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Trying to figure out a good Helminth power for my Nekros Prime


(NSW)Kaizer

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I'll say first off, I have been suggested Blood Altar and honestly it had me excited and I even tried it finally, but I found it unproductive with my build which used equilibrium making it harder to gather energy. So I'm looking at something else to replace it.

I have so far these powers, Blood Altar, Breach Surge, Defy, Elemental Ward, Empower, Energized Munitions, Fire Walker, Infested Mobility, Larva, Marked for Death, Master's Summons, Null Star, Perspicacity, Petrify, Pull, Rebuild Shields, Roar, Shuriken, Smite and Warcry.

I had considered maybe Petrify or perhaps even Fire Walker. My Nekros Prime has both despoil and Sheild of shadows, its a tanky build that has a constant flow of health and energy supplied to the frame.

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If you feel your build is self sufficient already on its own, then you said it yourself, Petrify. With the augment could help you stack more loot, and also act as some quick cc occasionally. Out of the ones you are thinking of and also have that would be my suggestion, but only you know whats ultimately right for your build and playstyle. 

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Tried Warcry paired with Creeping Terrify, basically a slow Nova with extra loot, armor strip, and speed/armor buffs.... can't go wrong with that if you ask me.

If you're going Ore Gaze and Amalgam Ripkas, you might wan't to save time and avoid investing in that weapon, because Petrify already gives, according to wiki, a "shatter" effect on dead enemies that counts as extra corpse, thus extra loot. Still, the 100% gore chance from Ripkas mod could act as backup plan for when Petrify is not available at certain moments.

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Petrify is awesome, but if you are already using 2 augments, you would have to mess around with your build to fit Ore Gaze in. Warcry is probably the obvious choice since most of Nekros's damage output is from his weapons. Fire Walker could be good for some damage and status spreading and to heal your own status. If you want to look into some other abilities from frames you don't have yet, Pillager for armor/shield reduction on enemies and armor/shields for yourself, Spectrosiphon, Ensnare or Tesla Nervos for CC, or Condemn for CC and shields.

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My favorite Nekros build was Shooting Gallery + Creeping Terrify. It's not the most useful but enemies try and fix their guns in slomo. You're pretty much free to do whatever you want with enemy ai effectively turned off. No need for health, armor, damage reduction, shadows or any other defenses since nothing within 30m attacks you.

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52 minutes ago, (PS4)ForNoPurpose said:

Petrify (Ore Gaze), Breech Surge (boosts shadow damage and your own), Blood Alter (infinite health for desecrate)

It is handy but if you're using equilibrium like I am in my build then Blood Altar becomes redundant sadly. It caused me to not pick up health and as a result my energy recharge was hindered. I was really disappointed cause I was glad to finish subsuming my spare Garuda.

Thank you for the Breach Surge input.

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32 minutes ago, (PS4)M00n_Slippers said:

Petrify is awesome, but if you are already using 2 augments, you would have to mess around with your build to fit Ore Gaze in. Warcry is probably the obvious choice since most of Nekros's damage output is from his weapons. Fire Walker could be good for some damage and status spreading and to heal your own status. If you want to look into some other abilities from frames you don't have yet, Pillager for armor/shield reduction on enemies and armor/shields for yourself, Spectrosiphon, Ensnare or Tesla Nervos for CC, or Condemn for CC and shields.

Interesting thoughts, I hadn't gotten anywhere with a Hildryn as of yet I haven't even bothered to fight a Profit Taker to rank up to get the BP. I do want to get more parts to make a pair. I'll just need to figure out the darn Profit taker at some point.

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1 hour ago, lukasystem said:

Tried Warcry paired with Creeping Terrify, basically a slow Nova with extra loot, armor strip, and speed/armor buffs.... can't go wrong with that if you ask me.

If you're going Ore Gaze and Amalgam Ripkas, you might wan't to save time and avoid investing in that weapon, because Petrify already gives, according to wiki, a "shatter" effect on dead enemies that counts as extra corpse, thus extra loot. Still, the 100% gore chance from Ripkas mod could act as backup plan for when Petrify is not available at certain moments.

I mostly use my healing Kronen Prime build with healing return and a viral heat combo. I'll look into ripkas all the same, so thank you for the info.

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Just now, (NSW)Kaizer said:

I mostly use my healing Kronen Prime build with healing return and a viral heat combo. I'll look into ripkas all the same, so thank you for the info.

I thought heat got rid of bodies so you can't desecrate them? 

I could be totally wrong here.

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I played with it myself on nekros and I think I have seen rubble but maybe it was fossilized bodyparts?

That aside, the description of the ability says it creates rubble, albeit "... that heals atlas", so I am not sure.

If it doesn't create rubble, or if it does, but doesn't heal, shouldn't it read "Altered" (nerfed) in the ability description?

The synergy in my opinion would be running despoil at a health loss, then overlapping it with gaining health from ore gaze, for a loot build.

If half the effect of the ability isn't even working they need to get on it.

Worse so if "work" was just adding some text in a box. Disappointing. Too busy looking for other things to nerf?

I mean I don't feel like this is a trivial thing. Players put in a vast amount of work and resources to earn an ability, only to find both its actual effect and description not working?

They certainly asked the player to put in work on it while they copy-paste? Great.

Call me arrogant but I just assumed, when they ask me to put in days or even weeks to unlock helminth, then farm a frame, then farm the reources. Wait 3 days. Then farm the resources for the subsume and then wait 24 hours, someone would have taken the time to read a 5 seconds textbox?

Am I raising the bar too high here lol

Maybe the intern really can't read and I am being presumptuous here

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18 minutes ago, Surbusken said:

I played with it myself on nekros and I think I have seen rubble but maybe it was fossilized bodyparts?

That aside the description of the ability says it creates rubble, albeit "... that heals atlas", so I am not sure.

If it doesn't create rubble, or if it does, but doesn't heal, shouldn't it read "Altered" (nerfed) in the ability description?

The synergy in my opinion would be running despoil at a health lose, then overlapping it with gaining health from ore gaze for a loot build.

If half the effect of the ability isn't even working they need to get on. Worse so if't just adding some text in a box. Disappointing.

I mean I don't feel like this is a trivial thing. You put in a vast amount of work and resouces to earn an ability, only to find both its actual effect and description not working?

They certainly asked me to put in work on it, I don't know about on their end.

Call me arrogant but I just assumed, when they ask me to put in days or even weeks to unlock helminth, then farm a frame, then farm the reources. Wait 3 days. Then farm the resources for the subsume and then wait 24 hours, someone would have taken the time to read a 5 seconds textbox?

Am I raising the bar too high here lol

Maybe the intern really can't read and I am being presumptions here

The self aggrandizing sense of entitlement from this post, lmfao

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4 hours ago, Surbusken said:

I played with it myself on nekros and I think I have seen rubble but maybe it was fossilized bodyparts?

That aside, the description of the ability says it creates rubble, albeit "... that heals atlas", so I am not sure.

If it doesn't create rubble, or if it does, but doesn't heal, shouldn't it read "Altered" (nerfed) in the ability description?

The synergy in my opinion would be running despoil at a health loss, then overlapping it with gaining health from ore gaze, for a loot build.

If half the effect of the ability isn't even working they need to get on it.

Worse so if "work" was just adding some text in a box. Disappointing. Too busy looking for other things to nerf?

I mean I don't feel like this is a trivial thing. Players put in a vast amount of work and resources to earn an ability, only to find both its actual effect and description not working?

They certainly asked the player to put in work on it while they copy-paste? Great.

Call me arrogant but I just assumed, when they ask me to put in days or even weeks to unlock helminth, then farm a frame, then farm the reources. Wait 3 days. Then farm the resources for the subsume and then wait 24 hours, someone would have taken the time to read a 5 seconds textbox?

Am I raising the bar too high here lol

Maybe the intern really can't read and I am being presumptuous here

It was literally noted in the original update patch notes that subsumed Petrify would not give you rubble. 

Ironic you are claiming some random "intern" cannot read, but you are writing a long diatribe about DE not telling you in advance about this when it was in the patch notes from the very beginning. 

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Pillage ,

Cause it is useful on most frames ,

Over shields , enemy defense reduction (which is as good as a damage boost) , status purge and works without needing any specialized load out.

 

But if not that then ,

petrify with ore gaze, for more loot is next obvious choice,

blood altar for sustain is good too (bonus if you have synth fiber and equilibrium to always have energy topped)

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1 hour ago, Tesseract7777 said:

It was literally noted in the original update patch notes that subsumed Petrify would not give you rubble. 

Ironic you are claiming some random "intern" cannot read, but you are writing a long diatribe about DE not telling you in advance about this when it was in the patch notes from the very beginning. 

lol... because we can assume people read the patch notes, and not the in-game menus?

Is that what you are saying, I should have zero faith in what the game actually tells me, I should expect the game to be in error and go search for the real information?

I am a straight up idiot for actually trusting the game? So I should just stop reading menus and text in-game, or what are you saying exactly.

Was that your message rushing to the developer's rescue? Maybe you were in too much of a hurry on that one...

The fact of the matter is, it STILL says the same faulty information in-game, you saying they already know about it, how does that apologize for them? How long is it going to be in there? Forever?

How long did it take to nerf ash, 45 min at 3:40 in the morning? Because hey to hell with nekros or atlas right, aslong as the problem is on the players' end, who cares.

Let me ask you this, if petrify helminth had been overhealing, how long you think they would have let it sit? lol

Reality is, this is a textbox edit, that - I assume - require no decision making, balance or supervision. How long does it take to type out maybe 5 words, if that?

9-17 months? Saying, just editing some text the intern could have done, right. Unless they literally can't read, it should be a straight forward job. I don't know what other excuses there are?

/edit

ps. With the cost of deleting, farming, grinding, building a full frame potentially, then yes, I will say it's not to much to ask, any nerf to an ability is mentioned.

It's not exactly irrelevant what a power does, it's kind of the core of the issue.

But maybe you are right, maybe I should just assume everything is faulty and bugged out from now on, maybe you have a point.

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