islands where cities are located (at the ends of the map), and smaller islands where you can explore caves or find fauna, enemy bases etc. or neptune where on an island on the surface is a city and in the background another, and in between we find passive or aggressive fauna and enemy ships [greener corpus or another new faction].

I don't know if it is viable but I would still like to give this idea to the developers only for references. thanks.
PS: I hope the new updates have more epic adventures that make 360 ° turns to what we think and surprise us more XD.

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final open zone would be divuri / divari whatever for lua / sentient faction. every planet getting open zone sounded good on paper but now that we saw how the mechanics for every open zone is just rinse and repeat of bounty / faction system where you have to mindlessly grind standing to progress. then new fishes / mines resources which has no use after a while. they better shift there focus on RJ after divuri.

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hoenstly, I think most people are probably getting tired of Open worlds, if they aren't already. it IS admittedly the same process each time, but with a new lick of paint: rep grinds, bounties, fishing and mining, and that's about it. I'm hoping that Duviri will be different- genuinely different - and not just PoE/Fortuna/Deimos Prime so to speak. there's supposed to be a strong narrative connection to Duviri, as seen in the trailer, and it looks like we will get to further advance the arc of our Operator. I'll be very disappointed if it's a copy-paste, and I'm sure I won't be the only one.

open worlds do have potential, Martian Deserts, Toxic Wastelands on Ceres, freezing tundras on Europa, etc. but if DE don't shake up the formula, people aren't going to want them or like them. 

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7 hours ago, Dauggie said:

final open zone would be divuri / divari whatever for lua / sentient faction. every planet getting open zone sounded good on paper but now that we saw how the mechanics for every open zone is just rinse and repeat of bounty / faction system where you have to mindlessly grind standing to progress. then new fishes / mines resources which has no use after a while. they better shift there focus on RJ after divuri.

I hope then add RJ for open worlds, like how they had it when they first introduced fortuna where something in space was interacting with the open world. 

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