(PSN)FISSIONoMAILED Posted October 8, 2020 Share Posted October 8, 2020 Can we please have a separate volume control for normal transmissions and hint/warning transmissions? I mostly have my transmission volume down to 0 since I get annoyed quite easily by the incessant useless and quite moronic dialogue. Like for example, when I play disruption, the usual thought looming in the back of my head is "STFU Little Duck/Ordis/Alad V". When I play Exploiter/Profit bounty, my usual thought is: The problem with having transmission volume down to 0 with the current setup is you'd also miss important messages or prompts. ie: Lua rescue, excavation power, mobile defense status. Link to comment Share on other sites More sharing options...
(XBOX)Kuhl MC Posted October 8, 2020 Share Posted October 8, 2020 Am 8.10.2020 um 09:12 schrieb (PS4)FISSIONoMAILED: Can we please have a separate volume control for normal transmissions and hint/warning transmissions? I mostly have my transmission volume down to 0 since I get annoyed quite easily by the incessant useless and quite moronic dialogue. Like for example, when I play disruption, the usual thought looming in the back of my head is "STFU Little Duck/Ordis/Alad V". When I play Exploiter/Profit bounty, my usual thought is: The problem with having transmission volume down to 0 with the current setup is you'd also miss important messages or prompts. ie: Lua rescue, excavation power, mobile defense status. Not to forget about Mother and Loid/Otak at every ISO vault run... If I play disruption with my friends in a party, we react exactly as you described it at the beginning of each run, 3 people unisono: STFU Little Duck ;-) Link to comment Share on other sites More sharing options...
Rawbeard Posted October 8, 2020 Share Posted October 8, 2020 I once rage tweeted at DE for an option to SHUT UP NORA! yes, glass is breakable, that is what glass is! nobody thought all glass is unbreakable! especially anyone who ever was on a corpus ship! FUUUUCK! Link to comment Share on other sites More sharing options...
taiiat Posted October 9, 2020 Share Posted October 9, 2020 i think we'd need one or two more sliders than that, or even just the singular checkbox i'm looking for: "disable tutorial Transmissions after hearing them the first time". however having a control for Mission barks separately from Cutscene/Quest/Narrative Dialogue would be good too. Link to comment Share on other sites More sharing options...
(PSN)isbergen Posted October 9, 2020 Share Posted October 9, 2020 Turn off "Enable Hint Transmissions" seems to help a lot. But not completely. Still see Nora announcing glass. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.