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Vitrica Blade Texture


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6 minutes ago, Loza03 said:

I think it's bugged - when the light shines on it just so it has a rather pretty glass texture, but it doesn't show up without a reflection.

Like how did this got to be in game, there is no way you would put sth in game without trying even one set of colors on it! so i assume it's intentional.

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It looks unfinished, frankly. The rest of the weapon is really cool, but the blade needs some additional texturing or something. Either that, or make it transparent. Right now, even with the reflection, it looks....wrong.

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4 hours ago, Nirau said:

Yeah it's supposed to be glass. Shame because the sword itself looks awesome.

I have a hard time not to insult the looks of that weapon. The blade texture is one hell of a mess as well. I am far from hyped, or hoping, yet i still get disappointed by how little effort is being put into the game lately. It looks like it's almost intentional, to f@ck up everything new coming out from DE's hands.

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17 hours ago, (XB1)GearsMatrix301 said:

The sword makes glass. That doesn’t mean it has to be made out of it.

Okay, but that's not a good reason to have it look like a missing texture error.

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I am 100% sure it's supposed to be the same material as the Frakta's armor tertiary slot (and they've never hid that).

I have no idea how it actually looks like because I don't have it yet.

Edited by NightmareT12
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Blade looks best when using a dark color. It's the secondary color. Using anything else makes it look ugly. You can still use your fashion colors, as long as you keep the blade itself dark.

The issue lies I think not even in the color of the blade itself, but the energy and emissive colors don't seem to accept every color as effectively. When I made a white blade with dark emissive and energy the color of the blade stayed white. But when I made a black blade with yellow/golden colors it showed perfectly.

Edited by RazerXPrime
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