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Glassmaker Scene 5 clues


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Dagger on pedestal by bench, Odd cutting tool device near a column in main room, Law "book" at extreme raised end of main room, Cephalon fragments on small stairwell in infested room.

Clue locations, still looking for 5th.

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Pretty sure the objects and locations are random, Tenno.

I've got Glass Shards downstairs from the body, a Weave Conduit on the bench in the Infested hallway, an Orokin Legem on the stage-right side of the main bench circle in the middle, and a Ceremonial weapon (sword based on Dakra Prime) leaning against a pillar.

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i've got glass shards on small stairwell in infested room, Ceremonial weapon (Dakra) on a pillar, Orokin Legem on the stage-right side of the main bench circle in the middle and Weave Conduit near to the center on leftside. im stuck on 4/5 and i think the last one is missing for me

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30 minutes ago, Ishredpapers said:

Can't find the manacles for the life of me. Already spent 30 minutes walking around like a complete idiot. Wow riveting gameplay there, DE. Thank you.

You might not have them.  There are 5 clues,  three variations on each clue.  Each variation has its own set location,  so 15 possible locations.   

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Everyone is encouraged to post pics of their results because let me tell you - the last clue is killing me. 

Currently I have:

1) Shackles hanging near center on one of the pillar thingies. 

2) Ceremonial Dagger in one of the basin thingies also in the center next to benches.

3) Glass shards near the right door next to statue/''body'' 

4) Legem thingy on the bench part of the center benches that make a circle.

What am I looking for last???

This is not fun, the previous episodes were not fun either, they were legit slow and completely unfair because some of the objects were legit colored like the floor that they were on. DE, at least let us sprint. This is driving me insane but I wanna see the end, I just do not know where. 

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So, everyone is looking for the following items:

 

A weapon. (pay attention to the type)

A glass fragment bundle. (remember the color and shapes)

A weave item with a glowing linear core. (pay attention to the shape of that linear core)

A pad like device with a floating symbol in the middle. (pay attention to the symbol)

A set of cuffs, either on the ground or hanging from the wall/ceiling. (pay attention to the number)

 

 

One you find this stuff, I'd recommend you choose a Zephyr frame, and modify for flight time.  Be prepared for a surprisingly cheap boss.  Note, if you fail you'll have to go through the entire weave process over again, and burn 5 cephalite resonance each time.  You'll probably die at least once, given the relatively terrible telegraph of where the boss attacks will land, which attack it will be, and the propensity for the range to be a good deal larger than it looks.

 

The reward is a cosmetic and the sword they showed off on stream.  It's a 12 hour build time, requires Heciphron (10) and Bapholite (60), so I hope you've been down to Deimos and have supplies.  Is it good?  I guess we'll see tomorrow.  For now, it's not a boss battle that needs to be farmed thankfully.

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Disclaimer: this is a list of MY clue locations, as well as some information that I've collected form other players.

 

- First clue will be a weapon nearby as soon as you spawn. Mine was a dagger inside a planter next to the bench behind me, may also be a weapon leaning against the wall...record the weapon type.

- Next will be a glass shard in the northeast corner of the room, remember the shape.

- Third for me was a weave conduit, located next to the northeastern pillar. Not sure if this location varies but the shape of the conduit is what you need to record.

- Fourth for me was a "Legem" on the upper platform at the back of the room, looked like a pair of handcuffs on the ground. 

- Fifth is by far the most annoying, something hanging from either: 1) one of the pillars in the main chamber, or 2) the ceiling in the infested room. Mine was a pair of shackles hanging from a pillar. 

- inspect the infested statue at the front of the room to confront Nihil

I'm not able to upload screenshots because Imgur is being r-tarded. Good luck. 

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This activity is the worst and I hate it. Movement way too slow, no way to tell what's an item and what's just an artifact in the background, didn't enjoy doing these at all. I'm just glad to be done. It's even more infuriating because I liked the story a lot, but it was gated behind this really horrible walking simulator

Edited by (PSN)phelan_1988
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This is such a terribly designed challenge.   All this wasted effort made to create the levels, just to make an  infuriating version of  Where's Waldo.  I don't know how the game designer(s) for this could possibly expect this to be fun.   You move like a snail, there's always 1 to 2 clues that are so blended in it takes 15-20 minutes just to find it, and the whole thing gives me motion sickness.

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