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Enhanced Graphics Engine Vertices Glitching Out


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I am using the new Enhanced graphics engine and while I am loving it so far, there is one thing that I cannot wrap my head around. When you are zoomed in on a moving model, you can see the vertices (the parts in between polygons) glitching out in a weird way, as if the model was stretching in and out. One of my friend said it was as if the model was "breathing". The best way I found to reproduce the problem is to just open the option menu and look at your zoomed-in character.

Here is a good example of what I am talking about, which I streamed and saved to show my friends:


I am playing on a widescreen monitor with a resolution of 3440x1440 with the new Enhanced graphics engine and all graphics options maxed out. My graphics card is a RTX2080.

EDIT: I have the same problem with the Classic graphics engine which makes me think that this may not actually be a bug and more just a side-effect of the breathing animation.

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