_Chronix Posted October 9, 2020 Share Posted October 9, 2020 I don't know what the Dojo QoL update that [DE] Helen mentioned will include, but I thought I'd give some ideas while it's still being worked on. While I do have more ideas for clans, for the sake of viability I'll stick to more minor/easy stuff in this post. I'd like to see the following: 1. More choices of spawn location, such as the Temple of Honor and Observatory. Currently this is restricted to halls only. 2. Remove the 'red-zones' around doors which prevent decoration placement. 3. Make region chat accessible from the dojo. 4. Allow us to build multiples of each hall. This would (I think) allow us to more easily rebuild/redesign the dojo without the hall hierarchy requirements getting in the way. 6. Make the specific spawn point within the spawn room singular/consistent. Currently the game randomly chooses from a number of spots, which is inconvenient for decorators as people can spawn behind or inside decorations. 7. Have the decorations menu remember which tab/category you were on when you re-open it, and ideally your position in the list too. 8. Maybe increase the Temple of Honor's decoration capacity a bit? Even just a little more would be nice. And lastly, I just wanted to say I appreciate dojos getting some attention and I'm excited for the update. Link to comment Share on other sites More sharing options...
seedrow Posted October 9, 2020 Share Posted October 9, 2020 Would just like to add to what OP has suggested: Please highlight the out of bounds decorations in red. It's impossible to reposition them if they cannot even be selected. Below is the thread I've made which describes the issue in detail. Broken Dojo Decorations Another suggestion would be to allow us to reposition the rooms. Currently, you're required to destroy the room and rebuild it. However it's impossible to destroy certain rooms due to the Parent/Child system. Link to comment Share on other sites More sharing options...
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