-PC-WetPollito 5 Posted October 29, 2020 Share Posted October 29, 2020 (edited) Last update worked great on my Pc. I hope next improves it even more! Tu Edited October 29, 2020 by -PC-WetPollito Link to post Share on other sites
DariusMcSwag 558 Posted October 29, 2020 Share Posted October 29, 2020 And yet, despite all of these improvements, Mars, Eris, and the Derelict will still look terrible :) 2 Link to post Share on other sites
GPrime96 1,489 Posted October 29, 2020 Share Posted October 29, 2020 (edited) “Please note, we originally planned on shipping TennoGen Round 19 Part 2 today (October 29), but we instead are pairing it with The Great Ensmallening: Part 2 to release next week. There main reasons for this is we have some internal deadlines that are critical we hit and getting ‘The Great Ensmallening: Part 2’ lined up today internally was an extremely logical choice. We are sorry for the delay, but trust us, it’ll be worth it!“ Oh it will be worth it when i give Garuda a new Skin 😉 Edited October 29, 2020 by GPrime96 Link to post Share on other sites
IgnisWings 50 Posted October 29, 2020 Share Posted October 29, 2020 These changes seem to make the game stagger more on traditional HDDs... is that just me? 5 Link to post Share on other sites
ZzVinniezZ 859 Posted October 29, 2020 Share Posted October 29, 2020 i maybe blind but.....i dont see the differences 2 Link to post Share on other sites
(PSN)Deeceem 1,995 Posted October 29, 2020 Share Posted October 29, 2020 vor 4 Minuten schrieb ZzVinniezZ: i maybe blind but.....i dont see the differences We'll be blind together at least. 1 Link to post Share on other sites
Ascythian 162 Posted October 30, 2020 Share Posted October 30, 2020 2 hours ago, SordidDreams said: I'm sorry, but I see no improvement in those comparison shots. As far as I can tell, the only difference is that a basic sharpening filter has been applied to the textures. That does not make the scene look better even in a static shot, let alone in motion. Especially the ground in the second comparison just ends up looking grainy. You don't want eye-catching, attention-drawing detail on irrelevant terrain details in a game; that's an error modders often make. That's the feel I get from these screenshots, the change to these textures looks like something made by a novice Skyrim modder and uploaded under the title "HD Retexture Pack", with a total of 37 downloads after six years. He never went on to make another mod afterwards. At least the install size is going to get smaller again, I guess. https://cdn.knightlab.com/libs/juxtapose/latest/embed/index.html?uid=625eb12e-1a21-11eb-83c8-ebb5d6f907df https://cdn.knightlab.com/libs/juxtapose/latest/embed/index.html?uid=8f3849f8-1a21-11eb-83c8-ebb5d6f907df https://cdn.knightlab.com/libs/juxtapose/latest/embed/index.html?uid=a5577d12-1a21-11eb-83c8-ebb5d6f907df Still see no improvement? 6 Link to post Share on other sites
Erra 49 Posted October 30, 2020 Share Posted October 30, 2020 ...So you sharpened the textures. Greaaaat. Why not add an optional "Ultra Textures" download? 1 Link to post Share on other sites
HolySeraphin 685 Posted October 30, 2020 Share Posted October 30, 2020 (edited) 13 minutes ago, Erra said: ...So you sharpened the textures. Greaaaat. Why not add an optional "Ultra Textures" download? The main focus of the update is to reduce file size, the sharper textures are a plus. If they were to give 4K textures or something like that it would defeat the whole purpose of the smallening update. Sure, they may put that as an option, but it isn't the focus right now. [DE] Steve is working on graphic updates, though. Edited October 30, 2020 by HolySeraphin 2 Link to post Share on other sites
Erra 49 Posted October 30, 2020 Share Posted October 30, 2020 Just now, HolySeraphin said: The main focus of the update is to reduce file size, the sharper textures are a plus. If they were to give 4K textures or something like that it would defeat the whole purpose of the smallening update. I said optional. Players still benefit from the smaller textures and have the choice to download higher-resolution textures if they have the disk space. 1 Link to post Share on other sites
HolySeraphin 685 Posted October 30, 2020 Share Posted October 30, 2020 Just now, Erra said: I said optional. Players still benefit from the smaller textures and have the choice to download higher-resolution textures if they have the disk space. I updated my response. Link to post Share on other sites
Erra 49 Posted October 30, 2020 Share Posted October 30, 2020 Just now, HolySeraphin said: I updated my response. I hope Steve considers it, seems they have plans for next-gen they haven't told us about yet. Link to post Share on other sites
DrivaMain 6,225 Posted October 30, 2020 Share Posted October 30, 2020 (edited) 7 hours ago, SordidDreams said: I'm sorry, but I see no improvement in those comparison shots. As far as I can tell, the only difference is that a basic sharpening filter has been applied to the textures. That does not make the scene look better even in a static shot, let alone in motion. Especially the ground in the second comparison just ends up looking grainy. You don't want eye-catching, attention-drawing detail on irrelevant terrain details in a game; that's an error modders often make. That's the feel I get from these screenshots, the change to these textures looks like something made by a novice Skyrim modder and uploaded under the title "HD Retexture Pack", with a total of 37 downloads after six years. He never went on to make another mod afterwards. At least the install size is going to get smaller again, I guess. I see the differences, The material is more “leather like” on the braton’s grip. Yes sharpening is obviously included, but I can see they manually replacing the texture material with a better higher res one, the braton is a good example. Sharpening can only do so much before you start to see over sharpening effects that made the texture terrible. You may not care about it, but it does make people who likes attention to detail like me happy. And happy players means means more MULA coming from them. Edited October 30, 2020 by DrivaMain 2 Link to post Share on other sites
SortaRandom 15,099 Posted October 30, 2020 Share Posted October 30, 2020 4 hours ago, IgnisWings said: These changes seem to make the game stagger more on traditional HDDs... is that just me? I have no idea if this is caused by the Great Ensmallening changes, but yeah, as another HDD user, my game has been getting hella unstable as well. Like, the best case scenario these days is that I'll get a few "step lag" spikes (like, momentary screen freezing) several times in a mission or in my ship. But as I play the game for longer periods of time (>~30min; even less if I spend a nonzero amount of time in Open World or Railjack), the lag spikes will rapidly increase in frequency to the point that the game feels unplayable. It "feels" similar to memory leakage, but seems to be rampant throughout the game now. This is coming from a system that, until a couple months ago, would stay at a buttery smooth >60FPS under nearly all circumstances. 5 Link to post Share on other sites
SordidDreams 6,021 Posted October 30, 2020 Share Posted October 30, 2020 3 hours ago, DrivaMain said: Sharpening can only do so much before you start to see over sharpening effects that made the texture terrible. That's my point exactly. 7 hours ago, Ascythian said: https://cdn.knightlab.com/libs/juxtapose/latest/embed/index.html?uid=625eb12e-1a21-11eb-83c8-ebb5d6f907df https://cdn.knightlab.com/libs/juxtapose/latest/embed/index.html?uid=8f3849f8-1a21-11eb-83c8-ebb5d6f907df https://cdn.knightlab.com/libs/juxtapose/latest/embed/index.html?uid=a5577d12-1a21-11eb-83c8-ebb5d6f907df Still see no improvement? Nope. I see the difference, I always have, I just don't consider it an improvement. See above. Link to post Share on other sites
Sannidor 3,145 Posted October 30, 2020 Share Posted October 30, 2020 Can you PLEASE make sure this time the "smallening" update does not require to be downloaded in one gulp? Game's launcher refused to save download progress last time around even after small hiccup from patch server. This resulted in countless players being locked from the game for days. It's not about our connection speed, it's about you triple checking if the process is stable. Thanks. Link to post Share on other sites
-Kittens- 2,348 Posted October 30, 2020 Share Posted October 30, 2020 12 hours ago, IgnisWings said: These changes seem to make the game stagger more on traditional HDDs... is that just me? Spindle HD's are dead, my dude/dudette/duderino/xe/xer/xhaxhaxha. They've been the bottleneck in I/O throughput for over a decade, and them days just like floppies and tape and CD are done. Link to post Share on other sites
DoomFruit 7,358 Posted October 30, 2020 Share Posted October 30, 2020 (edited) I don't see any difference here other than the "before" shots having a bit more contrast in certain materials (the crate in image pair 1, the cobblestones near to the camera in image pair 2) than the "after" shots. Still, that's not the point. The image quality is basically the same, but the file size will be going down - which I believe was the original purpose of these changes. EDIT: do not forget that we STILL have autoexposure being forced on us. When are we going to get back the option to disable it? Edited October 30, 2020 by DoomFruit Link to post Share on other sites
(NSW)CrimsonChemist42 5 Posted October 30, 2020 Share Posted October 30, 2020 Pam Beesly: There the same picture. Link to post Share on other sites
Petroklos 198 Posted October 30, 2020 Share Posted October 30, 2020 15 hours ago, IgnisWings said: These changes seem to make the game stagger more on traditional HDDs... is that just me? 10 hours ago, SortaRandom said: I have no idea if this is caused by the Great Ensmallening changes, but yeah, as another HDD user, my game has been getting hella unstable as well. Like, the best case scenario these days is that I'll get a few "step lag" spikes (like, momentary screen freezing) several times in a mission or in my ship. But as I play the game for longer periods of time (>~30min; even less if I spend a nonzero amount of time in Open World or Railjack), the lag spikes will rapidly increase in frequency to the point that the game feels unplayable. It "feels" similar to memory leakage, but seems to be rampant throughout the game now. This is coming from a system that, until a couple months ago, would stay at a buttery smooth >60FPS under nearly all circumstances. These Updates being so massive, might have fragmented you WF installation a lot, which will lead to awful read times on regular old HDDs. Consider running a long defrag at some point and test again. 1 Link to post Share on other sites
SpicyDinosaur 3,150 Posted October 30, 2020 Share Posted October 30, 2020 I'll take 10gb less space for sure! Thanks Rebecca for posting this! 1 Link to post Share on other sites
Monolake 5,829 Posted October 30, 2020 Share Posted October 30, 2020 Speaking of improving graphics - please fix the blinding brightness of adaptive exposure in some maps and terribly inconsistency between new levels being dark while some older ones like Void being overbright. 2 Link to post Share on other sites
Ascythian 162 Posted October 30, 2020 Share Posted October 30, 2020 15 hours ago, SordidDreams said: That's my point exactly. Nope. I see the difference, I always have, I just don't consider it an improvement. See above. OK so which is the more detailed one, this one or this one? Link to post Share on other sites
OniDax 13,263 Posted October 31, 2020 Share Posted October 31, 2020 (edited) On 2020-10-29 at 5:25 PM, DariusMcSwag said: And yet, despite all of these improvements, Mars, Eris, and the Derelict will still look terrible :) And Earth, Venus, Ceres, and the Grineer Asteroid. Seriously. Go back and look at the texture detail for most of the assets on those maps. It's really not high quality. And that doesn't even address the low quality character models and textures (like all of the Corpus faction, which needs a redesign at this point). It's nice that they're reducing the size of the game. That's the biggest thing here. But it would also be nice if Warframe improved its aesthetic, namely textures, models, and animations. Edited October 31, 2020 by OniDax Link to post Share on other sites
SordidDreams 6,021 Posted October 31, 2020 Share Posted October 31, 2020 (edited) 22 hours ago, Ascythian said: OK so which is the more detailed one, this one or this one? Same amount of detail in both. A sharpening filter does not and cannot add detail that wasn't there before. Edited October 31, 2020 by SordidDreams Link to post Share on other sites
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