xombob89 Posted October 11, 2020 Share Posted October 11, 2020 As Ive understood, you need to wait for "mission success" screen before you leave to keep all your progress, but two times now when doing Gian Point with a team I lost all affinity when I aborted. First time I aborted after mission success screen, after seeing all affinity I gathered. The second time I aborted AFTER the squad moved into new mission, some seconds after the mission had started to be sure its loaded up. I lost all affinity I gathered in the PREVIOUS mission. Rainjack needs a proper way to exit without choosing "abort mission" because it seem to cause a lot of problems and confusion. Link to comment Share on other sites More sharing options...
(PSN)crashteddy03 Posted October 11, 2020 Share Posted October 11, 2020 While I don't think I've ever lost affinity due to aborting a mission the way you describe, I do agree that there needs to be a better way to exit a Railjack squad between missions. What I have noticed is that the affinity/intrinsics shown at the Railjack end of mission screen never seems to match your actual stats once you leave the mission. I don't know if that's something in the way that it's calculated and displayed, but it would be nice if this would display correctly. Link to comment Share on other sites More sharing options...
psycedelic Posted October 11, 2020 Share Posted October 11, 2020 why not goto dry dock to lock "affinity" in rather then abort makes most logic to head home after deep space travel Link to comment Share on other sites More sharing options...
Kh0rnet Posted October 12, 2020 Share Posted October 12, 2020 Confirmed for me - equipped and gained weapon affinity was "stolen" after I aborted the missions post Mission Complete screen. It doesn't seem to affect Intrinsics but they are affected by a separate bug - their progress isn't displayed during the mission in the UI, as if you're not gaining Intrinsics experience at all - but they are applied after the missions ends. Amusing to see huge failjack bugs being ignored by DE so long after its implementation. Link to comment Share on other sites More sharing options...
(PSN)crashteddy03 Posted October 15, 2020 Share Posted October 15, 2020 On 2020-10-12 at 8:34 AM, psycedelic said: why not goto dry dock to lock "affinity" in rather then abort makes most logic to head home after deep space travel That's fine if you're the host. If you're a client you have to wait until the host decides to go back to the Dry Dock. I have seen someone ask the host to go back, only to be mocked by them. Interesting that it only affects affinity and not intrinsics. Link to comment Share on other sites More sharing options...
OG_Smez Posted February 1, 2021 Share Posted February 1, 2021 You have to go back to orbit to bank the affinity. Probably won't get fixed any time soon or at all.. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.