Nerf_SupYo Posted October 17, 2020 Share Posted October 17, 2020 The novelty of "hold up detecting glass resonance" spawning enemies that are automatically alert of your presence instakills any chance of doing undetected riven challenges. The entertainment factor on that stuff is long gone anyway, can we opt out of it already? Link to comment Share on other sites More sharing options...
(PSN)haphazardlynamed Posted October 18, 2020 Share Posted October 18, 2020 I'm going to Assume, that glass farming is using a similar system to the Saturn Six Fugitives; where the spawn rate is Time Limited (to avoid overfarming) Take advantage of that? go Solo mode, then go stand in Open World and wait for the Glass spawn. Immediately bail out and switch to your Undetected mission and complete the riven in the cooldown time. Link to comment Share on other sites More sharing options...
Nerf_SupYo Posted October 18, 2020 Author Share Posted October 18, 2020 13 hours ago, (PS4)haphazardlynamed said: I'm going to Assume, that glass farming is using a similar system to the Saturn Six Fugitives; where the spawn rate is Time Limited (to avoid overfarming) Take advantage of that? go Solo mode, then go stand in Open World and wait for the Glass spawn. Immediately bail out and switch to your Undetected mission and complete the riven in the cooldown time. It's an exterminate challenge, any enemy alerted is an insta-fail. I've got all the nightwave stuff and have zero interest in it past that anymore. When I'm out on deimos tracking conservation targets and a group of nearby infested turning aggro-glass and killing the thing is incredibly irritating, and it's happened more times than you'd believe. Thanks for your help though, I seriously wish they'd just give us the option to turn it off already. Link to comment Share on other sites More sharing options...
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