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250 Larvling Statistics since 27.1.2


Foo_Prime

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There are 16 Kuva weapons so, each of them has a 6,25% chance to drop. Here are the statistics on 250 Larvlings after 27.1.2.

  • Ogris           - 29 (11,6%)
  • Karak           - 25 (10%)
  • Brakk           - 23 (9,2%)
  • Kohm           - 20 (8%)
  • Stubbas       - 18 (7,2%)
  • Drakgoon    - 16 (6,4%)
  • Hind             - 15 (6%)
  • Quartakk     - 14 (5,6%)
  • Kraken         - 13 (5,2%)
  • Tonkor         - 12 (4,8%)
  • Nukor          - 12 (4,8%)
  • Bramma       - 12 (4,8%)
  • Shildeg        - 12 (4,8%)
  • Ayanga        - 10 (4%)
  • Seer             - 10 (4%)
  • Chakkhurr    - 9 (3,6%)

I'll keep updating this post with future Larvlings just for fun.

This is the archived post on 200 Larvlings 

 

/Foo

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13 minutes ago, Foo_Prime said:

Unless you specifically try to get an Ephemera you should generally kill a Larvling with a Frame that would get you a Toxin weapon for either Corrosive or Viral.

/Foo

Heat is also a good option. Viral + heat gives you a little armor removal to go with your damage stacking. And in case you don’t like slash builds, corrosive + heat lets you take armor strip to 90%.

Some people also like to go with a magnetic base for a condition overload primer.

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Il y a 2 heures, Foo_Prime a dit :

There are 16 Kuva weapons so, each of them has a 6,25% chance to drop. Here are the statistics on 250 Larvlings after 27.1.2.

It is a bit too unreliable at 250. Drop rates may have been ninja changed in the past and as there are 16 possible outcomes it really would need more than 250 to get a reliable probability weight, I'm not sure your rates are truelly representative. I got a lot of stubbas but I don't recall getting that much ogris compared to the other ones.

However it is promising knowing that worst rate is 3% and at 2mn per larvling spawn it should not take more than 1 hour to get the proc you need on average for your "worst" one.

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On 2020-10-24 at 4:30 AM, (PS4)haphazardlynamed said:

so based on the expected margin of error for a sample of 250.... they're basically all equal probability.

Unsurprisingly, math still works :)

Although tbh, after 250 samples, I didn't expect one weapon to have 3 times more chances than the bottom 3.

/Foo 

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eh interesting, time to run a chi-square test

H0(null hypothesis): Every weapon have the same probability

H1(alternative hypothesis): Every weapon does not have the same probability

unknown.png

so we get a p-value of 0.004682. We reject the null hypothesis. Not every weapon have the same probability (ie, some are more likely to appear than others)

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On 2020-10-23 at 3:05 AM, Foo_Prime said:

There are 16 Kuva weapons so, each of them has a 6,25% chance to drop. Here are the statistics on 250 Larvlings after 27.1.2.

  • Ogris           - 29 (11,6%)
  • Karak           - 25 (10%)
  • Brakk           - 23 (9,2%)
  • Kohm           - 20 (8%)
  • Stubbas       - 18 (7,2%)
  • Drakgoon    - 16 (6,4%)
  • Hind             - 15 (6%)
  • Quartakk     - 14 (5,6%)
  • Kraken         - 13 (5,2%)
  • Tonkor         - 12 (4,8%)
  • Nukor          - 12 (4,8%)
  • Bramma       - 12 (4,8%)
  • Shildeg        - 12 (4,8%)
  • Ayanga        - 10 (4%)
  • Seer             - 10 (4%)
  • Chakkhurr    - 9 (3,6%)

I'll keep updating this post with future Larvlings just for fun.

This is the archived post on 200 Larvlings 

 

/Foo

Welp! I guess I got a long way to get that that Kuva Chakkur 😢

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Kept track for myself when i was farming some of the missing kuva weapons for mastery (only 89 Samples as i finished them after that)

Farmed those Larvling until i got a weapon i didnt already have. Than repeated until i got them all.

Name - Amount - Percentage

Hind 13 14,61
Tonkor 10 11,24
Ayanga 8 8,99
Shildeg 8 8,99
Twin Stubbas 8 8,99
Ogris 6 6,74
Karak 5 5,62
Nukor 5 5,62
Seer 5 5,62
Brakk 4 4,49
Chakkhurr 3 3,37
Drakgoon 3 3,37
Kohm 3 3,37
Kraken 3 3,37
Quartakk 3 3,37
Bramma 2 2,25

 

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