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Great Ensmallening Part 2 Bug Report Megathread


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20 hours ago, The_Red_Death said:

It looks like Warframe is back in 2013 graphically

De's promise that difference will be barely noticeable is a clear lie

It seems that this was done by one person and even more so at home without supervision of management (maybe he cheated and did it all in a hurry)

To see such a thing in 2020 is an incredible horror (given development of technology), but i hope that this whole nightmare will be corrected soon

I suggest no i demand to return everything back or add to launcher ability to select quality of textures where for example two options will be offered 1st SD texture quality 2nd HD texture quality and in first option new compressed textures will be downloaded and in second old uncompressed quality textures

I hope that new textures as well as earlier ones will also focus on quality as this is an important part of graphics as well as 3D models

It turns out that you behind one form of art but at same time against other ? this is me about a new engine that is designed to improve quality of graphics by increasing consumption of PC resources but you are against heavy weight of game which is why you sacrifice the same graphics))) what is this supposed to mean ?

Apologies for possible bad English

You should make a separeted topic about that . I am totally agreed with you 

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well here we go again

ash shroud has really dirty textures and darker colors give white artifacs

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trinity prime and trinity strega has dusty textures

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Mag Pneuma has a weirs discoloration on her inner legs

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mag immortal skin gas white artifacts

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Oberon Feyarch has weird discoloration on metallic textures

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hydroid rakkam same problem that garuda deluxe the textures look dirty and like old silicone foam

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overall all textures look worst they have a grainy look now

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Edited by technozorro
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Hey folks. Fish are STILL clipping through the floor randomly, spawn under the floor/inwalls and will swim past floor/walls. I've lost dozens of rare fish to this, now. Would GREATLY appreciate it if you could fix this at some point!

 

EDIT: Literally as I said this, another rare fish (Condricord) spawned in the floor. Eugh

Edited by MulticolourkomodoDragon
Added more bugs to the list.
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I just want to note that, even though the Art team and other departments is probably pulling a huge effort, many of the issues are still present and haven't been tackled yet, and therefore it would probably be best if the topic remained pinned. Warframe is a beautiful game and this is an ongoing issue on one of the most crucial departments regarding next-gen, so we can't really shove it to the side so quickly :(

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Shadows and reflection textures are low resolution/pixelated (Maximum settings, new engine PC, 1440p resolution, does it on 1080p aswell)

Look at the circle, the right of the stairs.c2527c58c8d3af4d24ac9e2fd5d6dcce.jpg

Giant pixels with reflections again:

f93d455aec03a05841273526f90cdc72.jpg

It happens a lot in the liset, I also saw that on other contents tho.

You did a great job with the new engine, but what I exposed bother me a lot.

Edited by AdrienQua
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unknown.png

Low resolution textures on scimitar while exiting from the mission.

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Armor parts and sydana losing colors on cave that used in the first profit taker bounty mission . While in shadows those parts are losing all the light.


unknown.png

Reflections are broken on many places , reflections are need a huge fix , here is another screen shot for the same issue

unknown.png

Ensmallment update is a huge backstep for graphical quality for the game please take a option to turn to old settings. 

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unknown.png

pixelated reflections and low resolution textures on fortuna door

unknown.png
Pixelated machine on Larunda Relay


Guys please let us turn back old textures before the ensmallment update cause now every where has these low resolution textures and broken reflections

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 gara deluxe same problem parts remain grey when choosing white colors, dirty but at least don´t look too trashy like other textures and whats the point of hyping the armor and wings if is going to disappear anyways 

gara kaleida

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also the materials seem inconsistent white colors make it look like marble but darker colors look like plastic

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and in the promotional photo the texture look like some kind of iridescence material but in game looks like plastic

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Gara-Deluxe-Poster.png

 

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Gallium resources are missing their specular/reflection map textures. As a result, Gallium deposits and bars appear as a dull dark blue-green, instead of the lustrous white color that is shown in its inventory and market icons, and its previous appearance in older versions of the game. A prominent example is Otak's mining display seen below.

Now:

XoWspQm.png
023E67s.jpgBDVOTzT.jpg
How it looked before (note the white lustrous hue):
latest?cb=20160922151832

(Video credit: Zilaria on Youtube)

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  • 2 weeks later...

another bite the dust, for me looks like the same crappy style DE use on ash, ember, nova,valkyr ,vauban  dimmer colors, white edges everywhere, this is so bad that the antialiasing makes the warframe look wet, and if you use clear colos look dirty and if you use darker color has white edges and spots

lavos

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close ups

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color

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close ups

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his syandana don´t even follow the same style

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 honestly DE who told you that your game has to look bad, who come up whit the idea that warframes have to look like trash, man I start playing because your characters look cool

Edited by technozorro
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