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Nullifiers are cheating. Ban or nerf them!


Pertev

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Posted

Let's talk about the most hated enemy that is seriously cheating in Warframe. 😡 The Nullifier! All Nullifier variants .

They are just way to op in terms of proper perfect balance. This especially a real pain when there is a static abilities in use and the Nullifier comes from outside and nullifies it, ignoring the "first come first serve" principle. As an example, Limbo cataclysm, a giant cataclysm. Nullifier comes and pops it, even if the activated their bubbles many seconds after my ability activation and leaves my like "the fucc??! I was first you fu***ng donkey!".

Nerf or ban him!

Ok enough of my hate lol 🤣

Posted
1 minute ago, Pertev said:

Let's talk about the most hated enemy that is seriously cheating in Warframe. 😡 The Nullifier! All Nullifier variants .

They are just way to op in terms of proper perfect balance. This especially a real pain when there is a static abilities in use and the Nullifier comes from outside and nullifies it, ignoring the "first come first serve" principle. As an example, Limbo cataclysm, a giant cataclysm. Nullifier comes and pops it, even if the activated their bubbles many seconds after my ability activation and leaves my like "the fucc??! I was first you fu***ng donkey!".

Nerf or ban him!

The problem you are describing is honesty extremely specific to limbo. Not really a problem with the nullifier itself.

For example, Wukong's clone can enter a nullifier and will just take damage instead of disappearing completely. Khora's Strangledome and Gara's 4th only breaks on the part a nullifier touches, instead of disappearing completely. 

Limbo's cataclysm should just get smaller instead if disappearing.

Also, you say you have a "giant cataclysm". I don't think having that is a good idea in general, nullifier or not.

 

Posted
3 minutes ago, (XB1)C11H22O11 said:

Worst enemy is the commander, #$&(% teleporting making me lose 5 seconds

I swear this thing just spawns in the most obscure place possible... I even got teleported out the map like, wtf, what were you doing outside the map???

Also, Toxic Ancient Harpoon....

Posted
il y a 23 minutes, Pertev a dit :

As an example, Limbo cataclysm, a giant cataclysm. Nullifier comes and pops it,

That's all Limbo players deserve >.>

Posted

I know this is more of a joke topic but just to jump in...

I don't mind them.  Priority type enemy that has a special ability and is easy to kill that will force me to actually pay attention instead of just mindlessly mowing through them, I want more of those types.

Posted

As a fellow Limbo player - Catastasis spam deserves to have a hard-counter. It's an extremely powerful setup with basically no other weaknesses.

Limbo has other playstyles. Adapt, and overcome.

Posted
vor 12 Minuten schrieb Aadi880:

The problem you are describing is honesty extremely specific to limbo. Not really a problem with the nullifier itself.

For example, Wukong's clone can enter a nullifier and will just take damage instead of disappearing completely. Khora's Strangledome and Gara's 4th only breaks on the part a nullifier touches, instead of disappearing completely. 

Limbo's cataclysm should just get smaller instead if disappearing.

Also, you say you have a "giant cataclysm". I don't think having that is a good idea in general, nullifier or not.

 

I know it is not a good idea. But it is amazing to see how huge it is.

Posted
vor 3 Minuten schrieb (XB1)Calliber:

I know this is more of a joke topic but just to jump in...

I don't mind them.  Priority type enemy that has a special ability and is easy to kill that will force me to actually pay attention instead of just mindlessly mowing through them, I want more of those types.

Well it is half a joke topic. But in my opinion the Nullifiers aren't balanced well.

Posted
2 minutes ago, Pertev said:

Well it is half a joke topic. But in my opinion the Nullifiers aren't balanced well.

How so?  Low health and no armor, drone on top to drop the bubble if you want to go that route, bubble easily taken out with melee and rapid-fire weapons. Highly visible. They're only a problem if you ignore them.  

Posted

Just buzz them with a rapid fire gun, or use the Miter, which has a mod to instantly destroy the bubbles.

 

Truth be told, only time nullies are an issue is when they jump down from above somewhere and surprise you, but then there,re in melee range and are dead 😈

Commanders can go directly to hell though. Frak 'em 

Posted
37 minutes ago, (XB1)C11H22O11 said:

Worst enemy is the commander,  obnoxious teleporting making me lose 5 seconds

Ugh yes. The very worst.

Sometimes I am convinced DE literally keeps them in the game because someone in charge thinks it's funny, AKA trolling us lol. 

Posted
26 minutes ago, Aadi880 said:

The problem you are describing is honesty extremely specific to limbo. Not really a problem with the nullifier itself.

For example, Wukong's clone can enter a nullifier and will just take damage instead of disappearing completely. Khora's Strangledome and Gara's 4th only breaks on the part a nullifier touches, instead of disappearing completely. 

Limbo's cataclysm should just get smaller instead if disappearing.

'Specific' to Limbo? Just off the top of my head, Frost and Ivara both put down one-entity spherical abilities that get lol-nope'd by nullifier bubbles.

What it should do is what it did before they added that entity-deletion factor - only affecting placed objects in the area it intersects. Anything under the Nullifier umbrella doesn't get stasis'd or rifted out in the Cataclysm area. Anyone standing in a Cloak Arrow is revealed temporarily if they are also in the Nullifier Bubble that's overlapping the cloak, but would be back in stealth once they step away from the Nope Zone - and would be able to skilfully skirt around passing Null-bubbles in order to avoid being exposed in the first place.

2 minutes ago, (XB1)Calliber said:

How so?  Low health and no armor, drone on top to drop the bubble if you want to go that route, bubble easily taken out with melee and rapid-fire weapons. Highly visible. They're only a problem if you ignore them.  

They're a binary influence on gameplay because they wear 6+ hats of function, many of them hard-oppressions. That does not belong on a semi-common enemy, that's mini/boss mechanics at best.

"If nullifier then NO, remove nullifier then YES" is not a good, dynamic gameplay design. There's no decision-making involved in that because it's one entity doing all the things.

The drone is practically useless for its intended function too, because it's a wonky hitbox that's directly projected from the unit's facing - this means that, in 3D space, it moves erratically with every slight motion the Nullifier makes amplified. And, because a missed shot that clips the bubble distracts them and shrinks the bubble, each shot you take is, for all intents and purposes, as good as being your first in terms of aiming.

Posted
27 minutes ago, Pertev said:

Well it is half a joke topic. But in my opinion the Nullifiers aren't balanced well.

Depends on the nullifier.

Regular nullifiers and the ones in the new Corpus ships are fine IMO. They're slow, mainly, meaning plenty of time to identify and eliminate them, and there's a bunch of ways to do that. Jupiter ones are a bit less fun, since they make a bee-line for you, and Vallis ones are evil. Since it's a shield drone that can affect damn near any enemy and so forth. An enemy that's impactful in a singular, major way but is hyper-vulnerable in most others? Sure, that's fine. A mini-boss that suddenly develops this incredibly impactful ability because a teensy-tiny drone snuggled up to it? Now that's just wrong.

Posted
20 minutes ago, TheLexiConArtist said:

They're a binary influence on gameplay because they wear 6+ hats of function, many of them hard-oppressions. That does not belong on a semi-common enemy, that's mini/boss mechanics at best.

"If nullifier then NO, remove nullifier then YES" is not a good, dynamic gameplay design. There's no decision-making involved in that because it's one entity doing all the things.

The drone is practically useless for its intended function too, because it's a wonky hitbox that's directly projected from the unit's facing - this means that, in 3D space, it moves erratically with every slight motion the Nullifier makes amplified. And, because a missed shot that clips the bubble distracts them and shrinks the bubble, each shot you take is, for all intents and purposes, as good as being your first in terms of aiming.

Actually not binary, you don't have to kill them, sometimes just shrinking the bubble is enough to achieve your objective. And it doesn't do all the things either, it has relatively low damage output.  And that drone is not useless, hard to hit on console yes and granted, not the most reliable hit-box; but when you run single shot weapons like snipers, that drone is a very good challenging target; it's also useful in the situation where you are running a damage type that the shield is resistant to. Removing them just dumbs down the corpus/corrupted fights even more.  Can talk reworking all day though, but that's not the debate.   

Posted

I don't mind nullifiers. It's easy to notice them and dealing with them is not a big deal. HOWEVER, #*!%ing Nullifier drones are absolute garbage. Because sure, when they are in the open they can be dealt with easily, but they usually get stuck in some corner but they can still use their S#&$ty bubble.

And the same goes for the dumbass energy draining eximus that just sucks your di- energy through the #*!%ing walls. Why? Because #*!% you.

Posted
50 minutes ago, (XB1)Calliber said:

drone on top to drop the bubble if you want to go that route

Yes, the drone. The tiny little thing stuffed with incredibly advanced technology which, until the advent of the even more ridiculous bullS#&$ corpus treasurer, was the single most resilient thing in the entire corpus arsenal.

Nullicancer itself is a huge hole in the lore. There's this freaky arcane power which is basically The Warp from Warhammer 40k. Barely understood by the ancient golden empire, the only thing which can get around the Borg-like adaptation properties of this implacable machine armada - whose technology is far in advance of anything in the system right now and who have almost certainly spent centuries looking for a counter to no avail. These fancy "warframe" things with their incomprehensible powers are all that let humanity survive.

Oh, but there's this one enemy which completely neuters it. And there's this other enemy (combas, which seems to comprise roughly 50% of the population of higher level corpus ships) which also block it out. And there's also this other enemy which confers a huge resistance to these powers on everything in range. And then don't forget the many enemies both large (bosses) and small (manics, don't forge the bullS#&$ treasurers as well) which just flat out ignore this sorcery.

Posted

Nullifiers are actually the easiest target for a running Limbo.
I ignore all enemies while i run in the Rift. When entering a nullifying bubble, i automatically pull out of the Rift, double-shoot my Tigris Prime at the Nullifier, then enter the Rift again and keep going.

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